Thanks! Yeah, I agree about
Mana Leak. I've been tweaking the deck a bit recently and that's kind of a leftover. I had three
Doom Blade, which could go back into that slot. Or I've been playing around with some other CMC1 enchantments that fill the same role as
Paralyze and could add weight to the shutdown plan, but none of them's quite as good as it - things like
Sinister Possession and
Seal of Removal. I had
Betrayal for a while, but that was pretty weak. Or I could go back to
Pendrell Flux, which has the advantage that
Muddle the Mixture can fetch it.
You're right about
Flicker decks. I haven't played one, and I'm not sure what I'd do against them.
Playing
Rhystic Study turn 3 really depends on the opponent. Usually it's better sticking with the land enchants if they're getting fresh lands out. Once it hits the table though, it does a lot of work. I usually get it out turn 5, and it's still effective then.
It's a fun deck to play. I like it because it doesn't completely shut the opponent out like a land destruction deck, so you still get a good game of Magic.