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Author Topic: Firesong and Sunspeaker - Comments  (Read 293 times)

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Firesong and Sunspeaker - Comments
« on: March 11, 2019, 08:26:08 pm »
Firesong and Sunspeaker

This topic has been created automatically to discuss this deck.
Dieses Thema wurde automatisch erstellt, um dieses Deck zu diskutieren.

SLPEDH

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Re: Firesong and Sunspeaker - Comments
« Reply #1 on: March 11, 2019, 08:26:08 pm »
Going from memory! I think these changes are correct.


Revision 6

Added/removed cards:
-1 Azor's Gateway
-1 Deflecting Palm
-1 Mind's Eye
-1 Righteous Confluence
+1 Idyllic Tutor
+1 Khorvath's Fury
+1 Mana Vault
+1 Wheel of Fortune

rydi123

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Re: Firesong and Sunspeaker - Comments
« Reply #2 on: April 01, 2019, 01:17:27 am »
Light Up the Stage and Well of Lost Dreams might also be worth considering.  Fellwar Stone would probably be worth replacing one of the 3-drop rocks (Boros Locket maybe?).  Another damage doubler, like Dictate of the Twin Gods or Fire Servant might help you close things out.  I've found Commune with Lava ties up too much mana and telegraphs my plays, while Myriad Landscape is often too slow to be worth it, I'd replace them with Mizzix's Mastery and Neheb, The Eternal.

SLPEDH

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Re: Firesong and Sunspeaker - Comments
« Reply #3 on: April 01, 2019, 04:23:27 pm »
Thanks for the feedback! Light Up the Stage is sure an interesting card and Red/White can always use more pseudo card draw. Well of Lost Dreams I had tried out, but was too slow for my taste, and if I'm casting an X spell, then I'm sacrificing damage for draw, which isn't necessarily bad, but not ideal. Fellwar Stone I had also tried out, but since the commander is 6CMC, the curve for rocks hasn't mattered as much as the potential to trade in those rocks for cards later in the game, especially in Boros and especially with Alhammaret's Archive out.

Dictate of the Twin Gods I definitely think has a home, just need to find a cut for it. Fire Servant too often bites the dust when I use a burn board wipe, though it dies in spectacular fashion. Commune With Lava is my most recent addition and I haven't had a chance to cast it yet. I could see the telegraphing to be a bit of an issue, but I was imagining casting it on the end step of the turn of the player just before me, since I can cast the spells the following turn anyway, and sneaks in at a much lower CMC than Well of Lost Dreams, just in case I really want to hit my land drops early on for example.


Mizzix's Mastery was also in the early version of the deck, but with all the X spells, it never really shined as brightly as I hoped. Neheb the Eternal too often bit the dust and was more of a win-more card, though the Minotaur tribal aspect was always funny.