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Messages - TropicalBoi

Pages: [1] 2 3 ... 7
1
Deck Reviews / Re: Devourer of Memory
« le: Mai 25, 2021, 05:48:42 pm »
The current Season of standard is everything from Throne of Eldraine - Strixhaven: School of Mages. It’s a rotating format so the cards that are legal also rotate. You will have to look up the banned cards, because there have been quite a few in the recent year.

2
Deck Reviews / Re: Devourer of Memory
« le: Mai 25, 2021, 04:35:55 pm »
maybe an elixir of immortality since it puts all your cards from the graveyard into your deck along with the elixir

Sorry, I think you're mistaken, this is a standard deck and Elixir of Immortality is not standard legal at the moment. Otherwise, I think it would be good to include maybe 1 copy if it was standard legal.

3
Commander Discussion / Re: Triple Commander Challenge
« le: Mai 25, 2021, 03:52:44 am »
https://deckstats.net/decks/130688/2080618-triple-commander-challenge

Here's my list! Keruga big shit! That's all the explanation it needs!

4
Deck Reviews / Re: Devourer of Memory
« le: Mai 25, 2021, 03:00:35 am »
Nice List! I didn't include Drown in the Loch because I was mainly focused on milling myself. I also didn't want to include too many high CMC drops, so I stuck with a lower curve to help deal with faster decks. Your deck definitely looks like it would work in the long game especially though.

5
Deck Reviews / Re: Devourer of Memory
« le: Mai 22, 2021, 04:24:59 am »
Thanks for the suggestions! How many copies of Garuda would you include? Maybe 2? I really like Cauldron’s Gift too, great find! Midnight Clock does seem slow, but I guess you are right, this isn’t really an Aggro deck so the long game will benefit from it. Thanks for the help again! I’ll update the deck after some playtesting!

6
Deck Reviews / Devourer of Memory
« le: Mai 20, 2021, 11:41:54 pm »
https://deckstats.net/decks/130688/2075107-devourer-of-memory

What do you guys think of this in Standard? I know it's not mythic level tier, but as a budget deck in lower ranks, I've had a ton of fun with this in Bo1! The main problem I've found is Dimir rogues, because I'm already milling myself enough, but otherwise I haven't had much trouble! Give me suggestions for upgrades, but justify them please!

7
No problemo amigo, glad I could help.

8
Aura Shards is Kinda meh, if you're getting infinite ETB, you kinda wanna win the game, although it is good when you don't have infinite ETB, just using a Shrieking Drake to continuously blow up stuff is pretty cool.

Same with God-Eternal Oketra, You can't win on the spot unless you have a haste effect, and that's yet another piece you need for your win to work. Same with Primeval Bounty.

Tome of the Guildpact seems good, but it doesn't work for some of your Bouncers, so I would cut it as well.

The storm cards also seem very unnecessary, you already have a bunch of those ETB's .

In the place of these cards, I would add some card draw so you can dig through your deck or some tutors if you want the deck to be faster. Hope this helped!



9
Commander Deck Reviews / Re: [EDH] Tajic, Blade of the Legion
« le: Mai 20, 2021, 09:20:00 pm »
Actually, I ended up removing crashing drawbridge since I had the other haste effects. Should I swap back Emblem of the Warmind for Crashing Drawbridge?

Yes, Crashing Drawbridge is a much better option! Emblem of the Warmind is really only good if you have Tajic indestructible.

10
Commander Deck Reviews / Re: [EDH/Commander] The Trump's Deck
« le: Mai 17, 2021, 07:18:56 pm »
LMAO I'm Dying...

11
Commander Deck Reviews / Re: Thantis, Turbo Fog
« le: Mai 17, 2021, 07:15:55 pm »
A great new Kaldheim card that came out recently is Kardur, Doomscourge! It's basically anohter Disrupt Decorum, but it's on a creature, so it's more abusable if you can reanimate it or whatever!

Mass Hysteria is also a very good card in a Forced Combat deck, making everything swing faster!

12
Commander Deck Reviews / 1 Mana Tribal!
« le: Mai 17, 2021, 07:08:25 pm »
https://deckstats.net/decks/130688/2069854-1-mana-tribal

Hey y'all, I wanted to share my 1 mana tribal list. I'm open to suggestions, and budget is not of concern either.

14
General Magic / Re: Games you've enjoyed
« le: Avril 13, 2021, 07:00:04 pm »
Played a game last night.

Friend had a 64/64 Hamletback Goliath.

I kill it with Grisly Spectacle.

He only has 60 cards left in his deck (I was milling him a lot).

The Scarab God Mill Prevails once more!

15
I would definitely have to go with Bushido! Samurai could've been one of the coolest tribes, but Wizard's made them really boring, and the tribe doesn't have a ton of creatures in it. Maybe having like an additional benefit for each creature you have that has Bushido, or just by making all of your creatures Samurai with Bushido X where X is it's power. I think they could do a lot with this, especially with more combat manipulation focused card like Fumiko the Lowblood! I think Naya colors would be great for this, as most Samurai are either red or white, and green gives access to ramp and Isao, Enlightened Bushi, the only green Samurai...

Another cool one that Wizards could mess with would maybe the Champion mechanic from Lorwyn block? It seemed lackluster, but I think if the Champions had better payoffs it would be quite a fun mechanic with blink.

And Finally, also from Lorwyn (I think), the Clash mechanic needs to happen more, and the stakes need to be raised higher! I can imagine having a ton of fun with a "clash tribal" EDH deck, but there is not enough cards that are worth running to make it a viable option.

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