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1
Commander Discussion / Re: Will Stroke of Midnight become a new White Staple
« am: Oktober 13, 2023, 10:38:35 Vormittag »
I think it's already a staple. At least my friends and I are running it in Wx decks.

2
Off-Topic / Re: Just want to Appreciate that this site exist.
« am: September 18, 2023, 10:55:52 Vormittag »
I've enjoyed this forum for exactly 1111 posts!

EDIT: How did one of them get deleted somehow??

That was us. We cleaned house on a few posts from scammers and ad-bots. Unfortunately you had left a reply in one of those threads and it got deleted along with everything else.

- Morganator 2.0

3
General Magic / Re: What are your collections "crown jewels" and "white whales"?
« am: September 11, 2023, 02:25:37 Nachmittag »
"A" card I'd love to have is a Kaladesh masterpiece. Any one of them, really.
Since writing this I have bought a Gauntlet of Power masterpiece and a Black Vise masterpiece. So there ya go.

4
Commander Discussion / Re: Best Card In Your Deck
« am: September 11, 2023, 02:08:51 Nachmittag »
Lurrus of the Dream-Den says Memnite.

Sure, Krark-Clan Ironworks is a good one, so is Skullclamp but I think out of the things in the deck there's just way too much synergy going on with Memnite. It's a once-a-turn free action. Free mana with KCI, Phyrexian Altar or Ashnod's Altar, free cards with Skullclamp, free scry 1 with Viscera Seer, a free recurring attacker with Cranial Plating, you can get it with Urza's Saga, a free 1 life with High Market, a free land with Path to Exile... It's just so much more than what it seems. Innocuous. I always tell people to Path or Swords it.


Ioreth of the Healing House says Nexus of Fate.

The deck makes stupid amounts of mana that can be sunk into X-draw spells. Decking is an option and since I don't run Labman-effects Nexus of Fate becomes infinite turns pretty easily. Before that it's basically a free untap / combat step. Since the deck makes so much mana it's easy to have a setup turn and then go off on the second one. The other option is Chromatic Orrery which is just a stupid amount of mana in the deck.


Kami of the Crescent Moon says ... Mind Over Matter ...?

There are so many bonkers cards in this deck it's hard to decide. I've rarely lost a game with Mind Over Matter, though, so maybe it's the strongest card in the deck. The other option is Windfall which is basically either early game refill, mid-game parity break (with a draw doubler) or a late game finisher to force my opponents to draw from an empty deck. The third option is Dream Halls but it's very risky without a good setup (i.e. a strong hand).

5
General Magic / Re: deckstats
« am: August 04, 2023, 12:54:04 Nachmittag »
The above is actually a little incorrect. Deckstats has a beta feature called "Deck Tutor" which compares your collection to existing decks and finds best matches among the decks on Deckstats from cards you own.

https://deckstats.net/forum/index.php/topic,49594.0.html

6
Commander Discussion / Re: Favorite deck you built just to be silly
« am: Juli 14, 2023, 02:06:57 Vormittag »
https://deckstats.net/decks/93006/1290956-the-right-honourable-the-lords

It's still as functional as the British Parliament.

7
Commander Discussion / Re: EDH alternative formats
« am: Juli 12, 2023, 04:39:42 Nachmittag »
Humble Beginnings Commander - HBC

See the full article by WitchPHD:
https://witchphd.substack.com/p/humble-beginnings-commander

and the full rules & philosophy document:
https://docs.google.com/document/d/1CKqzg0AuMRTj8LwoW_yXjXOmQWs5sF1OqxWQmVfGFOE/edit

TL;DR No fast mana or fast tutors. The idea is to ban cards that create severe imbalance in the pod in the early turns. Mana is more valuable on early turns than it is late game. A T1 Sol Ring or Mana Crypt can mess up the playing field pretty badly letting one player pull ahead and snowball to a win prematurely.

