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Author Topic: no mana - Comments  (Read 495 times)

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no mana - Comments
« on: December 09, 2016, 01:04:06 am »
This is the comment topic for no mana.

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giusbold

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Re: no mana - Comments
« Reply #1 on: December 09, 2016, 01:04:09 am »
simply immoral ;)

Sorin2

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Re: no mana - Comments
« Reply #2 on: December 10, 2016, 08:43:27 pm »
to expensive

Stego111

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Re: no mana - Comments
« Reply #3 on: December 30, 2016, 08:10:51 pm »
Get rid of some of your finishers. Lots of opening hands are saturated with them. Add kuldotha forgemaster to search up something big.

papaplur

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Re: no mana - Comments
« Reply #4 on: January 05, 2017, 01:40:22 am »
the only problem with it since ive been using it irl is that no matter what you always have to get microsynth golem out to do anything effective and once he is out everything gets played after that. it takes a minnimum of 5 turns to get him out in the most ideal situation, being him and 6 zero drops in your starting hand, and then drawing nothing but zero drops or myr enforcer hoping nothing gets killed off. to me its a gimmic deck that is fun to use and a cool concept but as it stands not the most effective, i do like the addition of kuldotha though that would help out for sure.