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Post - BruhCx

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You do make excellent points, to be honest I was thinking of replacing Caustic Caterpillar with Seal of Primordium, and I am struggling with some creature hate so Seal of Doom would be a good fit. Victimize and  Intuition boht went through my mind and I gave them a lot of thought. Its the truth those 2 go really well together and you kinda now persuaded me to bring them in because i can't really find a good reason not to. Still not too keen on the artifacts tho. I need to play test this deck a bit more in a version as it is now to see what exactly is lacking, I don't want to just make bunch of changes every day. Hopefully by the end of the week ill make big changes to it and make a version 3 out of it with your and everybody's else recommendations. Thanks! :D
 

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BTW for some reason it doesn't update the deck so please go to "View on DeckStats.net" or this link https://deckstats.net/decks/111212/1035353-muldrotha-the-gravetide-edh-mi.

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@crimsonking
You're right, that mechanic might be what I am lacking. The reason I haven't really put much thought to it could be because I have similar non-artifact cards that achieve this effect, such as Oblivion Sower/Sakura-Tribe Elder/Wood Elves/Cultivate.. and so on. Altho at the end of the day Expedition Map and Wayfarer's Bauble are nothing but ramp, and I tend to reach ramp in a different way in this deck and that's through card draw/playing additional lands per turn. So that mechanic kinda replaces need for those artifacts. One thing I'm actually thinking (regarding ramp) is to put in Ramunap Excavator and Burgeoning together with Crucible of Worlds that's already in the deck you can get a lot of lands on the field.   

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Ops, my bad, read that wrong, idk to be honest I'm having conflicted thoughts, this deck runs barley any life gain, you get pretty low especially when somebody focuses you. Almost every land in this deck shocks you and it adds up. After play testing  i will know more for sure but as it is for now I'll leave it.

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@themightyjang
You are 100% right, trample is a really useful effect especially on creatures with such scaling graveyard effects but keep in mind that just running my opponents down with one big creature isn't really what i want my deck to do. The way I see it that should be my last resort of how i want to win the game. I mostly wanna through one of my win conditions  that requires Jarad, Golgari Lich Lord. Why take opponents 1 by 1 when u can kill them all at once :D.

@Soren841
That's a change I'am looking to do almost 100%, but before that I wanna play-test this deck as it is and find more cards to change. But cuting mana confluence and city of brass is one of my top priorities.

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Those cards can all work pretty well but I do have some issues with them. Nighthowler and Splinterfright both have similar effect to Jarad, Golgari Lich Lord/Lord of Extinction/Golgari Grave-Troll and I don't wanna run too much of the similar cards because it seems unneeded. I personally like Lord of Extinction because he is much more easier for him to get big then all of the other similar creatures, and Golgari Grave-Troll has a dredge effect while on the other hand you cant really cut Jarad, Golgari Lich Lord. Nyx weaver is good but i dont think he is as consistent as Eternal Witness, but regarding the mill part i think i am good on that because this deck runs a lot of card draw and few dredge cards which i have easy time getting in graveyard.

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Thank you, this deck is still in work in progress, and i will still make a lot of changes to it. Currently this is version 2 of this deck (from what i originally started) and in version 3 i will sure add up those changes you mentioned. If you find anything else you think it will be useful to change or add or remove please comment. Thank you!

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Mid to High power ; Self-mill ; Muldrotha, the Gravetide

*Note to myself*
-Find better planeswalker
-Find room for oblivion stone
-Find room for sylvan library
-Find another win condition (mindslaver

*Possible Changes/Subs*
-Defense of the hearth/Forbidden Orchard type of combo
-Victimize
(both changes good for Jarad/Lord of extinction combo + good enough to hold their own)

-green sun zenith
-glen elendra for mana drain and/or siren

-*preference* realams uncharted <--> wood elves (or anything similar)

*About the deck*
There are a lot of versions of this deck online most of them similar to each other so i decided to change it up a bit. This deck runs more tutors/card draw which is a personal preference of mine. Basically the goal of the deck is to get a bunch of mana and try to win from there. I have yet to play-test this deck more but at the moment the way to win with this deck is either through jarad/lord of extinction or just through avenger of zendikar. Another way to sort of to permanently "stax" the board would be through the oblivion stone and/or mindslaver which i haven't put in deck yet nor play-tested. 

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