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Post - Athreos

Pagine: [1] 2 3
1
Deck Comments / Re: Blood Rites_Upgrading - Comments
« il: Febbraio 09, 2024, 06:53:23 pm »

2
Deck Comments / Re: Obeka 2.0 - Comments
« il: Febbraio 09, 2024, 06:44:23 pm »

3
Deck Comments / Re: Reaper Blink - Comments
« il: Febbraio 09, 2024, 06:38:02 pm »

5
Deck Comments / Re: CEDH A true 7 Scarab - Comments
« il: Febbraio 09, 2024, 05:27:41 pm »
Added another card draw


Revision 9

Added/removed cards:
-1 Bontu's Last Reckoning
+1 Invasion of Amonkhet // Lazotep Convert

6
Deck Comments / Re: Mono Black (but it's white) - Comments
« il: Settembre 13, 2023, 06:41:14 pm »
Damn, I checked the rules and you're right. I thought that, since he's outside the 100 cards, he didn't have to be under the color identity restrictions. Thanks for the tip! I'll probably use him as a commander then

7
I replaced Duskmantle Guildmage with Maddening Cacophony because I wanted to stay full Horrors, and because the cacophony makes a good combo too with Bloodchief Ascension.


Revision 34

Added/removed cards:
+1 Maddening Cacophony
-1 (SB) Duskmantle, House of Shadow

Changed amounts:
-1 (Main) +1 (SB) Duskmantle Guildmage

9
Deck Comments / Re: Sidisi Undergrowth - Comments
« il: Marzo 24, 2023, 09:08:59 pm »
Lowering the mana curve


Revision 147

Added/removed cards:
+1 Three Visits
-1 (SB) Outland Liberator // Frenzied Trapbreaker
-1 (SB) Wonder

Changed amounts:
-1 (Main) +1 (SB) Bane of Progress
-1 (Main) +1 (SB) Lord of the Forsaken
+1 Witherbloom Command

10
Deck Comments / Re: Ainz Ooal Gown, Urborg Tyrant - Comments
« il: Febbraio 25, 2023, 01:12:54 pm »
Minor adjustments


Revision 39

Added/removed cards:
-1 Contentious Plan
+1 Esper Panorama
+1 Experimental Augury
+1 Reject Imperfection
-1 (SB) Armillary Sphere

Changed amounts:
-1 (Main) +1 (SB) Command Beacon
+2 Island
-1 (Main) +1 (SB) Labyrinth of Skophos
-1 (Main) +1 (SB) Teferi, Who Slows the Sunset
-1 (Main) +1 (SB) Westvale Abbey // Ormendahl, Profane Prince

11
Fair enough to keep Dissipate, exiling spells could be usefull sometimes. I find that usually spending less mana to counter a dangerous spell is more worth it, but of course that depends on your more frequent match-ups!

I play with black mana decks the most of my time, and I can tell you this: life is a resource, don't be afraid to use it. Especially in cEDH, you are going to face many combos that can kill you even if you got a lot of life. If you can pay life to get card advantage, board advantage or tutors, just go for it. Most of the times, the amount of life you paid to get these advantages is less relevant then the threat of the opponent.

About the cards you mentioned:
- Razorlash Transmogrant is a recurrent card draw with my Wilhelt. Against not-monocolored decks, I can pay 2 black mana each turn to get a card and a decayed zombie. Since against monocolor is quite weaker, I understand if you don't wanna add it to your list! But you could use it to easily untap your Grimgrin each turn most of the times, if you couldn't manage to play Gravecrawler yet.
- Leyline of Anticipation is sooo great. In a creature-based deck as ours, having the chance to cast them at the end of the opponent's turn (or actually when you need it the most) is life changing. In cEDH, having flash in all of your cards means you can play your combo pieces at the optimal timing, reducing the risks of removals and counters and gaining a heck of a lot of control in the game. I play it in almost every blue deck I have, and often I'm happy to play it even if I have to cast it paying all her 4 manas.
- Cleaver Skaab is not optimal. I keep him because he can easily make useless most of the single-target removals of my opponents by activating his ability when the removal spell declared the target. The problem is he usually doesn't survive the turn I play him.
- Compelling Deterrence is in my deck because I don't have yet Cyclonic Rift. Just keep going with that one  ;D
- Change of Plans can defend some of my combo pieces while making me draw cards, feeding my graveyard and powering up my creatures. Not bad for an instant, but of course it requires some mana if you wanna protect more creatures.
- Military Intelligence is going out soon. It was an ok card in casual commander, but in cEDH it's just weak. I'm replacing it with Necropotence! I hate having to exile the cards I discard, but drawing that amount of cards at will it's just overwhelming.

12
The nonbelievers shall be shunned indeed. I have a similar list here (it's not cEDH yet, but I'm working on it) but I use Wilhelt as a commander.

https://deckstats.net/decks/77815/2245782-it-s-alive-

In my deck I am going to add some counters, like An Offer You Can't Refuse, Delay, Swan Song, Wash Away. In your decklist, I would replace Dissipate with one of them. You can also add more counters replacing Bad Moon, Whip Of Erebos, Shadows of the Past and Empty the Laboratory.

Then I'll add more combo pieces. If they manage to exile your Gravecrawler, you'll need something to combo anyway. I play Liliana, Untouched by Death because she can make every zombie in your deck a potential Gravecrawler. You can also play Altar of Dementia and Blasting Station for alternative win conditions with the same combo.

Diabolic Intent is a powerful and cheap tutor in a zombie deck. I tried using Corpse Harvester many times, but I don't recommend it in cEDH because of his high mana value and because is not gonna tutor you anything until your next turn, and usually he's gonna die before he can tutor anything at all.

Last thing, Skullclamp is going to make you draw soooo many cards in this deck...I strongly suggest you add it in your decklist.

13
Deck Comments / Re: Sidisi Undergrowth - Comments
« il: Febbraio 04, 2023, 02:53:03 pm »
I tried to low the mana curve, adding some Elementals with evoke and removing Wonder (which isn't as good as before, since attacking isn't the main thing of the deck anymore)


Revision 143

Added/removed cards:
+1 Shriekmaw
+1 Temple of Malady
-1 (SB) Dream Eater
-1 (SB) Kaya's Ghostform

Changed amounts:
-1 (Main) +1 (SB) Noxious Gearhulk
-1 (Main) +1 (SB) Wonder

15
Deck Comments / Re: Sidisi Undergrowth - Comments
« il: Dicembre 24, 2022, 06:38:47 pm »
Last night I managed to mill myself to death, so now I'm adding a win condition just in case this happens again.


Revision 136

Added/removed cards:
+1 Thassa's Oracle

Changed amounts:
-1 (Main) +1 (SB) Tormod, the Desecrator

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