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Select Main Deck Cards

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Akroma, Angel of Wrath Avatar
Vanguard
Whenever a creature enters the battlefield under your control, it gains two abilities chosen at random from flying, first strike, trample, haste, protection from black, protection from red, and vigilance.
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Arcanis, the Omnipotent Avatar
Vanguard
{X}, Return a creature you control with mana value X to its owner's hand: Draw a number of cards chosen at random between 0 and X. X can't be 0.
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Arcbound Overseer Avatar
Vanguard
At the beginning of your upkeep, you may put a +1/+1 counter on target creature you control.

At the beginning of your upkeep, you may put a charge counter on target permanent you control.
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Ashling the Pilgrim Avatar
Vanguard
{2}: Ashling the Pilgrim Avatar deals 1 damage to each creature and each player.
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Ashling, the Extinguisher Avatar
Vanguard
{5}: Destroy all nonland permanents. Activate only once and only during your turn.
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Ashnod
Vanguard
Whenever a creature deals damage to you, destroy it.
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Barrin
Vanguard
Sacrifice a permanent: Return target creature to its owner's hand.
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Birds of Paradise Avatar
Vanguard
Lands you control have "{T}: Add one mana of any color."
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Bosh, Iron Golem Avatar
Vanguard
{X}, Sacrifice an artifact with mana value X: Bosh, Iron Golem Avatar deals X damage to any target.
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Braids, Conjurer Adept Avatar
Vanguard
{2}: Each player may put a land card from their hand onto the battlefield tapped.

{3}: Each player may put a noncreature artifact card from their hand onto the battlefield.

{4}: Each player may put a creature card from their hand onto the battlefield. Activate only as a sorcery.
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Chronatog Avatar
Vanguard
You have no maximum hand size.

{0}: Draw three cards. You skip your next turn. Activate only once each turn.
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Crovax
Vanguard
Whenever a creature you control deals damage to a creature or player, you gain 1 life.
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Dakkon Blackblade Avatar
Vanguard
You may play any colored card from your hand as a copy of a basic land card chosen at random that can produce mana of one of the card's colors.
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Dauntless Escort Avatar
Vanguard
Creatures you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)
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Diamond Faerie Avatar
Vanguard
{S}: Target creature you control gets +1/+1 until end of turn.
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Eight-and-a-Half-Tails Avatar
Vanguard
{1}: Until end of turn, target permanent you control gains protection from a color chosen at random from colors it doesn't have protection from.
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Eladamri
Vanguard
{0}: The next 1 damage that would be dealt to target creature you control is dealt to you instead.
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Eladamri, Lord of Leaves Avatar
Vanguard
At the beginning of each player's precombat main phase, that player adds {G}{G}.
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Elvish Champion Avatar
Vanguard
You begin the game with a 1/1 green Elf creature token on the battlefield. It has "{T}: Add {G}."
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Enigma Sphinx Avatar
Vanguard
Whenever you cast a colored artifact spell for the first time each turn, search your library for a colored artifact card chosen at random whose mana value is less than that spell's mana value. You may play that card without paying its mana cost. If you don't, put that card on the bottom of your library.
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Erhnam Djinn Avatar
Vanguard
Whenever you cast a creature spell, create a 1/1 green Saproling creature token.
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Ertai
Vanguard
Creatures you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
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Etched Oracle Avatar
Vanguard
You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast.
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Fallen Angel Avatar
Vanguard
Whenever a creature you control dies, target opponent loses 1 life and you gain 1 life.
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Figure of Destiny Avatar
Vanguard
{X}: Put a +1/+1 counter on target creature with fewer than X +1/+1 counters on it.
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Flametongue Kavu Avatar
Vanguard
Whenever a nontoken creature enters the battlefield under your control, that creature deals X damage to target creature, where X is a number chosen at random from 0 to 4.
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Frenetic Efreet Avatar
Vanguard
Each permanent you control has phasing. (It phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

