How is having 3 different nissas and Chandra's gonna work? Also the Nissa cards are a little lackluster for me
What do you mean by 3 Nissa and Chandra? You mean the two released in the Starter Decks, the two released as a part of the Kaladesh Set and the
Nissa, Voice of Zendikar and
Chandra, Flamecaller from the Oath of the Gatewatch Set?
There is a superfriends deck, using
Deploy the Gatewatch and that's a thing. It uses planeswalkers as control. I mean. I wouldn't necessarily use both or the others from the Standard Legal block in one deck... I am sure people could experiment, and whether or not it would work is dependent on who you play and what they play, no?
I would agree with you, the Nissa from the Starter Set is a little lacklustre, yes. However, think about
Nissa, Vital Force for a second. As Jabilac mentioned her (+1) is a threat, a 5/5 land with haste, it allows you to un-tap a land, and then the creature stays on the field until your next turn, so you can use it as a blocker.
The (-3) is great in a delirium deck, or if someone has used a kill spell that hasn't exiled the target creature.
Murder is a popular removal spell, atm.
And finally, the (-6) which, just think about it. Nissa is a 5m/5l in your next turn she ultimates (if you decide to -6)... ONLY 1 TURN! Which means that you get to draw an extra card continuously, as long as you have a land to play, which means that it allows you to keep your hand fresh, and increases your potential to find answers to your opponents actions.
I think this card is great, and in a ramp deck with landfall, it would potential be lethal.
Btw guys,
Chandra, Torch of Defiance has increased in value, she is now around ($40).
Nissa, Vital Force is cheaper than
Saheeli Rai, strangely. I don't rate
Saheeli Rai, because of her lack of ability to defend herself or be a great threat.