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Author Topic: Any way to double energy counters?  (Read 830 times)

Illusion158

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Any way to double energy counters?
« on: October 16, 2021, 12:50:45 am »
I'm making a red/blue/green commander deck around the energy counter mechanic and realized after I thought I was done that Doubling Season doesn't work on players. The deck is built around making copies of creatures to abuse enter battlefield energy creation, so it is still helpful. But I was curious if there are any cards out there that add or double counters on a player, besides proliferate of course.

Thanks in advance!

Morganator 2.0

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Re: Any way to double energy counters?
« Reply #1 on: October 16, 2021, 01:05:23 am »
Pretty sure it's just Vorinclex, Monstrous Raider.

ApothecaryGeist

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Re: Any way to double energy counters?
« Reply #2 on: October 16, 2021, 01:20:19 am »
You can copy the spells that make energy with Riku of Two Reflections.


You can copy the triggers that make energy with Strionic Resonator.


You can copy the spells that make energy with Riku of Two Reflections.


You can copy the triggers that make energy with Strionic Resonator.
Happy Brewing!
:)

Illusion158

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Re: Any way to double energy counters?
« Reply #3 on: October 16, 2021, 01:48:49 am »
Riku is actually the commander for the very reason! Forgot about the resonator and did not know about Vorinclex. Will look at the deck and see if there is anything to move around to fit those two in. Much appreciated!

MustaKotka

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Re: Any way to double energy counters?
« Reply #4 on: October 17, 2021, 01:53:51 pm »
Lithoform Engine works for this purpose as well.

Lithoform Engine works for this purpose as well.
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boncoswoll

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Re: Any way to double energy counters?
« Reply #5 on: October 17, 2021, 06:57:01 pm »
If you're making an energy deck, I daresay you are already familiar with some of the synergistic cards from Kaladesh block, but just in case, or for anyone else who reads this:

Skyship Plunderer
Maulfist Revolutionary
Animation Module

These three can all duplicate counters on players as well as permanents, but are worded kind of strangely so often get missed in scryfall searches and the like.

Animation module might not be high enough impact for your strategy specifically, but if you are building an energy deck, you might well wish to include the entire module cycle (Animation Module, Decoction Module and Fabrication Module) as they work incredibly well together if you get all 3.


paulusdeboself

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Re: Any way to double energy counters?
« Reply #7 on: October 26, 2021, 07:51:55 am »
I would like to see a decklist when you're (nearly) finished. I think I want a deck like this too ;).