I have an Animar deck (two actually) under my saved decks though they may be a little complicated for what you're saying you're looking for. A few things I noticed with a quick glance....
You have a lot of artifact ramp, in a deck like Animar you want your ramp to be creature based. Stuff like
Birds of Paradise (though maybe a little pricey from what you're saying about your budget),
Llanowar Elves,
Elvish Mystic, etc., would be better. Also, you're in green. Green has the best ramp in the game and you can lean heavily into that and not worry about artifacts. Stuff like
Rampant Growth that put additional lands into play is always good.
Land wise, there's some budget options that are dual color that would help you some though they come in tapped and may slow you down some. Here's a pretty good guide to lands by effectiveness and budget by one of our members.
https://deckstats.net/forum/index.php/topic,55691.0.htmlOne thing I saw you mention I don't quite understand...
3.) SPELLS: I was told to have a round 6 of each category of spell, and as you can see I went over in a few places, under in others. Similar to lands, keeping my budget in mind, what changes would you recommend I make to my deck?
Not sure who told you this but they're a little off with saying this. What really matters is what the spells do, not what type they are. You want them to synergize with your deck and benefit your strategy while helping you guide your deck through your meta. For instance, in an Animar deck whose goal is to
flood the board with creatures, you don't want many creature board wipes but you do want targeted removal. Even better if that removal is on a creature (
Bane of Progress for instance).
To give an idea of what I mean, most of my decks include the following:
10 sources of ramp be it on a creature, a spell that puts extra lands on the board, or artifacts (though I'm against artifact ramp in an Animar deck)
10 sources of card draw- again be it on a creature or spell
6-8 targeted removal items- again be it on a creature (
Acidic Slime) or a spell (
Naturalize)
2-3 board wipes- not just creature board wipes but wipes that will clear out artifacts and/or enchantments as well.
Anyway, hope this helps. I know I didn't speak much to individual card choices and I'll try to come back and hit on that, but hopefully I provided some
insight on how to overall shape the deck to be more effective.