I guess I'll have to give
Search For Tomorrow a try at least then!
I think that Sol Talisman deserves a try. It can be great in specific decks, such as Osgir, the Reconstructor, and pretty decent elsewhere as a second copy of Sol Ring.
Other lesser-known 1-mana ramp spells: Font of Fertility, Neverwinter Dryad and Diligent Farmhand.
Good point about Osgir. Funny how all those 1-mana spells in green pretty match
Wayfarer's Bauble but obviously they aren't heard of too much!
Also I had wondered about finding stuff you can play with a Keruga deck before their actual mana cost, so it's nice to see some of that.
I would focus more on just getting Volo out quickly. If you're determined not to have creature types overlap, your options are limited by budget. Mox Diamond, Mana Crypt, Chrome Mox, etc... would be much better if budget isn't an issue.
Last I checked Bloom Tender and some other previously expensive options were at much better prices, especially if you pick up the reprint version (the name of which escapes me at the moment).
EDIT: Mystery Booster? I think that's the one.
I was trying to avoid getting bogged down with the origin story
But yeah, I try to be "strategic" about where I put my resources when it comes to MTG and splurge mainly when it benefits a strategy immensely. Some sort of compromise is probably best, where some overlapping dorks do work avoid getting the cost too high and retaining some synergy.
Bloom Finder dropping in price was a good tip though, but I'll probably throw it in a 5 color deck instead..
EDIT: Oops missed this comment
I've really hemmed and hawed over playing Search for Tomorrow. I always think about slotting it in for budget, but I don't know how I feel about a 3cmc one-for-one ramp spell with no other upside. Like, just feels like a manalith to me.
I guess to me it feels more like a turn 3 "free" ramp spell, I kind of feel like I probably did either nothing on turn 1 or basically ramped to the future a bit. Even with the
Rift Sower compared to a normal dork it's like instead of being able to tap it for mana turn 2, you can do so turn 3 (it comes with haste from
suspend). I guess pretty close to a
manalith a "free" more fragile
manalith