deckstats.net
You need to be logged in to do this.
The buttons above will open in a new window. Please return to this window after you have logged in. When you have logged in, click the Refresh Session button and then try again.

Author Topic: Mono Green Explore Standard - Comments  (Read 452 times)

Comment Bot

  • Guest
Mono Green Explore Standard - Comments
« on: January 31, 2018, 06:50:49 am »
Mono Green Explore Standard

This topic has been created automatically to discuss this deck.
Dieses Thema wurde automatisch erstellt, um dieses Deck zu diskutieren.

MyNameIsErrl

  • New Member
  • *
  • Posts: 18
  • Karma: 12
  • "In response to damage, I scoop."
  • Decks
Re: Mono Green Explore Standard - Comments
« Reply #1 on: January 31, 2018, 06:50:56 am »
would someone like to give me a few tips for this? should i go back to G/B?

Bajouca

  • New Member
  • *
  • Posts: 8
  • Karma: 7
  • Decks
Re: Mono Green Explore Standard - Comments
« Reply #2 on: January 31, 2018, 03:01:46 pm »
Hey there! With G/B you can always benefit from the Winding Constrictor. Setting up Winding Constrictor, Wildgrowth Explorer and an explore creature may seem like a slow start. But it sure pays of, most of the times! The best explore creatures are Green, no doubt! You can always try to add some Ravenous Chupacabra for a removal with a body, that can also explore with the new enchantment

Bajouca

  • New Member
  • *
  • Posts: 8
  • Karma: 7
  • Decks
Re: Mono Green Explore Standard - Comments
« Reply #3 on: January 31, 2018, 03:05:12 pm »
Here is my list (i'm also brewing an explore deck) and I would love to hear your feedback about it: https://deckstats.net/decks/100402/899050-constrictor-explore/pt

MyNameIsErrl

  • New Member
  • *
  • Posts: 18
  • Karma: 12
  • "In response to damage, I scoop."
  • Decks
Re: Mono Green Explore Standard - Comments
« Reply #4 on: January 31, 2018, 05:36:45 pm »
yeah, the GB explore cards are nice, like the seeker's squire, but winding constrictor is nice too. it would allow my curve to be set right around two and three, to make for a semi fast deck. I guess I was trying to make this deck to much to the point. may playtest more GB today on cockatrice!

carlos10597

  • New Member
  • *
  • Posts: 12
  • Karma: 31
  • Decks
Re: Mono Green Explore Standard - Comments
« Reply #5 on: February 01, 2018, 12:21:18 pm »
I got a B/G explore deck and i love this mechanic, but i was testing it a lot and have some problems, its so hard to build a deck for this mechanic, because the creatures are so weak and slow at the start, the deck need to be aggresive in early or use cards that make you draw a lot and fill your hand again.
In addition, in standard actually exist fatal push, so if the enemy use it in early you will have problems.
I suggest you Driven // Despair for card draw - finishing with your huge boys, and if you want to suggest me something about my deck or colaborate building exploring decks answer me :D
(sorry, i have bad english)

carlos10597

  • New Member
  • *
  • Posts: 12
  • Karma: 31
  • Decks
Re: Mono Green Explore Standard - Comments
« Reply #6 on: February 01, 2018, 12:42:39 pm »
also Panharmonicon isnt so good with creatures than dont have explore

MyNameIsErrl

  • New Member
  • *
  • Posts: 18
  • Karma: 12
  • "In response to damage, I scoop."
  • Decks
Re: Mono Green Explore Standard - Comments
« Reply #7 on: February 01, 2018, 04:58:14 pm »
definitely appreciate the words of advice! still brewing and wanting to finish this deck today so that i can take it to FNM tomorrow night. when youre online, lmk so that we can test on cockatrice together!

Heretic Cathar

  • Jr. Member
  • **
  • Posts: 50
  • Karma: 21
  • Casual player just sharing ideas
  • Decks
Re: Mono Green Explore Standard - Comments
« Reply #8 on: February 07, 2018, 11:21:48 pm »

MyNameIsErrl

  • New Member
  • *
  • Posts: 18
  • Karma: 12
  • "In response to damage, I scoop."
  • Decks
Re: Mono Green Explore Standard - Comments
« Reply #9 on: February 08, 2018, 03:20:12 am »
you know, instead of laughing, some constructive criticism wouldve been just fine lmao

Heretic Cathar

  • Jr. Member
  • **
  • Posts: 50
  • Karma: 21
  • Casual player just sharing ideas
  • Decks
Re: Mono Green Explore Standard - Comments
« Reply #10 on: February 08, 2018, 05:49:11 pm »
not but really your deck does seem to run a good plan and i may try and brew something similar but i would like to know why you would run 4 lands that tap for green but come in tapped. yes you can cycle them but if you are looking for card draw there are better options. i like the idea of slashing black. cards like driven/ / despair and lifecarfter's bestiary may be a potential option off the top of my head. all in all. good brew
« Last Edit: February 08, 2018, 05:56:19 pm by MathewofTheVeil »

MyNameIsErrl

  • New Member
  • *
  • Posts: 18
  • Karma: 12
  • "In response to damage, I scoop."
  • Decks
Re: Mono Green Explore Standard - Comments
« Reply #11 on: February 10, 2018, 06:24:20 pm »
i see what you mean now. tbh, they were there for card draw just to cycle, so those other choices may be better optionshaha thanks for the feedback!