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Author Topic: [Standard] Garna, the Whisperflame (combo)  (Read 267 times)

Imissedtkt

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[Standard] Garna, the Whisperflame (combo)
« on: May 20, 2018, 06:31:42 pm »
Garna, the Whisperflame (combo)

For more information on this deck go to this forum: https://deckstats.net/forum/index.php/topic,37502.msg101697.html#msg101697

As can be seen if you followed the link above, you can see this combo has lots of pieces, including some in the graveyard, and ends in infinite life drain. I put tons of card draw and tutors to find all the pieces, some removal to survive long enough, some stuff in the side board.

Imissedtkt

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Re: [Standard] Garna, the Whisperflame (combo)
« Reply #1 on: May 21, 2018, 04:13:08 pm »



Revision 3

Added/removed cards:
+2 Bontu the Glorified

Changed amounts:
-2 Tormenting Voice

Imissedtkt

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Re: [Standard] Garna, the Whisperflame (combo)
« Reply #2 on: October 05, 2018, 04:41:15 am »



Revision 5

Added/removed cards:
-2 Bontu the Glorified
-4 Bontu's Monument
-4 Canyon Slough
-4 Cast Down
-4 Ornithopter
-3 Shivan Fire
+4 Assassin's Trophy
+4 Chamber Sentry
+4 Desecrated Tomb
+1 Forest
+2 Grow from the Ashes
+4 Overgrown Tomb
+3 Poison-Tip Archer
+4 Rootbound Crag
-4 (SB) Abrade
-3 (SB) Crook of Condemnation
-3 (SB) Divest
-3 (SB) Hour of Devastation
-2 (SB) Kazarov, Sengir Pureblood

Changed amounts:
-1 Mountain
-4 Swamp

I changed the components to accommodate for rotation, but the ideas pretty much the same
To start, you need:
On the battlefield: 1(+) copy(s) of Desecrated Tomb, 1(+) copy(s) Pitiless Plunderer, 1(+) copy(s) of Poison-Tip Archer, 1 copy of Whisper, Blood Liturgist, 1 copy of Garna, the Bloodflame, a creature token or other disposal creature
In the graveyard: 1 copy of Garna
In your hand: 1(+) copy(s) of Chamber Sentry

Step 1: Cast any number of Chamber Sentrys for 0, they die and generate treasures
Step 2: Use Whisper's ability to sac itself and the token/disposable creature, generating 2 treasures and triggering the Archer twice, bringing back Garna from the graveyard, its etb ability triggers, returning the Chamber Sentrys and Whisper to your hand, creating a bat token, and sac Garna to the legend rule, putting it back in the graveyard, creating a treasure and trigggering the Archer
Step 3: Sacrifice 4 treasures to cast Whisper, which has haste from Garna
Step 4: Repeat Steps 1-3 until your opponents are dead