So what changes are you making to your decks because of Hours of
Devastation?
Mine for EDH will be as follows:
*
Daxos of Meletis (pillowfort voltron control hybrid)
Solemnity for
Sphere of Safety (will give me a new answer for counters matter commanders, Sphere was kind of redundant with
Ghostly Prison,
Norn's Annex, and
Propaganda all in the list)
Angel of Condemnation for
Medomai the Ageless (flying for flying but cheaper and with an interesting ability, Medomai usually ended up just being a blocker though the extra turn ability was used from time to time)
Nimble Obstructionist for
Disallow (same ability but on a body plus draw a card, thanks!)
- with inclusion of
Solemnity:
Conqueror's Flail for
Umezawa's Jitte (without counters Jitte is useless)
Lonely Sandbar for
Remote Farm (again, counters...)
Rogue's Passage for
Saprazzan Skerry (should of always been in the deck but....)
Dark Depths for
Plains (ehh, why not)
Thespian's Stage for
Strip Mine (
Strip Mine hasn't been doing much work lately due to the meta)
*
Saskia the Unyielding (Shadowborn Apostles- was Karador previously)
Razaketh, the Foulblooded for
Defiler of Souls (tutor on an imposing body)
Apocalypse Demon for
Malfegor (torn on this one but looking for a replacement as
Malfegor doesn't carry his weight at times)
Torment of Hailfire for
Debt to the Deathless (don't gain the life back but easier casting cost and this deck can produce enough mana to make it a win-con.
* Purphoros (ping)
Neheb, the Eternal for
Pentavus (really want to test this ability out)
-
World at War for
Ricochet Trap* Skullbriar (counters matter and then matter some more)
Hour of Promise for
Melira, Sylvok Outcast (Melira has been a
dead draw since the infect craze at my LGS has died out....again)
Sidisi, Brood Tyrant will likely get some new toys as well (I'm looking at you
Ramunap Excavator and
The Scarab God), but I'll have to playtest with them to figure out what to take it for them...likely will be Planeswalkers as I'm finding myself taking them out of almost all my decks).
Nothing directly that looks to be guaranteed a spot in Animar, but I'll likely playtest
The Locust God in him out of
curiosity since I got one at the pre-release. May also give
Majestic Myriarch a whirl in him just to see if he can be a way to take out another opponent the same turn Animar is knocking someone out.
Mirage Mirror will probably also see some play-testing in other decks since it has some definite potential.
So 10 cards out of this set will find homes in EDH decks, with a few others being play-tested. Not bad at all.
Haven't looked at the set from a Modern aspect yet.