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Author Topic: [Modern] Back at Ya! (Revised)  (Read 985 times)

ManaHammer

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[Modern] Back at Ya! (Revised)
« on: June 24, 2017, 08:45:13 am »
Back at Ya! (Revised)

I am trying to create a deck that has some defense against a player who relies mostly on aggro builds.

The idea is to stay afloat long enough to get a Stuffy Doll Pariah Shivan Meteor combo thing going. Possibly getting through Quietus Spike through using Ride Down or Legion Loyalist to make the job easier.

Soren841

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Re: [Modern] Back at Ya! (Revised)
« Reply #1 on: June 24, 2017, 08:46:26 am »
Aggro or burn?
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Soren841

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Re: [Modern] Back at Ya! (Revised)
« Reply #2 on: June 24, 2017, 08:49:27 am »
Battlefield Forge isn't a great pick. I would consider switching to something like Sacred Foundry
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Soren841

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Re: [Modern] Back at Ya! (Revised)
« Reply #3 on: June 24, 2017, 08:57:20 am »
Considering the combo you want to use, and the fact that it's to counter aggro, I think you should run something closer to this
Deck: Back at Ya! (Revised)
Only 2 Path to Exile, you don't want to speed up an already fast deck. And 4 ofs for your combo.
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ManaHammer

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Re: [Modern] Back at Ya! (Revised)
« Reply #4 on: June 24, 2017, 07:04:33 pm »
Battlefield Forge isn't a great pick. I would consider switching to something like Sacred Foundry

Thank you so much for all your replies. To answer a few of the questions;

1. Yeah, he runs aggro but does also run a burn deck or two.

2. I like Battlefield Forge for the Stuffy Doll and Pariah combo. I can get some extra pain in when I start mana burning.

3. I was thinking of leaving off the Path to Exile completely. As you said, he already has some pretty fast decks and prides himself on being able to run his hands on two or three lands.

Soren841

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Re: [Modern] Back at Ya! (Revised)
« Reply #5 on: June 24, 2017, 07:11:09 pm »
U still get damage in with Sacred Foundry, but you can choose, in case you don't have the combo out. And the easiest way to counter burn is life gain.
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Soren841

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Re: [Modern] Back at Ya! (Revised)
« Reply #6 on: June 24, 2017, 07:13:41 pm »
Approach of the Second Sun can be life gain, and a possible win con
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Soren841

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Re: [Modern] Back at Ya! (Revised)
« Reply #7 on: June 24, 2017, 07:17:10 pm »
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ManaHammer

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Re: [Modern] Back at Ya! (Revised)
« Reply #8 on: June 24, 2017, 07:35:12 pm »
I like both Approach of the Second Sun and the Oketra's Last Mercy suggestion, but possibly as a side board for if I am up against a burn deck. That hasn't been a problem as much as standing against strong aggro decks.

Maybe I could replace Path to Exile with Approach of the Second Sun for the extra wincon and health boost. However, I get back to the aggro decks out pacing me. Especially token generating decks or zombie decks. Where Path to Exile might be giving land, but it is buy me the time I need to fortify defenses and get my combos put together.

Soren841

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Re: [Modern] Back at Ya! (Revised)
« Reply #9 on: June 24, 2017, 07:37:45 pm »
You could run green instead of red. With green you have ramp so they can't outpace you, and you can still splash red for your combo with Weirding Wood and Unbridled Growth.
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Soren841

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Re: [Modern] Back at Ya! (Revised)
« Reply #10 on: June 24, 2017, 07:40:26 pm »
Deck: Back at Ya! (Revised)
Something like this
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Soren841

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Re: [Modern] Back at Ya! (Revised)
« Reply #11 on: June 24, 2017, 07:44:57 pm »
Fireball does the same thing Shivan Meteor, but provides an alternate win con, even in multiplayer, if you ramp to high enough amounts of mana.
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Soren841

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Re: [Modern] Back at Ya! (Revised)
« Reply #12 on: June 24, 2017, 07:49:02 pm »
With Mana Reflection that mana shouldn't be hard. The effect stacks. 1 Mana Reflection doubles it. 2 doubles it once, then doubles that. And so on
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Soren841

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Re: [Modern] Back at Ya! (Revised)
« Reply #13 on: June 24, 2017, 07:56:21 pm »
So 4 mana reflection changes something that taps for 1 mana into something that taps for 16. Add a truly massive Endless One and make it fight Stuffy Doll with Cartouche of Strength
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ManaHammer

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Re: [Modern] Back at Ya! (Revised)
« Reply #14 on: June 24, 2017, 08:15:51 pm »
Those would be cool combos for a different deck I think. I have a pretty solid base for a R/W deck and don't see myself adding green or changing things that drastically. It just wouldn't even be close to the same deck. Also, Cartouche of Strength makes the fight a creature that the opponent controls. This deck doesn't have a large amount of mana ramp, so I think I will stick with Shivan Meteor, but if I make a R/G deck, I like that combo.