deckstats.net
You need to be logged in to do this.
The buttons above will open in a new window. Please return to this window after you have logged in. When you have logged in, click the Refresh Session button and then try again.

Author Topic: [Modern] Heliod and Company  (Read 311 times)

FonzOrama

  • Jr. Member
  • **
  • Posts: 79
  • Karma: 39
  • Mad Card-Scientist
  • Decks
[Modern] Heliod and Company
« on: February 10, 2020, 10:11:54 am »
Heliod and Company

Your main combo is Heliod and walking balista (with at least 2 counters). Keep that combo alive with plenty of mana to keep things going on the battlefield and ping the opponent to death while gaining life. It's pretty straight forward and actually pretty fun. Not completely broken but definitely a game winner against a lot of decent match ups. Give it a try or make a suggestion.
Fonz O' Rama
If you ever find yourself in a fair fight, your tactics suck.

Grulman

  • Full Member
  • ***
  • Posts: 225
  • Karma: 458
  • Decks
Re: [Modern] Heliod and Company
« Reply #1 on: February 10, 2020, 02:25:57 pm »
why you play Centaur Courser?

FonzOrama

  • Jr. Member
  • **
  • Posts: 79
  • Karma: 39
  • Mad Card-Scientist
  • Decks
Re: [Modern] Heliod and Company
« Reply #2 on: February 10, 2020, 03:52:54 pm »
Mostly just a filler until I decide what I like better in those 2 spots. Any suggestions?
Fonz O' Rama
If you ever find yourself in a fair fight, your tactics suck.

Grulman

  • Full Member
  • ***
  • Posts: 225
  • Karma: 458
  • Decks
Re: [Modern] Heliod and Company
« Reply #3 on: February 10, 2020, 11:27:42 pm »