If you're going to run
Chalice of the Void, you definitely want to be running some Simian Spirit Guides. You almost always want to slam it on 1. I meant, big sexy lady
Elspeth, Sun's Champion. I think you know already, but just to make sure; you know the trick to
Boom // Bust right? You have a fetchland, cast
Boom // Bust, chose your fetch, maintain priority, crack the fetch. Your opponent loses a land, you don't. I can definitely understand the scepter idea, but I just think it puts you into an awkward fetching situation. Like your deck almost always wants to slam
Blood Moon on 3. Also another thought is
Tectonic Edge. A trick that might not be initially apparent with Tec Edge, but is SUPER relevant. So if you have two Tec Edges in play and your opponent plays their 4th land for turn, you can activate one Tec Edge, maintain priority, then activate the second Tec Edge. You end up hitting 2 of their lands on 4. I was running a similar deck to this, but I was America Control. I was running
Boom // Bust,
Spreading Seas, Ajani, Nahiri and Emrakul combo. The same basic idea as this, but I was just f*cking up their colors, tapping down relevant sources, meanwhile Nahiri was ticking up, I was drawing a bunch of cards off Ancestral
Visions and
Serum Visions. Really fun deck!