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Author Topic: [GWR] [Modern] GODSIRE RULES  (Read 723 times)

Skullflower

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[GWR] [Modern] GODSIRE RULES
« on: May 26, 2013, 09:42:36 pm »
I've been casually playing this deck and it's worked out pretty well. I wanted some suggestions on how to improve it, such as if I should add/remove any cards or go for a different win condition. Right now, it's all about bringing out Godsire and making him indestructible/giving him trample. I really haven't worked out what kind of lands I would need, so I can use suggestions on that too.

I just started playing modern, so I am oblivious to the meta of the format. Any help will be appreciated!

Deck: Godsire Rules

Lands
8 Forest
3 Kessig Wolf Run
6 Mountain
6 Plains

Spells
3 Darksteel Plate
2 Fervor
2 Madcap Skills
2 Primal Rage

Creatures
4 Behemoth's Herald
4 Birds of Paradise
4 Figure of Destiny
4 Godsire
4 Rhys the Redeemed
4 Spellbreaker Behemoth
4 Woolly Thoctar

Sideboard
4 Naturalize
4 Path to Exile
3 Lightning Bolt
4 Oblivion Ring

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Vorosh2

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Re: [GWR] [Modern] GODSIRE RULES
« Reply #1 on: June 15, 2013, 04:03:05 pm »
Hi, I think Weathered Wayfer can help search the lands you need. At least can be a good addition to sideboard to play against land destruction decks or decks that search lands very fast.
"Ach! Hans, Corre! Es el Lhurgoyf!"  Saffi Eriksdotter, Ultimas Palabras.