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[Modern] Magistrate's Tapper
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Topic: [Modern] Magistrate's Tapper (Read 100 times)
V!ncent
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Decks
[Modern] Magistrate's Tapper
«
on:
February 20, 2019, 06:54:04 pm »
Magistrate's Tapper
The plan is to get a
Mimic Vat
+
Coretapper
+
Magistrate's Scepter
into play.
Coretapper
can be sacrificed to put 2-charge counters on the
Magistrate's Scepter
. With
Mimic Vat
cloning a
Coretapper
, you can do 3-charge counters (tap and sacrifice) in one turn.
Inventors' Fair
,
Trophy Mage
and
Muddle the Mixture
(transmute) can be used to get the combo pieces.
Clockspinning
(with enough buyback mana) and
Energy Chamber
can help get the additional counters on
Magistrate's Scepter
.
Clockspinning
can also prevent 'unflooding' of
Quicksilver Fountain
.
Expedition Map
is used for fetching a missing Urza-land.
Quicksilver fountain
is used to make life difficult for the opponent. Unwanted flood-counters on your lands can be removed using
Power Conduit
(to fuel Sage or Scepter) or
Clockspinning
.
Wincon? Don't know.. (work in progress!)
So, will it work? Did I overlook something? Can you suggest improvements? Did you play it?
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[Modern] Magistrate's Tapper
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