Hey man,
That all Esper thing is sick! Such a cool idea. Makes me want to do all Mardu...
Currently my challenge is "stop building so many decks and buying so many cards you goddam degenerate", but it's not working out.
Recently I've built old frame only,
Ben-Ben Akki Hermit for
Brash Taunter/
Stuffy doll attacks and an Ezuri Elfball deck.
Current projects are:
- Cards-that-care-about-each-other tribal (Tron lands, Kaldra equipment, Empires artifacts etc).
-
Temmet, Vizier of Naktamun with the aim of getting Marit Lage from
Dark depths, giving it double strike and one shotting someone.
- A few years back my wife bought me a real nice wooden box for keeping cards in, all inlayed with the mana symbols on top and stuff. It's the perfect size for 4 sleeved EDH decks and a few dice, so I'm thinking of turning it into like a battle box that I can just take out to a friends house or pull off a shelf. 4 reasonably even powered, easy to pilot decks that can just jam with each other. We have some friends who know how to play and enjoy it but sold their collections years ago but who like to get a game in when they're back in town. Perfect for that kind of thing. Trying to decide on the right decks for that. Currently it has Mairsil, Rubinia, Grismold and Syr Gwyn. Might need some tweaking.
- Thinking about a mono black build where the aim is the cast
Repay in Kind then activate
pestilence the right amount of times to end the game in a draw.
- Thinking about a deck that is entirely made up of animate lands, vehicles and board wipes.
- Thinking about a manaless dredge deck.
- Thinking about a "Gotcha" deck that just plays cards that only really work if your opponents play a certain way. Things like the trap cards, or my personal favourite
Wing Shards (attack first people, play your creatures second main).
- Thinking about a deck that just runs cycles of cards I like. Amonkhet Gods,
Onslaught pit fighters, the hideaway lands and their respective creatures to name but a few.
- Thinking about a deck that runs all 5 epic spells and just casts the first one it can in a given game and just sees how it goes.