The win conditions are the torments.
I played a FNM with that deck, five rounds, 3-1-1. The only loss was against Esper Approach, a great fight. He cycled in the last game three times to his second Approach. One round more and the
Torment of Scarabs had killed him. The draw was against
Grixis Pirates and was a very unenjoying Time-Out. Again: One round more and he had lose the match.
Conclusion: The deck works well. Secret weapons were the Sword-Point-Diplomacy who are brillant in the
Attrition Combination of the Torments. I think, I will cut the Gifted Aetherborns from the mainboard and will take 3x
Essence Extraction and 1x
Duress.
What do you say?