Off-topic question:
Are you allowed to play the same partner-commander a second time??
Yea I think so. I can't find the source, but I saw someone ask Gavin Verhey that question on twitter and I'm 95% certain he said yes.
For drafting, the singleton rule does not apply. If you draft 3 Command Towers, you can put them all in your deck. Also, for purposes of choosing your Commander, Prismatic Piper is considered to be a "basic commander". Even if you don't draft one, you can declare Prismatic Piper as a commander. You can even declare 2 Prismatic Pipers as a pair of partners. All of this is per Gavin Verhey in one of his "Good Morning Magic" videos. I don't think WotC has yet posted the official rules for Commander Legends yet.
For constructed EDH, the singleton rule would still apply. So you would only be permitted a maximum of one Prismatic Piper.
But this sounds like something not quite constructed yet not quite limited. Something in between. This strange (yet intriguing) concoction sounds exactly like a Rule Zero type thing. If your playgroup likes it - go for it.
But don't expect to sit down at a table of random players and think they're all going to be cool with it.
Ah yea, this sounds right. I think the thing I saw was based on draft, which is why I thought having two was fine. My brain just forgot to make that connection. Now that I'll be using commanders for each colour instead it's less important, but thank you for checking and confirming.
Here is what I have so far:
https://deckstats.net/decks/132604/1798361-jumpstart-edh-deckThe idea is to
flood the board with creatures and use each colours respective strengths to take advantage.
White plays anthems to pump creatures.
Blue blinks them to protect and re-use ETBs.
Black sacrifices and reanimates for value.
Red deals damage with
impact tremors effects.
Green uses
overrun type effects to stomp.
Some of these synergise well with each other (Green and White for example) and some of them do not (Black and White for example). That's part of the fun for me though.
The strategy may well change if some specific partner commanders turn up that encourage something specific, which is why the colours aren't "full" yet (will need about 44 cards for each colour), but this is what I'm working with so far. I really like creatures that "come with their own board". If I've missed any obvious ones or hidden gems or other cards that play in to each colours strategy I'd love to hear your suggestions. It's obviously shitty jank so I'm not looking to drop a lot of money on a hoof or anything like that so relatively budget suggestions would be appreciated.