Sadly since its heavily control, I'm not allowed to play it if there is another control deck at the table.
By your own volition or because the group says so? I'd love for someone to tell me I wasn't allowed to play a specific deck...
I kinda get that. It makes for some really interesting games...but they're long. Game duration if nobody is playing control (as their main strategy, that is): one hour. If one player plays control: one and a half hours. If two or more play control: three hours or longer. Say P3 plays a big threat, it gets removed but it's not completely exiled for good (i.e. it's a race against drawing a reanimator card or a tutor to get it) so the rest of the table just puts the player out of their misery while they're still weak. Then basically the two control players play alone for another two hours. Not terribly interesting for the rest of the table.
People tend to like really fast paced games. It feels like a lot is happening, they're doing a lot of things. If a couple of players suddenly start dragging the game out the others might feel like they're not dead yet but they're kind of out of steam and can't win unless one control player is gone. Then it becomes an arms race to sideboard the deck with anti-control cards and suddenly their tempo suffers and the games drag out even longer.
It's also completely possible that the control decks in my play group profoundly lack good win conditions and someone mirroring their strategy makes the few win conditions even less likely to succeed.
Actually reminds me of a weird game I played: I had a janky Naya life gain deck with stuff like Ajani Pridemate,
Ageless Entity etc as it's main win conditions. My friend had a Platinum something out so I couldn't win, didn't have ways to remove it (or I did, but they all got countered). He couldn't touch my Sunbonded lifelinker for a few turns so I got free attacks on him. Result: I gained a lot of life, like 6k or so. He got a
Darksteel Colossus, Kozilek and
Rite of Replication with kicker targeting the Colossus. I'm sure there was a way for him to renew his library but we kinda called it a draw because I had so much life that he couldn't win by damage alone before his library was out. Needless to say I didn't have any permanents for the last ~50 turns that we shortcutted. Ok there were a lot of things deck building-wise that we could have done to improve the situation But it's just one of those "the control player can't win despite controlling the entire board" moments.