At the beginning of your end step, flip a coin. If you win the flip, take an extra turn after this one.
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Gerrard
Vanguard
At the beginning of your draw step, draw an additional card.
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Gix
Vanguard
{3}: Return target creature card from your graveyard to your hand.
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Goblin Warchief Avatar
Vanguard
Attacking creatures you control get +1/+0.
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Greven il-Vec
Vanguard
Whenever a creature you control deals damage to a creature, destroy the other creature. It can't be regenerated.
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Grinning Demon Avatar
Vanguard
Whenever a nontoken creature you control dies, target opponent discards a card.
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Haakon, Stromgald Scourge Avatar
Vanguard
Pay 1 life: You may cast target creature card in your graveyard this turn.

Whenever you cast a creature spell from your graveyard, it becomes a black Zombie Knight.

If a Zombie Knight would be put into your graveyard from the battlefield, exile it instead.
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Hanna
Vanguard
Spells you cast cost {1} less to cast.
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Heartwood Storyteller Avatar
Vanguard
The first creature spell you cast each turn costs {1} less to cast.

The first noncreature spell each opponent casts each turn costs {1} more to cast.
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Hell's Caretaker Avatar
Vanguard
{3}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield.
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Hermit Druid Avatar
Vanguard
At the beginning of your upkeep, put a land card from your library chosen at random onto the battlefield.
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Higure, the Still Wind Avatar
Vanguard
Whenever a nontoken creature you control deals combat damage to an opponent, choose a creature card at random from your library, reveal that card, put it into your hand, then shuffle.
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Ink-Eyes, Servant of Oni Avatar
Vanguard
At the beginning of the game, look at target opponent's hand and choose a nonland card from it. That player discards that card.

{X}, Pay X life: Put target creature card with mana value X from an opponent's graveyard onto the battlefield under your control.
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Jaya Ballard Avatar
Vanguard
{X}: Jaya Ballard Avatar deals an amount of damage chosen at random from 0 to X to any target. Activate only once each turn.
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Jhoira of the Ghitu Avatar
Vanguard
{3}, Discard a card: Copy three instant cards chosen at random. You may cast one of the copies without paying its mana cost.

{3}, Discard a card: Copy three sorcery cards chosen at random. You may cast one of the copies without paying its mana cost. Activate only as a sorcery.
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Karn
Vanguard
Each noncreature artifact you control is an artifact creature with power and toughness each equal to its mana value.
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Karona, False God Avatar
Vanguard
At the beginning of your upkeep, exchange control of a permanent you control chosen at random and a permanent target opponent controls chosen at random.
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Kresh the Bloodbraided Avatar
Vanguard
Whenever a creature you control is devoured, create an X/X green Ooze creature token, where X is the devoured creature's power.
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Loxodon Hierarch Avatar
Vanguard
Sacrifice a permanent: Regenerate target creature you control.
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Lyna
Vanguard
Creatures you control have shadow. (They can block and be blocked only by creatures with shadow.)
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Lyzolda, the Blood Witch Avatar
Vanguard
Hellbent -- As long as you have no cards in hand, if a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Hellbent -- At the beginning of your end step, if you have no cards in hand, each of your opponents discards a card.
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Maelstrom Archangel Avatar
Vanguard
At end of combat, for each creature you controlled at the time it dealt combat damage to a player this turn, copy a random card with the same mana cost as that creature. You may pay {3}. If you do, choose one of those copies. If a copy of a permanent card is chosen, you may create a token that's a copy of that card. If a copy of an instant or sorcery card is chosen, you may cast the copy without paying its mana cost.
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Malfegor Avatar
Vanguard
Whenever a creature enters the battlefield under your control, if it was unearthed, it gets +3/+0.

Whenever a creature you control is exiled, if it was unearthed, shuffle that card into its owner's library.
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Maralen of the Mornsong Avatar
Vanguard
At the beginning of the game, you may pay any amount of life.

You can't draw cards.

