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Author Topic: [Standard] Krokodil  (Read 1177 times)

CardAgain Sweater

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[Standard] Krokodil
« on: October 01, 2017, 05:52:47 pm »
Krokodil

Pretty much Crocpatra from SaffronOlive at mtggoldfish.com.

Going to try a few variations to make it more my own. Tweak the mana spread as maindeck and sideboard is finalized.

Sideboard - crook or other gy hate. Cut // ribbons ? Enchantment hate (appetite for the Unnatural) just for solemnity seems too niche, and abrade has artifacts covered.
http://deck.tk/1PJd2YnD - Krokodil; my favorite Standard deck which focuses on -1/-1 counter synergy; currently illegal due to ban on attune. I'm brewing a post ban version...

Standard decks I'm trying:
http://deck.tk/4ixH1ndX - Mono G Monument
http://deck.tk/94QF5WSF - Booty Sac

Loggiu

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Re: [Standard] Krokodil
« Reply #1 on: October 01, 2017, 07:36:23 pm »
or maybe a lot of longtusk cub and deathgorge scavenger

SereneTsunami

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Re: [Standard] Krokodil
« Reply #2 on: October 01, 2017, 11:24:19 pm »
wow, all these cards are ones you would love to draw. Tons of synergy and dual uses. I think the ability to remove any creatures with ease will be the way you win. Only thing I mite wonder about is if Tenacious Hunter isn't the better croc, but Haste is hard to pass up. Great deck.

CardAgain Sweater

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Re: [Standard] Krokodil
« Reply #3 on: October 02, 2017, 04:13:05 am »
or maybe a lot of longtusk cub and deathgorge scavenger

It is odd to have energy in green and not play longtusk cub or the hydra, i know. But the energy package of attune/harnessed lightning/ather hub is only there to make the mana work. Harnessed lightning is a bonus removal that allows me to burn out creatures over 3 toughness.

If I added the cub, i would have to remove a set of cards that work towards the goal of making -1/-1 counters and token creatures. It's a shame, because cub is a great card.
http://deck.tk/1PJd2YnD - Krokodil; my favorite Standard deck which focuses on -1/-1 counter synergy; currently illegal due to ban on attune. I'm brewing a post ban version...

Standard decks I'm trying:
http://deck.tk/4ixH1ndX - Mono G Monument
http://deck.tk/94QF5WSF - Booty Sac

Loggiu

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Re: [Standard] Krokodil
« Reply #4 on: October 02, 2017, 01:29:13 pm »
4 cub for hapatra and the other for the spider it's more kroko...ahahahahahahahah XD

CardAgain Sweater

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Re: [Standard] Krokodil
« Reply #5 on: October 03, 2017, 09:06:34 am »
What if I cut 3 cards for Bomat Courier to refill hand? Maybe 1 each of Harnessed Lightning, Ammit Eternal, and Obelisk Spider?
http://deck.tk/1PJd2YnD - Krokodil; my favorite Standard deck which focuses on -1/-1 counter synergy; currently illegal due to ban on attune. I'm brewing a post ban version...

Standard decks I'm trying:
http://deck.tk/4ixH1ndX - Mono G Monument
http://deck.tk/94QF5WSF - Booty Sac

CardAgain Sweater

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Re: [Standard] Krokodil
« Reply #6 on: October 13, 2017, 09:44:00 pm »
Sideboard changes to allow better matchups with control/noncreature decks


Revision 5

Added/removed cards:
-2 (SB) Magma Spray
-2 (SB) Never // Return
-2 (SB) Shock
+2 (SB) Appetite for the Unnatural
+3 (SB) Doomfall
+2 (SB) Duress
+1 (SB) Hour of Glory
+1 (SB) Vraska, Relic Seeker

Changed amounts:
-1 (SB) Abrade
-2 (SB) Lightning Strike
http://deck.tk/1PJd2YnD - Krokodil; my favorite Standard deck which focuses on -1/-1 counter synergy; currently illegal due to ban on attune. I'm brewing a post ban version...

Standard decks I'm trying:
http://deck.tk/4ixH1ndX - Mono G Monument
http://deck.tk/94QF5WSF - Booty Sac

CardAgain Sweater

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Re: [Standard] Krokodil
« Reply #7 on: November 02, 2017, 10:52:36 pm »
I've played about 10 games with this on paper, in LGS tournaments. Played only temur energy (multiple versions), wu approach, and RR. So far, not so good. 3-7, no rounds won. Gotta report the bad too, no cherry picking results :)

I'm going to need to play about 5x as many games to see how it really works, variance aside. Mana base seems to be an issue, and each cmc level spell just seems a little less powerful than other decks, and that adds up. I rarely get blown out, and can have really close matchups with temur energy, but presideboard, control approach owns this deck; RR usually can out race with a 3cmc enchantment being the payoff for this combo.

The deck is balanced with threats and removal, keeps me in games a long time. I'm hoping for a token sacrifice payoff card (kinda like westvale abbey, but not that good, I'm not greedy) that fits in well coming from ixilan's 2nd set.

