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Author Topic: Syr Gwyn Revisited (7/20/2022)  (Read 12815 times)

Jesterskull

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Re: "Rise" of Syr Gwyn ("Wheel" Mardu Knights Reanimator Commander)
« Reply #150 on: September 05, 2020, 12:08:40 am »
Got rid of Underground. Because every time I had it during testing.... I could never use it.... So traded it for a Mana gaining Goblin.

Also debating of getting rid of Canyon S.... because I never use the cycling. (debating what to replace it with.)


Revision 162

Added/removed cards:
-1 Underworld Breach
+1 Dockside Extortionist
« Last Edit: September 05, 2020, 12:13:24 am by Jesterskull »

Jesterskull

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Re: "Rise" of Syr Gwyn ("Wheel" Mardu Knights Reanimator Commander)
« Reply #151 on: September 05, 2020, 01:17:33 am »
Might just get rid of Angel of Destiny and revert back and decide a different finisher.

More I have thought about it, more I realize how bad AoD is.

Jesterskull

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Re: "Rise" of Syr Gwyn ("Wheel" Mardu Knights Reanimator Commander)
« Reply #152 on: September 05, 2020, 05:56:36 am »
Trying it with the Blade of Shelves and switch up a few others



Revision 163

Added/removed cards:
-1 Dockside Extortionist
-1 Exsanguinate
-1 Tainted Remedy
+1 Blade of Selves
+1 Gonti, Lord of Luxury
+1 Theater of Horrors

Jesterskull

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Re: "Rise" of Syr Gwyn ("Wheel" Mardu Knights Reanimator Commander)
« Reply #153 on: September 05, 2020, 06:49:40 am »
Testing Spell lands



Revision 164

Added/removed cards:
+1 "Best Rider, Sky Temple" // "Sky Temple"
+1 Pelakka Predation // Pelakka Caverns
+1 Valakut Awakening // Valakut Stoneforge

Changed amounts:
-1 Mountain
-1 Plains
-1 Swamp

Jesterskull

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Re: "Rise" of Syr Gwyn ("Wheel" Mardu Knights Reanimator Commander)
« Reply #154 on: September 05, 2020, 07:24:17 pm »
The Spell lands are working at little too well.... makes me hope it will be a permanent mechanic.

Jesterskull

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Re: "Rise" of Syr Gwyn ("Wheel" Mardu Knights Reanimator Commander)
« Reply #155 on: September 07, 2020, 09:14:54 pm »
The recent reveal of Akiri, Fearless Voyager I deemed a better fit then the upcoming Nahiri.


Revision 165

Added/removed cards:
-1 Nahiri, Heir of the Ancients
+1 Akiri, Fearless Voyager

Jesterskull

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Re: "Rise" of Syr Gwyn ("Wheel" Mardu Knights Reanimator Commander)
« Reply #156 on: September 09, 2020, 08:32:59 pm »
Whispersteel Dagger just reveal.... Been waiting for such an equipment. Reorganizing to include it.

Whispersteel Dagger
2B
Artifact - Equipment
Equipped creature gets +2/+0.

Whenever equipped creature deals combat damage to a player, you may cast a creature spell from that player's graveyard this turn, and you may spend mana as though it were mana of any color to cast this spell.

Equip 3


Revision 167

Added/removed cards:
-1 Helm of the Host
-1 Stormfist Crusader
-1 Wheel of Fate
-1 Xantcha, Sleeper Agent
+1 Disrupt Decorum
+1 Liliana's Standard Bearer
+1 Whispersilk Cloak
+1 Whispersteel Dagger

Jesterskull

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Re: "Rise" of Syr Gwyn ( Mardu Knights Reanimator Commander)
« Reply #157 on: September 09, 2020, 08:38:00 pm »
With one less wheel with the latest change.... Might be closer to Theft.....

Just gonna delete wheel from the title.
« Last Edit: September 09, 2020, 08:39:36 pm by Jesterskull »

Jesterskull

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Re: "Rise" of Syr Gwyn ( Mardu Knights Reanimator Commander)
« Reply #158 on: September 09, 2020, 09:53:05 pm »
With the current direction going, needed Sun Titan back in the deck.



Revision 168

Added/removed cards:
-1 Luminous Broodmoth
-1 Whispersilk Cloak
+1 Glaring Spotlight
+1 Sun Titan

G. Moto

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Re: "Rise" of Syr Gwyn ( Mardu Knights Reanimator Commander)
« Reply #159 on: September 10, 2020, 06:54:07 pm »
Those are some good changes. Also i like the new Akiri because she gives you a form of card advantage AND protection for your creatures.

Jesterskull

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Re: "Rise" of Syr Gwyn ( Mardu Knights Reanimator Commander)
« Reply #160 on: September 11, 2020, 07:29:04 am »

Jesterskull

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Re: "Rise" of Syr Gwyn ( Mardu Knights Reanimator Commander)
« Reply #161 on: September 14, 2020, 02:17:59 am »
Land Corrections (Likely to do more in the future, when the site updates the ZR parts)



Revision 171

Added/removed cards:
-1 Canyon Slough
+1 Smoldering Marsh

Jesterskull

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Re: "Rise" of Syr Gwyn ( Mardu Knights Reanimator Commander)
« Reply #162 on: September 14, 2020, 02:23:22 am »
Reverted, because the land didn't actually work out the way I wanted

Jesterskull

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Re: "Rise" of Syr Gwyn ( Mardu Knights Reanimator Commander)
« Reply #163 on: September 14, 2020, 09:07:53 am »
So replaced one of the lands with a fast lands, because I want to just finish this deck and I am not waiting that land to come out in Commander Legends two months from now.... and I just want to end updating. So next update is just gonna be a visual one... when I can.... Mostly because of "Best Rider, Sky Temple" // "Sky Temple" that hasn't been updated yet.

I am thankful that this site was able to help me so much deciding on my deck.


Revision 173

Added/removed cards:
-1 Spectator Seating
+1 Inspiring Vantage

G. Moto

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Re: "Rise" of Syr Gwyn ( Mardu Knights Reanimator Commander)
« Reply #164 on: September 14, 2020, 03:37:34 pm »
As a tech choice i'd recommend swapping out Zurzoth, Chaos Rider for the black enchantment tainted Remedy. Zurzoth does make bodies but they have no type, and he makes you discard randomly which means you might accidentally throw away combo pieces in your hand. If you want efficiency in your plays and consistency in your execution you want to avoid the confusion and randomness (unless the chaos IS the theme of the deck). By adding tainted remedy you keep opponents from gaining life and any life-linkers they may have will actually hurt them too. With your angel of destiny and this enchantment then you can mow down people's life totals. This also helps you because you're focusing on combat so the last thing you want is them gaining life on you since you have to swing every turn to keep them in check. Also if life gain is a win condition for you then you might also want to add true conviction. This way your knights hit a bit harder on the battlefield AND you get some life link as well. What are your thoughts on this?