The idea is not to make T3 the new T1 - the idea is to ban things that can cause lopsided and unfun games. You can still definitely have T1 and T2 plays! The rules obviously cut all the important staples for cEDH so you can't play cEDH like this but other than that it doesn't really affect the range of power levels you can play. I adapted my Kinnan cEDH deck to be HBC compliant and it won every time against more relaxed decks.

We played this for a couple of months just to test it out and went through countless iterations of banlists. It's subtly fun because it results in fewer non-games for most of the time. It's not obvious the first time you play but over time you'll notice the playfield leveling aspect of the banlist.

I wrote a short stats article on T1 Sol Ring. TL;DR: at least one fourth of your games are lopsided if all players are running Sol Ring.
https://www.reddit.com/r/EDH/comments/120jvvk/to_sol_ring_or_not_to_sol_ring_variance_and/

8
General Magic / Re: [Modern] Redirection of damage from an activated ability
« am: Juli 11, 2023, 08:05:58 Nachmittag »
The ultimate goal is:

1. Reroute damage from an opponents activated ability to another target
And
2. Do not change the source of the damage while doing that.

Are harm's way, reroute, and shining shoal my only real options here?



If youre still confused, Im sorry. I dont know any other way to state the effect I'm looking for.

Ah, you mentioned Orcish Vandal but you didn't really specify why it's for example important that the source doesn't change. I was just looking for an explanation for the overall situation in order to be able to suggest you other options as well. (I did probably the same searches as you and didn't find anything else besides the ones you mentioned.)

9
General Magic / Re: [Modern] Redirection of damage from an activated ability
« am: Juli 10, 2023, 06:57:09 Nachmittag »
Can I ask what the context is? What is the ultimate goal here?

10
Commander Discussion / Re: Tier List: Card Draw
« am: Juni 26, 2023, 02:30:35 Nachmittag »
How would you rank "The one ring" ?
Not OP but I'd say E. It's expensive, draws very little, you have to wait around, it hurts you. Think Phyrexian Arena but worse.

11
Commander Discussion / Re: Tier List: Card Draw
« am: Juni 24, 2023, 10:26:07 Nachmittag »
Wow, a lot to disagree with here.

B-tier: what is Rishkar's Expertise doing there? Conditional, expensive. Sure, it is almost mana neutral but still.

D-tier: Night's Whisper is definitely better than that. C-tier material, easily.

E-tier: Greater Good is about as restrictive as Rishkar's Expertise. It's cheaper to cast, repeatable, free to use. Ponder is better than that. Dig 3 or 4 gor just 1 mana??

How did you get Bob and Phyrexian Arena that high? They're at least a category worse than what you're suggesting.

12
General Magic / Re: Do you think Orcish Bowmasters will be banned?
« am: Juni 18, 2023, 11:04:49 Nachmittag »
meaning that you *have* to run it just to get rid of your opponent's copies.
Oh no.

flashbacks from the original Legend Rule days

13
Commander Discussion / Re: Urza's Saga
« am: Juni 07, 2023, 07:26:42 Nachmittag »
On top of what has been mentioned, in the right deck Hangerback Walker or Walking Ballista can be instant win cons. 

However, this seems like a more general question of, is Saga an auto-include for decks.  Based on previous answers, probably yes.
Urza's Saga cannot find those. Their mana cost isn't exactly {0} or {1}.

14
Commander Discussion / Re: Urza's Saga
« am: Juni 07, 2023, 03:37:05 Nachmittag »
The Constructs alone are quite a lot of value. I've won games with them.

15
Commander Discussion / Re: Tier list: mana ramp
« am: Juni 04, 2023, 08:31:10 Nachmittag »
I would rank the 1 mana dorks C, and the 2 mana land ramp and arcane signet at B.  Other 2 mana rocks would stay at C.  Where would you put bonus land drop per turn ie Exploration.  Edit: I would also put Sakura-Tribe Elder at the same Tier as 2 mana land ramp, you can sac him at instant speed, so you will always be able to get that land off him.  Hell I might even place him higher cause you can declare him as a blocker then sac him to get added benefit on top of the land.
Nature's Lore is much better than the Elder. The land entering tapped vs untapped is a massive difference!

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