Surprisingly, this standard deck built for 1v1 nearly won a 4 player casual game facing decks with maze of ith and ramp/extort, sol rings everywhere,  indestructible white knights and all their white control, 3x waste not on the board and all the poxes. A misplay on my part lost me my opening to victory, but a better player could have taken them down. So that's nice.
http://deck.tk/1PJd2YnD - Krokodil; my favorite Standard deck which focuses on -1/-1 counter synergy; currently illegal due to ban on attune. I'm brewing a post ban version...

Standard decks I'm trying:
http://deck.tk/4ixH1ndX - Mono G Monument
http://deck.tk/94QF5WSF - Booty Sac

CardAgain Sweater

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Re: [Standard] Krokodil
« Reply #8 on: November 11, 2017, 09:16:37 pm »
FNM - Token it up

Another chance for Negative Jund to have fun. Faced Sultai Energy, Grixis Control with energy, Sultai Control with Energy, and the Double Dino of Death (use onward // victory to double tyrant's power and give it double strike, 28 power trampler). Amassed a 1-1-2 record. Overall record with the deck (noncompetitive FNM) is 6-9-2.

I beat Sultai Control by out lasting and drawing the right answers, same with the ties against Sultai Energy and Grixis Control,  though those ended in draws as both games 3s started right before 5 rounds had been called.

 I think I should add fatal push, but not sure what to take out of the main deck to make room. Everybody needs to play crook of comdemnation in the sideboard as long as the scarab god is around, and with God Pharaoh's Gift up and coming, all the more reason. It served me so well, and can be useful against other cards like scrapheap or search for azcanta.

Doomfall is great against the double strike tyrant strategy. The deck uses removal and ramp to keep the board clean and get tyrant in hand and out ASAP. Tyrant is usually only creature on their board. In 3 games, I doomfalled 5 tyrants, but my opponent cast 7 in those 3 games, and 2 resolving without boardwipes on hamd meant  abrupt ends to games :)
http://deck.tk/1PJd2YnD - Krokodil; my favorite Standard deck which focuses on -1/-1 counter synergy; currently illegal due to ban on attune. I'm brewing a post ban version...

Standard decks I'm trying:
http://deck.tk/4ixH1ndX - Mono G Monument
http://deck.tk/94QF5WSF - Booty Sac

CardAgain Sweater

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Re: [Standard] Krokodil
« Reply #9 on: November 12, 2017, 10:55:20 pm »
Standard Showdown

Good turnout, about 30-35 in tournament. 4 rounds. Played against 3 carnage tyrant decks and one spicy brew that gave me all the problems.

Against carnage tyrant, Doomfall and Bontu's Last Reckoning are my only answers aside from building up enough tokens to kill it by blocking.  Best bet is to use cheap red removal to kill off ranging raptors, otepec huntmaster, kinjalli caller, and drover of the mighty - all ramp cards to get the tyrant and other big dinos out turn 3 or 4. Combat against dinos hasn't been bad, and mana screw is a killer against dinos. Take out their ramp! Ended up 2-1 v. those 3 carnage tyrant decks, two went to 3rd game.

The spicy brew was a solemnity deck. Opponent was very cool, built it to hose energy, and really hit my deck, 0-2. Plague Belcher and Ammit Eternal for 3cmc and no downside is hard to fight when your opponent lands Solemnity turn 3 both games and rips the engine out of your deck :)

Crocodile of the Crossing and Channeler Initiate improved,  i guess, but solemnity blanked harnessed lightning, nest of scarabs, and grind // dust.  It made hapatra, Obelisk Spider,  and the scorpion god vanilla. I laughed out loud when he played it the 1st game,  and he gave me a puzzled look "I caught an energy deck, huh?", he asks. I reply, " you'll see, and we'll both laugh". 

I think I'm going to replace Chandra, torch of defiance with vraska, relic seeker. I really don't want a turn 4 chandra,  but a turn 6 vraska checks all the boxes for this deck - enchantment destruction, tokens that can catch a -1/-1 counter of eat another blocker or forcing a 1 life total when swarming.

LGS competitive record with Krokodil: 8-11-2, improving as I play the deck more and get a handle on when to do what; it's been great fun.

Great night of magic, go out to your Local Game Shop and play!
« Last Edit: November 12, 2017, 11:07:36 pm by CardAgain Sweater »
http://deck.tk/1PJd2YnD - Krokodil; my favorite Standard deck which focuses on -1/-1 counter synergy; currently illegal due to ban on attune. I'm brewing a post ban version...

Standard decks I'm trying:
http://deck.tk/4ixH1ndX - Mono G Monument
http://deck.tk/94QF5WSF - Booty Sac

Nephi66

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Re: [Standard] Krokodil
« Reply #10 on: November 13, 2017, 02:23:07 pm »
Nice deck. Surely less boring than ramunap red (no offense to ramunap player ^^).
I am surprise you had such a hard time against solemnity deck . Did you have some bad luck ?
I mean with 4 disenchant + 2 duress after game 1, you should have been able to get rid of solemnity and anyway, your creature should have been in pair with them when they entered with no counters ?
Maybe you  should sideboard some lost legacy ?

