deckstats.net
You need to be logged in to do this.
The buttons above will open in a new window. Please return to this window after you have logged in. When you have logged in, click the Refresh Session button and then try again.

Author Topic: Endless Turns - Comments  (Read 485 times)

Comment Bot

  • Guest
Endless Turns - Comments
« on: August 06, 2018, 07:03:02 pm »
Endless Turns

This topic has been created automatically to discuss this deck.
Dieses Thema wurde automatisch erstellt, um dieses Deck zu diskutieren.

Nils

  • Hero Member
  • *****
  • Posts: 1792
  • Karma: 854
  • Decks
Re: Endless Turns - Comments
« Reply #1 on: August 06, 2018, 07:03:04 pm »
Your deck was selected as our deckstats.net deck of the week this week. Congratulations!

Peachmaster86

  • New Member
  • *
  • Posts: 3
  • Karma: 56
  • Decks
Re: Endless Turns - Comments
« Reply #2 on: August 06, 2018, 07:35:28 pm »
Thank you really much.

theofghy

  • Guest
Re: Endless Turns - Comments
« Reply #3 on: August 07, 2018, 01:33:34 am »
Can I suggest adding a sideboard including padeem, consul of innovation?

Peachmaster86

  • New Member
  • *
  • Posts: 3
  • Karma: 56
  • Decks
Re: Endless Turns - Comments
« Reply #4 on: August 07, 2018, 07:03:31 am »
Yeah, Padeem would be great in the sideboard. Any suggestions to the deck are welcome.

Peachmaster86

  • New Member
  • *
  • Posts: 3
  • Karma: 56
  • Decks
Re: Endless Turns - Comments
« Reply #5 on: August 07, 2018, 07:26:41 am »
I added a sideboard with Padeem, consul of innovation, his DrawPower is a really good addition (Thanks for the suggestion theofghy ^_^). For the same reason I added Sai, Master Thopterist and a Karn, Scion of Urza.
Tezzeret the Seeker and The Antiquities War can search for the artifacts you need and turn all of your artifacts into 5/5 and give you another WinCon.

MonteTribal

  • Hero Member
  • *****
  • Posts: 546
  • Karma: 361
  • Decks
Re: Endless Turns - Comments
« Reply #6 on: August 14, 2018, 05:34:15 pm »
I don't think you need 4 Titan forge with 4 Trophy Mages. Seems redundant. Same with 4 Reactors. Only need one, and at the rate you make counters, getting to turns doesn't seem to far fetched. Maybe some Proliferate effects, or disruption to make it easier to survive.

DoubleRulesLawyer

  • New Member
  • *
  • Posts: 2
  • Karma: 1
  • Decks
Re: Endless Turns - Comments
« Reply #7 on: August 20, 2018, 02:41:14 am »
Could I suggest some Paradox Engines?