I played a game last night that ended in a game that felt like one of those fun "how do you win from here?" puzzles they often have for Chess (and I believe there was an old magazine that used to do MTG versions). I was going to post in "Games You've Enjoyed" but thought it presented a potentially fun new thread for us all to get involved in.
I thought I'd share the board state with you wonderful lot as a bit of fun to see if you find the line I found or if there was a better way I could have done it.
DISCLAIMER: This isn't a particularly difficult line to find. It will likely be the second thing you think of after the first and most obvious line proves insufficient, but I thought it would be fun and hopefully encourage others to post similar puzzles for us all to have a go at.
Here are the relevant details pertaining to the board state.
2 players left in the game.
Your (my) game state:
Commander:
Auntie Blyte, Bad InfluenceLife total: 7
Board:
8 x Basic
MountainA
Vulshok Sorcerer equipped with
Illusionist's BracersA
Rampaging Ferocidon equipped with
Swiftfoot BootsCommander is in command zone and has been cast from command zone once this game.
Cards in hand:
3 x Basic
Mountain1 x
Shunt1 x
Key to the City1 x
Sulfuric VortexBunch of stuff in the graveyard that's not relevant, but includes an
Arcbond that blew out the Lathril player in such glorious fashion. It was beautiful.
Remaining Opponent is at 9, no blockers, no mana open
They were playing an upgraded Atarka Commander Starter deck and had just used their resources to administer a savage dragon beatdown and kill the Lathril player who put us down to our low life totals on turn 5 thanks to Ezuri. Not relevant to the puzzle, but some fun context given that this is from a real game.
So, it's your first main phase. How do you win from here?
Here's the line I took.
Play a land for turn. 9 mana available total.
Use 5 mana to play Auntie Blyte. Take 1 from Dino. 1 counter on Auntie. Life total is 6. 4 mana left.
Use 1 mana to equip with Swifty boots to Auntie. 3 mana left.
Tap Sorcerer, get two pings because of Bracers. Target myself with both pings. Life total becomes 4. Auntie Blyte gets two +1/+1 counters and is now a 5/5 flyer with haste.
Attack with Auntie and Dino for 8. Opponent at 1.
Second main phase, use the final 3 mana to play Vortex. Opponent dies on upkeep.
UPDATE:
To provide context for the below comments, originally when I posted this I missed the counter Auntie gets from Dino ping and started opponent at 8, which meant combat would have been lethal (which is what happened in real life).
For the sake of keeping the puzzle interesting, I edited it and started opponent at 9.