CardAgain Sweater

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Re: [Standard] Krokodil
« Reply #11 on: November 13, 2017, 11:15:13 pm »
Nice deck. Surely less boring than ramunap red (no offense to ramunap player ^^).
I am surprise you had such a hard time against solemnity deck . Did you have some bad luck ?
I mean with 4 disenchant + 2 duress after game 1, you should have been able to get rid of solemnity and anyway, your creature should have been in pair with them when they entered with no counters ?
Maybe you  should sideboard some lost legacy ?

Yep, pure bad luck for me with that round and solemnity. Opponent landed it turn 3 1st game. Sideboard in duress, doomfall, and lost legacy (I added it in for Approach of the 2nd Sun, but it works for so many threats I am tempted to add more, but what to cut?) and appetite for the Unnatural. Did not get them in hand, even after a mulligan on the play, and did not draw them before opponent was able to drop solemnity turn 3 in the 2nd game.

The games went on, and some cards were fine operating under solemnity, but I had so many dead draws and no real edge, just vanilla creatures against removal and menace. Still a fun couple of games as I hadn't yet been hit with Solemnity using this deck.

Thanks for the comment and I'm glad you enjoyed the idea. Here's hoping a few fatal pushes and a vraska can help boost the win total.
http://deck.tk/1PJd2YnD - Krokodil; my favorite Standard deck which focuses on -1/-1 counter synergy; currently illegal due to ban on attune. I'm brewing a post ban version...

Standard decks I'm trying:
http://deck.tk/4ixH1ndX - Mono G Monument
http://deck.tk/94QF5WSF - Booty Sac

Nephi66

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Re: [Standard] Krokodil
« Reply #12 on: November 14, 2017, 11:28:22 am »
That's too bad but It can happen.
It's true that against solemnity you end up with 4 nest of scarab, 2x locus god, 4 hapatra  that are basically of no use.

Maybe you should sideboard a set of powerful creatures for those weird matchup that cut you from counters ?
At first I thought glorybringer but well, it's too heavy on red for your current manabase.
But rhonas the indomitable could be great option, No trouble to activate it and open up to trample option for your other creatures.
2x  Direfleet Ravager could replace locus god as it can neither be fatal push, abrade or lightning?
Yahenni ?
Maybe sideboard a second Vraska planewalker as well ?

Or just go for 2 more Abrade in the sideboard

EDIT:
oups! My bad! You run scorpion god, Not locust god. 8/5 trample with rhonas would a great killer even without the ability!
In fact without the counters, you would need some haste option as well, Samut, voice of Dissent would be a better choice than Direfleet.
By the way, does 3 nest of scarabs not enough in your deck ?

« Last Edit: November 14, 2017, 11:41:21 am by Nephi66 »

Nephi66

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Re: [Standard] Krokodil
« Reply #13 on: November 17, 2017, 11:41:14 am »
How do you do against Ramunap ? I feel like the decks looks pretty solid, I believe after game 1 sideboarding. However if they play sweltering suns, could be an issue?
 
Did you try a variation with 4 crocodile of the crossing ? With haste this creature looks pretty solid overall .

CardAgain Sweater

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Re: [Standard] Krokodil
« Reply #14 on: November 17, 2017, 04:59:41 pm »
How do you do against Ramunap ? I feel like the decks looks pretty solid, I believe after game 1 sideboarding. However if they play sweltering suns, could be an issue?
 
Did you try a variation with 4 crocodile of the crossing ? With haste this creature looks pretty solid overall .

I do well against ramunap red, as I can usually get a blocker out or have a burn spell ready by turn 2. If RR deck attacks all out turn 3 (say bomat, earthshaker, and ahn crop crasher), i can not block and take the beats, then put out crocodile of the crossing as early as turn 3 and crack back effectively. With negative counters and exile effects in deck,  hazoret is not that scary.

If tye RR player has included rampaging ferocidon, I'm in trouble unless I have one of the red burn spells in hand. Trespasser's curse is also showing up in sideboards due to bw and abzan token decks being popular, monowhite vampires too.

I am really happy with my sideboard. I am usually siding out 4-8 cards each matchup - usual cuts are hapatra, harnessed lightning.

The croc is a beast, and with Channeler Initiate, many opponents go shields down (no untapped mana) on turns 2 and 3 (even cotrol, for azcanta or to refill with a draw card) and i can sneak in a threat and 5 damage. 4 crocs of crossing would be better than 3, because more hasty crocs are better than fewer, but I can't find what to cut.
http://deck.tk/1PJd2YnD - Krokodil; my favorite Standard deck which focuses on -1/-1 counter synergy; currently illegal due to ban on attune. I'm brewing a post ban version...

Standard decks I'm trying:
http://deck.tk/4ixH1ndX - Mono G Monument
http://deck.tk/94QF5WSF - Booty Sac