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Deck Comments / Re: Kenrith, the Returned King (Token) - Comments
« le: Février 27, 2023, 02:38:36 pm »
Thats fair, can easily keep this under 1000! Aslong as you aren't looking to fully foil it haha
I wouldent think of this deck to run any single target buffs, id go more of generating toxic tokens and swinging out that turn or next as you would expect board wipes to happen quite regularly. But this is all subject to your play group! Mine runs a ton of wipes and interactions, so i always have to think and play to that when brewing decks.
Having a cratehoof behemoth in the deck would make it shine as you can get it in your grave with entomb or buried allive. Then just reanimate it to give your tokens a large buff and win through poison.
Having good ramp and mana rocks allows for you to be able to drop all your token gen stuff quickly while holding mana for counterspells and interation if they try to remove it.
I feel ballista is a wasted slot, as you can just play your commander then draw the whole library and secure your win there with infinate mana. Generate toxic tokens then use triumph or craterhoof.
I wouldent think of this deck to run any single target buffs, id go more of generating toxic tokens and swinging out that turn or next as you would expect board wipes to happen quite regularly. But this is all subject to your play group! Mine runs a ton of wipes and interactions, so i always have to think and play to that when brewing decks.
Having a cratehoof behemoth in the deck would make it shine as you can get it in your grave with entomb or buried allive. Then just reanimate it to give your tokens a large buff and win through poison.
Having good ramp and mana rocks allows for you to be able to drop all your token gen stuff quickly while holding mana for counterspells and interation if they try to remove it.
I feel ballista is a wasted slot, as you can just play your commander then draw the whole library and secure your win there with infinate mana. Generate toxic tokens then use triumph or craterhoof.