SoulstingerSo last night this weird situation came up during a 2 hour game that would not end....
Playing a three player game and I attack the opponent to my left with 4 Soulstingers. I attacked with them knowing they would all die so that I could in return put the counters from
soulstinger on the player to my right's creatures. Specifically the opponent my right had two Eldrazi Displacers and I wanted them to die because of the shenanigans they were pulling from bouncing creatures.
So damage is dealt and all 4 soulstingers die... I try and move all 8 of the negative counters from my 4 Soulstingers to the two
Eldrazi Displacer's to kill them both. At this point the right player tries to respond by using the
Eldrazi Displacer's ability to bounce the other to try and avoid them dying.
SO now on to the question....
510.2 Second, all combat damage that’s been assigned is dealt simultaneously. This turn-based action doesn’t use the stack. No player has the chance to cast spells or activate abilities between the time combat damage is assigned and the time it’s dealt.
603.2a Because they aren’t cast or activated, triggered abilities can trigger even when it isn’t legal to cast spells and activate abilities. Effects that prevent abilities from being activated don’t affect them.
Do these rules mean that the player can not respond with the activated ability's of Eldrazi Displacers? Or does the ability from Soul stinger go on the stack after combat damage and then it is able to be responded to? Thanks for reading and I appreciate help figuring this out:)