I mean capadearmadillo you can run it like that and win games. The core of the deck isnt changed much
I think i would cut the redcaps and at least one anafenza(
solemnity randomly hoses infect and isnt legendary) from the deck before anything else then probably
unearth just in general. But
unearth can just be i win if you are digging for a combo piece with altar.
This is a shell. You can cut down to like 6 of each of the 3 combo effects and still have the deck work, but then i would add card draw in another color.
At the end of the day you could play 4 altar, 3
carrion feeder, 4 visier, 2 anafenza, 3
putrid goblin and 3
safehold elite and replace everything else in the deck. ( i chose these because i like these the most. Any six or seven of the combo cards is enough to draw at least one eventually.)
This would allow you to have about 20 slots to fill with discard or removal or draw or counter magic.
This shell can be used more like a classic combo deck or as a midrange deck
The deck i posted is was just focused on getting consistent fast kills with a creature beats backup. Which is what i feel like the best decks in modern recently are doing, speed first then a backup if it fails(infect lacks the backup; for example of why not having a backup limits a fast deck)
Also just as an aside, i dont like
generous gift in all of modern unless the deck is built to take advantage of having the opponent get the 3/3. But i have been wrong about cards before.