Updated deck. Need to replace the sanctuaries and ironfists to make it standard again but surprisingly this deck is quite fast. I can beat (50/50) a very aggressive mill deck eventhough much of this deck is about life gaining.
It's very easy for me to be over 100 life and a couple dozen creatures, so it does alright. My roommate just started and he's pulling his hair out going "WTH!? Why do you need a frigg'n army and 100 life? F***ing ridiculous! *scoop*" Which is kinda mean to do to him but kinda funny. XD
I'd like to make it faster and less susceptible to being milled out. Eventually maybe enter in a local low key tournament to see how it fairs. I was thinking some cheaper creatures like
doomed traveler, at least 1
worldspine wurm to stop from getting milled to death and maybe some more angel producing cards. Any suggestions? Does this deck even have a chance (with some tweaking) in a tourney?