deckstats.net
You need to be logged in to do this.
The buttons above will open in a new window. Please return to this window after you have logged in. When you have logged in, click the Session aktualisieren button and then try again.

Beiträge anzeigen

Diese Sektion erlaubt es dir alle Beiträge dieses Mitglieds zu sehen. Beachte, dass du nur solche Beiträge sehen kannst, zu denen du auch Zugriffsrechte hast.


Nachrichten - GreenflameAW

Seiten: [1]
1
General Magic / Re: Can I afford less mana for mono red aggro?
« am: Januar 30, 2019, 11:16:22 Nachmittag »
I agree with MonteTribal here; Light Up the Stage is great in Red. Your cards are also relatively low-cost, so it's definitely a good idea to cut down on lands anyhow.

2
General Magic / Re: Best overall card in Ravnica Allegiance?
« am: Januar 30, 2019, 11:11:08 Nachmittag »
IMO, Light up the Stage is an extremely strong card in the right deck. It's pretty much a one-mana draw two for aggro decks in red, which is totally insane.

3
Deck Reviews / [Standard] Izzet Cavalcade
« am: Januar 28, 2019, 01:19:10 Vormittag »
Izzet Cavalcade

This deck aims to use Cavalcade of Calamity to its full potential.

Enablers: Cavalcade is paramount to your success. Without it, this deck is garbage. Tetsuko makes your little pingers unblockable, which helps them survive to trigger Cavalcade again. Tilonalli's Summoner is a great way to trigger Cavalcade a bunch of times, but I'm not 100% sold on it. Maybe Goblin Instigator is better. The Flame of Keld can win games outright thanks to 3-damage Cavalcade triggers.

Pingers: These are your 1-power creatures. Fanatical Firebrand has haste and can serve as weak removal in desparate situations. Mist-Cloaked Herald is straight-up unblockable, so it won't get stomped by bigger creatures. Siren Stormtamer can prevent some removal and has evasion to boot. Tin Street Dodger has haste and can also become effectively unblockable. Another good creature worth considering is Goblin Instigator, which is 2 mana for 2 1/1s.

Card Advantage: Light up the Stage and The Flame of Keld are both good card draw engines that can keep you going. While Experimental Frenzy would be totally bonkers here, it's pretty costly at 4 mana.

Burn: Skewer the Critics is just too good to not put in a deck like this.

Lands: Cutting down on lands (maybe for something like Spell Pierce to prevent board wipes) is an interesting idea, but between the card advantage, Siren Stormtamer, Tilonalli's Summoner, and Tin Street Dodger, I think you don't want to go too bare bones on mana.



Can this be improved upon? This feels pretty vulnerable to board wipes, but might be able to smash a lot of unprepared faces.

Seiten: [1]