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I agree with the cuts that Mynus recommends. In addition:Personally, I don’t like Azusa, Lost but Seeking in EDH if you aren't also playing Crucible of Worlds + fetches because by the time you cast Azusa, you won’t have many (if any) lands left in your hand to play.Taunting Elf seems straight up worse than Lure. The elf has summoning sickness so it can’t surprise your opponents like Lure. Lure is extra mana but that shouldn’t be an issue in this deck.It could just be me, but I feel like craterhoof underperforms here. There is no token generation so it probably won’t ever provide more than a +4/+4 anthem.Add more card draw (at least 8 cards, trust me). You have many options in green. Winding Way, Lead the Stampede, Guardian Project, The Great Henge, Toski (good with lure), Oakhame Adversary, Harmonize. Don’t play Well of Discovery. That thing does not deserve a place in a $1000+ dollar deck.As far as ramp goes, you should probably cut like 4-5 cards. You need carpet of flowers, the best green ramp card of all time (I will debate you).There is so little card draw that Allosaurus Rider will be a feelsbad every time you pay its alternate cost. So swap it out with Dungrove Elder