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Author Topic: [Legacy] Tribal Rage  (Read 2350 times)

AlnairMysticWolf

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Re: Seething Rage(minotaur Tribal) - Comments
« Reply #15 on: April 17, 2017, 08:46:31 pm »
Giving my deck new fiery light for combat.
Added the new legendary creature Neheb the worthy and minotaur sureshot.
Aerial defense is important.

Revision 6

Added/removed cards:
-4 Grim Return
-3 Mogis's Marauder
+4 Gravepurge
+3 Minotaur Sureshot
+2 Neheb, the Worthy
+4 Rakdos Carnarium

Changed amounts:
+1 Felhide Petrifier
-1 Felhide Spiritbinder
-3 Mountain
-3 Swamp
-1 Wild Ricochet
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crimsonking

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Re: [Legacy] Tribal Rage
« Reply #16 on: May 29, 2017, 12:53:23 am »
I was thinking, why don't you play Kragma Warcaller?
Let's say you do Ragemonger at turn 3, then at turn 4 you drop Kragma Warcaller and, if you have a fourth land, even Neheb, the Worthy.
It's 12 to 18 damage at turn 4, not bad at all...
If you have something like Simian Spirit Guide (which unlike Seething Song could be played as a creature too), you can do that a turn earlier and be more likely to meet the 1 or less card in hand condition to deal 18 damage.
I'd see well a mono-copy of Tahngarth, Talruum Hero to easily dismiss enemy creatures.
« Last Edit: May 29, 2017, 12:55:48 am by crimsonking »

AlnairMysticWolf

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Re: [Legacy] Tribal Rage
« Reply #17 on: May 30, 2017, 02:07:12 am »
The kragma warcaller could work now if I replace it for fellhide spiritbinder's and see how it turns out.
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AlnairMysticWolf

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Re: [Legacy] Tribal Rage
« Reply #18 on: August 18, 2017, 04:45:56 am »
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Nabantius

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Re: [Legacy] Tribal Rage
« Reply #19 on: August 18, 2017, 01:57:59 pm »
Not exactly my vision, anyway you know what you're lacking here. Most of you game you will have to wait to have three mana to play at least one creature, turn three and you don't have other mana to play and you started to fall behind.
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Nabantius

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Re: [Legacy] Tribal Rage
« Reply #20 on: August 18, 2017, 01:59:17 pm »
After all that was an improvement for that deck.
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AlnairMysticWolf

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Re: [Legacy] Tribal Rage
« Reply #21 on: March 23, 2018, 07:25:41 pm »
New fleetfeather sandals for a more offensive and defensive play. This could work more in my favor.


Revision 10

Added/removed cards:
-2 Herald's Horn
-2 Vessel of Volatility
+4 Fleetfeather Sandals
+1 Vraska, Scheming Gorgon

Changed amounts:
-1 Disrupt Decorum
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Nabantius

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Re: [Legacy] Tribal Rage
« Reply #22 on: March 27, 2018, 02:50:12 pm »
I like that!
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AlnairMysticWolf

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Re: [Legacy] Tribal Rage
« Reply #24 on: June 05, 2019, 05:12:48 am »



Revision 14

Added/removed cards:
-1 Mirror March
+2 Rain of Gore

Changed amounts:
-1 Supernatural Stamina
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AlnairMysticWolf

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Re: [Legacy] Tribal Rage
« Reply #25 on: June 13, 2019, 08:04:00 pm »



Revision 15

Added/removed cards:
-3 Impact Resonance
+3 Darkness
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