Wizard DamageBeat the Opponent by cast spells or using abilities that affects him direct damage. Lighning Bolt (as always), Thundering Wrath (especially you can cas for one mana) and Wizards Lightning (one mana for three damage) build the base. Supported by creatures which grow or deal direct damage to an opponent as you cast an instant or sorcery spell.
I'm a bit afraid of running out of Cards too fast, your comments?