At the beginning of your draw step, look at the top X cards of your library, where X is the amount of life paid with Maralen of the Mornsong Avatar. Put one of them into your hand, then shuffle.
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Maraxus
Vanguard
Creatures you control get +1/+0.
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Maro Avatar
Vanguard
Tap an untapped creature you control, Discard a card: Target creature you control gets +X/+X until end of turn, where X is the number of cards in your hand.
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Master of the Wild Hunt Avatar
Vanguard
{2}{G}: Create a green creature token that's a 2/2 Wolf, a 2/3 Antelope with forestwalk, a 3/2 Cat with shroud, or a 4/4 Rhino with trample, chosen at random.
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Mayael the Anima Avatar
Vanguard
At the beginning of your upkeep, reveal the top card of your library. If it's a creature card with power 5 or greater, put it into your hand. Otherwise, you may put it on the bottom of your library.
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Mirri
Vanguard
If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type.
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Mirri the Cursed Avatar
Vanguard
Creatures you control have "{T}: Another target creature gets -1/-1 until end of turn. Put a +1/+1 counter on this creature."
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Mirror Entity Avatar
Vanguard
{X}: Choose a creature type. Until end of turn, creatures you control of the chosen type have base power and toughness X/X and gain all creature types.
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Mishra
Vanguard
If a creature you control would deal damage, it deals double that damage instead.
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Momir Vig, Simic Visionary Avatar
Vanguard
{X}, Discard a card: Create a token that's a copy of a creature card with mana value X chosen at random. Activate only as a sorcery and only once each turn.
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Morinfen Avatar
Vanguard
At the beginning of your upkeep, you lose 1 life for each permanent you control.
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Multani
Vanguard
Creatures you control get +X/+0, where X is the number of cards in your hand.
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Murderous Redcap Avatar
Vanguard
Whenever a creature enters the battlefield under your control with a counter on it, you may have it deal damage equal to its power to any target.
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Necropotence Avatar
Vanguard
Skip your draw step.

At the beginning of your end step, if it's not the first turn of the game, put a death counter on Necropotence Avatar. You draw X cards and you lose X life, where X is the number of death counters on Necropotence Avatar.
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Nekrataal Avatar
Vanguard
Creature spells you cast cost {B} less to cast. This effect reduces only the amount of colored mana you pay.
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Oni of Wild Places Avatar
Vanguard
Creatures you control have haste.

At the beginning of your upkeep, return a creature you control to its owner's hand.
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Oracle
Vanguard
{0}: Untap target attacking creature you control and remove it from combat.
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Orcish Squatters Avatar
Vanguard
At the beginning of your precombat main phase, add {C} for each land target opponent controls.
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Orim
Vanguard
Creatures you control have reach.
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Peacekeeper Avatar
Vanguard
{3}: For each opponent who controls a creature, create a token that's a copy of a card named Arrest and attach it to a creature that player controls chosen at random.
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Phage the Untouchable Avatar
Vanguard
Pay 1 life: Until end of turn, whenever a creature deals combat damage to you, destroy that creature.

Pay 1 life: Until end of turn, whenever target creature you control deals combat damage to a creature, destroy the damaged creature.
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Platinum Angel Avatar
Vanguard
If you control an artifact, a creature, an enchantment, and a land, you can't lose the game and your opponents can't win the game.
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Prodigal Sorcerer Avatar
Vanguard
At the beginning of your upkeep, look at the top card of your library. You may put that card into your graveyard.
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Raksha Golden Cub Avatar
Vanguard
Creatures you control get +0/+1.

