deckstats.net
Home
Decks
Deckbuilder
Collection
Forum
Sets
Find Players
Log In
Login
Register
You need to be logged in to do this.
Register
— or —
Login
The buttons above will open in a new window. Please return to this window after you have logged in. When you have logged in, click the
Refresh Session
button and then try again.
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum Home
Help
Search
Login
Register
Deckstats Forum
»
Other
»
Deck Comments
»
Spirits in my head, but they won't go - Comments
« previous
next »
Print
Pages: [
1
]
Author
Topic: Spirits in my head, but they won't go - Comments (Read 1121 times)
Comment Bot
Guest
Spirits in my head, but they won't go - Comments
«
on:
July 11, 2016, 04:58:21 pm »
This is the comment topic for
Spirits in my head, but they won't go
.
Please use the Reply button to comment. If you do not have an account yet, please use the link on top to register.
Dies ist das Kommentarthema für
Spirits in my head, but they won't go
.
Bitte benutze den Knopf "Reply", um einen Kommentar zu schreiben. Wenn du noch kein Benutzerkonto hier hast, benutze bitte den Link "Register" (oben) um dich zu registrieren.
Logged
JoeyBoey1
Jr. Member
Posts: 68
Karma: 39
Decks
Re: Spirits in my head, but they won't go - Comments
«
Reply #1 on:
July 11, 2016, 04:58:21 pm »
Hi I also created a spirit deck with the new spirits. But i added some older spirits from the old Innistrat and Kamigawa
Logged
G. Moto
Hero Member
Posts: 3101
Karma: 472
Helping Planeswalkers one post at a time.
Decks
Re: Spirits in my head, but they won't go - Comments
«
Reply #2 on:
July 11, 2016, 10:36:46 pm »
The creatures are good but I would recommend adding some more instant and sorcery spells. This way your deck will have some counter plays against the enemy. For example,
broken concentration
,
deny existence
,
dauntless cathar
, and even
ghostly wings
can be used offensively (since you can enchant your opponent's creatures as well). Just a few ideas you might want to consider.
Logged
JoeyBoey1
Jr. Member
Posts: 68
Karma: 39
Decks
Re: Spirits in my head, but they won't go - Comments
«
Reply #3 on:
July 12, 2016, 12:23:04 am »
I changed it a bit
Logged
JoeyBoey1
Jr. Member
Posts: 68
Karma: 39
Decks
Re: Spirits in my head, but they won't go - Comments
«
Reply #4 on:
July 12, 2016, 12:23:39 am »
I added
Spell Queller
Logged
jmsdwn
New Member
Posts: 18
Karma: 12
Decks
Re: Spirits in my head, but they won't go - Comments
«
Reply #5 on:
July 12, 2016, 12:31:32 am »
Its already has
Spell Queller
, the creatures provide the control, therefore not needing counters, but I will be running them in my side board and 3 main.
Logged
G. Moto
Hero Member
Posts: 3101
Karma: 472
Helping Planeswalkers one post at a time.
Decks
Re: Spirits in my head, but they won't go - Comments
«
Reply #6 on:
July 14, 2016, 06:51:20 am »
And I just re-read
spell queller
, its effect can be used on your OWN creatures as well. If you combo this with the
spectral shepherd
and
rattlechains
it'd be a good way to keep the hexproof going for your creatures. A nice 3-creature combo.
Logged
jmsdwn
New Member
Posts: 18
Karma: 12
Decks
Re: Spirits in my head, but they won't go - Comments
«
Reply #7 on:
July 16, 2016, 04:36:51 pm »
WOW, have you even looked at this deck? That is the mechanic of the deck. Also
Spectral Shepherd
and Togglegeist while
Nebegast Herald
is in play, so pay 3 mana tap down 2 creatures at instant speed while pumping
Mausoleum Wanderer
at the same time.
Logged
jmsdwn
New Member
Posts: 18
Karma: 12
Decks
Re: Spirits in my head, but they won't go - Comments
«
Reply #8 on:
July 16, 2016, 04:42:11 pm »
This is a modern Merfolk/Faeries deck in disguise as a standard deck.
Mausoleum Wanderer
=
Cursecatcher
Nebegast Herald
=
Pestermite
Logged
G. Moto
Hero Member
Posts: 3101
Karma: 472
Helping Planeswalkers one post at a time.
Decks
Re: Spirits in my head, but they won't go - Comments
«
Reply #9 on:
July 21, 2016, 08:41:32 am »
@jmsdwn, I understand the concept of the bouncing spirits. IT's just when I first read
spell queller
I thought it could only be used against your opponent's creatures. But now that I'm thinking about it probably would be best to man board the
essence flux
. At least this way it also serves as evasion against the enemy.
Logged
Print
Pages: [
1
]
« previous
next »
Deckstats Forum
»
Other
»
Deck Comments
»
Spirits in my head, but they won't go - Comments
English
Deutsch
Español
Português
Italiano
Français