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Author Topic: Jund Dragons - Comments  (Read 2946 times)

Damian Nocturne

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Re: Jund Dragons - Comments
« Reply #15 on: November 28, 2020, 01:04:34 am »

Damian Nocturne

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Re: Jund Dragons - Comments
« Reply #16 on: November 28, 2020, 07:31:42 pm »



Revision 32

Added/removed cards:
-1 Evolving Wilds
-1 Terramorphic Expanse
+1 Path of Ancestry

Changed amounts:
+1 Swamp

Damian Nocturne

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Re: Jund Dragons - Comments
« Reply #17 on: November 28, 2020, 08:32:30 pm »

Damian Nocturne

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Re: Jund Dragons - Comments
« Reply #18 on: November 29, 2020, 07:29:22 pm »

Damian Nocturne

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Re: Jund Dragons - Comments
« Reply #19 on: December 28, 2020, 01:55:33 am »



Revision 36

Added/removed cards:
-1 Dark Ritual
+1 Cast Down

Damian Nocturne

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Re: Jund Dragons - Comments
« Reply #20 on: December 28, 2020, 05:05:36 pm »

Damian Nocturne

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Re: Jund Dragons - Comments
« Reply #21 on: December 28, 2020, 05:15:19 pm »



Revision 38

Added/removed cards:
-1 Cast Down
+1 Terminate

Damian Nocturne

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Re: Jund Dragons - Comments
« Reply #22 on: February 10, 2021, 12:31:22 am »

Canuhk

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Re: Jund Dragons - Comments
« Reply #23 on: February 10, 2021, 01:21:42 am »
You have a lot of sorceries that search for lands and put them to your hand, but those don't ramp you. Have you thought about swapping those out more for something like Rampant Growth, Three Visits, Kodama's Reach, Cultivate, Search for Tomorrow, that kind of stuff so that you can get your dragons out earlier?

Damian Nocturne

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Re: Jund Dragons - Comments
« Reply #24 on: February 10, 2021, 02:50:45 am »
That didn't click to be honest, I'm gonna have to go back over. Thank you for pointing that out.

For a while I was think how to make it faster but it does do alright in my groups meta.
Kinda hovers in the middle of the pack before dropping out the dragons and overtakes.

Also realised after drafting Zendikar on arena(alot) i'm missing some cards like Roiling Regrowth.

Damian Nocturne

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Damian Nocturne

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Re: Jund Dragons - Comments
« Reply #26 on: February 10, 2021, 02:32:27 pm »



Revision 43

Added/removed cards:
-1 Sylvan Scrying
+1 Kodama's Reach

Damian Nocturne

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Re: Jund Dragons - Comments
« Reply #27 on: February 10, 2021, 02:34:06 pm »

Damian Nocturne

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Re: Jund Dragons - Comments
« Reply #28 on: February 10, 2021, 06:37:14 pm »

Canuhk

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Re: Jund Dragons - Comments
« Reply #29 on: February 10, 2021, 06:40:09 pm »
Yeah I think that makes a big difference adding in those better ramp spells (Even though 3 visits is a few bucks on its own).

Turn 2 - Rampant Growth/Three Visits/Nature's Lore ends your turn on 3 lands (And assuming your deck is primarily green, it lets you find the mountain/swamp you need)
Turn 3 - Play your 4th land and you can Vastwood Surge or Migration Path to end your turn with 6 lands.
Turn 4 - You have 7 mana and can cast Daarigaz.

Green decks have the best ramp spells, so take advantage! It's also why the shock lands and triomes are so good, Stomping Grounds is both a Mountain and a Forest, so while Rampant  Growth can only find you a basic, Three Visits can find you a *Forest*, so you can use it to grab either a Stomping Grounds if you're lacking red mana or an Overgrown Tomb if you need black mana (sorry if you already knew that - bored at work)