Equipped creatures you control get +1/+0 and have first strike.
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Reaper King Avatar
Vanguard
Each creature you control gets +1/+1 for each of its colors.
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Rith, the Awakener Avatar
Vanguard
Whenever a creature you control deals combat damage to a player, you may pay {5}. If you do, create a 5/5 red Dragon creature token with flying.
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Rofellos
Vanguard
Whenever a creature you control dies, draw a card.
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Royal Assassin Avatar
Vanguard
At the beginning of your upkeep, you draw a card and you lose 1 life.
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Rumbling Slum Avatar
Vanguard
At the beginning of your upkeep, Rumbling Slum Avatar deals 1 damage to each opponent.
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Sakashima the Impostor Avatar
Vanguard
{2}: Choose a creature you control. It becomes a copy of target creature except for its name.
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Selenia
Vanguard
Creatures you control have vigilance.
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Serra
Vanguard
Creatures you control get +0/+2.
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Serra Angel Avatar
Vanguard
Whenever you cast a spell, you gain 2 life.
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Seshiro the Anointed Avatar
Vanguard
At the beginning of the game, choose a creature type. Creatures you control, creature spells you control, and creature cards you own in any zone other than the battlefield or the stack have the chosen type in addition to their other types.
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Sidar Kondo
Vanguard
{3}: Target creature gets +3/+3 until end of turn.
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Sisay
Vanguard
Whenever you tap a land for mana, add one mana of any type that land produced.
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Sisters of Stone Death Avatar
Vanguard
Each creature you control must be blocked if able.

{4}: Exile target creature that's blocking a creature you control.
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Sliver Queen Avatar
Vanguard
Whenever you cast a non-Sliver creature spell, exile that spell. If you do, create a token that's a copy of a random non-Shapeshifter Sliver creature card with the same mana value as that spell.
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Sliver Queen, Brood Mother
Vanguard
{3}: Create a 1/1 colorless Sliver creature token.
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Squee
Vanguard
Your opponents play with their hands revealed.
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Squee, Goblin Nabob Avatar
Vanguard
{1}: Prevent the next 1 damage that would be dealt to target creature you control this turn.
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Stalking Tiger Avatar
Vanguard
Whenever you cast a creature spell, you may pay {1}. If you do, draw a card.
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Starke
Vanguard
At the beginning of your draw step, you may draw an additional card. If you do, put a card from your hand on the bottom of your library.
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Stonehewer Giant Avatar
Vanguard
Whenever a creature enters the battlefield under your control, create a token that's a copy of a random Equipment card with mana value less than that creature's mana value. Attach that Equipment to that creature.
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Stuffy Doll Avatar
Vanguard
{0}: If damage would be dealt to you this turn by a source of your choice, prevent that damage. Stuffy Doll Avatar deals damage to you and target opponent or planeswalker equal to half the damage prevented this way, rounded up. Activate only once each turn.
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Tahngarth
Vanguard
Creatures you control have haste.
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Takara
Vanguard
Sacrifice a creature: Takara deals 1 damage to any target.
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Tawnos
Vanguard
You may cast artifact, creature, and enchantment spells as though they had flash.
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Teysa, Orzhov Scion Avatar
Vanguard
Whenever a nontoken creature dies, create a 1/1 white Spirit creature token with flying.
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Titania
Vanguard
You may play an additional land on each of your turns.
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Tradewind Rider Avatar
Vanguard
{3}: Each player returns a permanent they control to its owner's hand unless they pay 2 life.
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Two-Headed Giant of Foriys Avatar
Vanguard
Creatures you control have menace. (They can't be blocked except by two or more creatures.)

Each creature you control can block an additional creature each combat.
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Urza
Vanguard
{3}: Urza deals 1 damage to any target.
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Vampire Nocturnus Avatar
Vanguard
Play with the top card of your library revealed.

As long as the top card of your library is black, black creatures you control get +2/+1.
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Viridian Zealot Avatar
Vanguard
{2}, Sacrifice a creature: Destroy target artifact or enchantment. Search your library for a card with the same name as the sacrificed creature, reveal that card, put it into your hand, then shuffle.
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Volrath
Vanguard
Whenever a creature you control is put into your graveyard from the battlefield, you may put it on top of your library.
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Xantcha
Vanguard
Sacrifice a permanent: Regenerate target creature.