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Author Topic: [Modern] Mono Green Hydra Ramp - Shred opponents army in just 1 trample strike!  (Read 381 times)

Real Adventure

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Mono Green Hydra Ramp - Shred opponents army in just 1 trample strike!

Funny mono green ramp deck with devastating hydras :)

deathtouch reach defence to protect breeding hydras (opponent refuses to attack you):
- Early game: Thornweald Archer & Deadly Recluse
- Mid/Lategame: Hornet Queen

Ramp mechanic:
- Early game: Llanowar Elves
- Midgame: Nissa (4 extra mana), Karametra's Acolyte, Courser of Kruphix (super strong: defence, lifegain, often 2-4 lands per turn), Shrine to Nyx (together often more than 30 mana per turn!)

Finisher:
- Primordial Hydra: flexible and best card of the deck. Early game: X = 1 and grow (2, 4, 8, 16, 32, 64,...), late game: X > 30 and instant trample opponent to death => win
- Managorger Hydra: cheap and synergy with hardened scales, > +15/+15 in a few turns with trample => win
- Hydra Broodmaster: late game finisher with X > 20 => 10 10/10 tokens => win
- Nissa: Ulti brings 11 4/4 trample forests to the battlefield => win

Support:
- Beast Within: removal
- Naturalize: removal
- Hardened Scales: faster growth
- Mosswort Bridge: brings expensive creature like hornet queen for 0 mana to battlefield, easy condition


weakness: very fast decks, burn, control
effective against: all kinds of midrange decks, creature decks

I personally enjoy this deck very much. Feels good to see opponent have no chance to attack und destroy him with 4 40/40 hydras. Muhahaharrr ;)

What are your thoughts?

Baseballknights

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wow, um not a bad start for casual but check this deck out
https://deckstats.net/decks/49819/565049-mono-green-devotion-to-hydra/en
for more competitive

Maxpower

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I have a question: Does Courser of Kruphix let you play multiple land each turn? I always thought that if you have already played a land in your turn you had to wait cuz it doesn't say you can play more than a land

Swag

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Voyaging Satyr works great with Nykthos, Shrine to Nyx . Shrine can produce 10+ mana in lategame and Satyr doubles that mana.