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Nachrichten - Waireth

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1
Deck Comments / Re: Maybe this time I'll make Goad work - Comments
« am: Mai 23, 2022, 10:31:43 Nachmittag »
Sorry, also Regna's Sanction doesn't work here, since they are the ones adding counters and this doesn't trigger Kros

2
Deck Comments / Re: Maybe this time I'll make Goad work - Comments
« am: Mai 23, 2022, 10:29:18 Nachmittag »
Hello, cool deck, I just think you have the wrong Jiang Yanggu. The one you need is the one from WAR ;)

3
Commander Deck Reviews / Re: Wyleth deck critique please
« am: Januar 25, 2021, 09:05:41 Nachmittag »
very good ideas all of them, I'd also add godo, I just don't bc my group don't like infinite combos for some reason (although voltrony decks are acceptable  :o)

4
Commander Deck Reviews / Re: Wyleth deck critique please
« am: Januar 25, 2021, 08:35:44 Nachmittag »
I'd advise you to just build my deck. Specially some cheap inclusions but very synergysing like Empyrial Plate. Also I'd rather have a big focus on equipments if you can afford them than mix with auras, since they don't synergise with many other good enablers. You use some super good and expensive cards but then you leave some extremely underpowered things like the Ring equipments, Mask of Avacyn, Kor Cartographer, the haunted cloak, temur battlerage (which only provides double strike), danitha, who doesn't do much if you don't want to equip her as every equipment should go on wyleth. Also I'd put out every tapped double land if I could have an untapped one for some more, and also take out the irrelevant colorless utility lands like encroaching wastes or myriad, which we'll not probably use, as we want to win fast. Finally, i'd add every "equipper" guy I can find to avoid paying all the mana equipping costs, better than the 1 mana we save with Danitha. Good luck!

My list: https://deckstats.net/decks/119091/1802740-wyleth-soul-of-steel-ultimate-/en

5
Deck Reviews / [Brawl] Ral, Storm's Conduit Combo Killer
« am: September 19, 2019, 03:05:46 Nachmittag »
Ral, Storm's Conduit Combo Killer

It's a fast combo control deck for Brawl 1vs1 of the next season. The main win condition is Ral, Storm's Conduit's combo with a copy spell, but it can also win with a big electrodominance, getting the emblem of Ral, Izzet Viceroy, or just hitting with instant/sorc matters creatures

6
Deck Reviews / [EDH / Commander] Animar's surprise party!
« am: April 23, 2019, 10:15:35 Vormittag »
Animar's surprise party!

In the sideboard I have the cards I'll add to the deck as soon as I have them and in the Maybeboard the cards I have already removed or will possibly add in a far future. The cards I'd take out would be (maybe).

Out: Sagu Mauler, Hadana's Climb, Whisperwood Elemental, Temur War Shaman, All is Dust, Zendikar Resurgent, 2 Forest

In: Vizier of the Menagerie, Paradoxical Outcome, Birds of Paradise, Equilibrium, Growing Rites of ItlimocVoidmage Prodigy, 2 Island

Zitat
Combos
- Vesuvan Shapeshifter + Brine Elemental =  No more untap steps for the oponents.
- Animar, Soul of Elements + Ancestral Statue + Beast Whisperer / Primordial Sage / Soul of the Harvest / Zendikar Resurgent / Guardian Project = Draw all your
  deck and play all the morphs face down.
- Animar, Soul of Elements + Ancestral Statue + Tidespout Tyrant = Upheaval all your opponents.

7
Deck Reviews / [EDH / Commander] Jodah and his big friends
« am: November 13, 2018, 06:08:58 Nachmittag »
Jodah and his big friends

The main point of this deck is to ramp, play the commander and start playing big angry monsters and kill with them. If we added Revel in Riches we could win the game by a synergy with Brass's Bounty and Spell Swindle, but we don't like this lame way of winning having a Progenitus to hit with, right?

8
Deck Reviews / [EDH / Commander] Animar's surprise party :D
« am: November 06, 2018, 12:43:58 Vormittag »
Animar's surprise party :D

This deck aims to be an aggro-control butget-friendly list to have fun multiplayer games. It include lots of different abilities and two non-tutorable combos for the lucky (or long) games. The main strategy is to land animar as soon as possible in order to cast all the morphs when you can so the oponents never know if you are attacking with a little dude or a hitter and trick them into sacrificing their own creatures. Most of the control included should be used to protect the hitters and the commander.

Combos:

Vesuvan Spaceshifter + Brine Elemental = for 4U each turn the oponents skip their untap steps so it's like having infinite turns to hit them in the face.
Primal Surge = play the full deck to the table and kill
Primal Surge--> Laboratory maniac--> Azami  = Win the game
Animar + Ancestral Statue = Infinite commander damage

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