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Sets » [ISD] Innistrad (264 Cards)

264 Cards

Card Name Type Mana Rarity Nr.
Creature - Zombie (4) UUncommon #85
 
(3/2) First strike · Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness.
Creature - Griffin (4) CCommon #1
 
(2/2) Flying, vigilance
Instant (2) CCommon #86
 
As an additional cost to cast this spell, sacrifice a creature. · Draw two cards.
Creature - Snake (2) CCommon #169
 
(2/1) Flash · Deathtouch
Instant (2) CCommon #127
 
Destroy target artifact. · Flashback
Creature - Angel (5) RRare #2
 
(4/4) Flying · At the beginning of your upkeep, return target Spirit card from your graveyard to your hand.
Creature - Angel (5) MMythic Rare #3
 
(5/3) Flying · As long as you control a Human, Angelic Overseer has hexproof and indestructible.
Creature - Zombie Warrior (3) CCommon #43
 
(1/4) When Armored Skaab enters the battlefield, put the top four cards of your library into your graveyard.
Sorcery (8) MMythic Rare #87
 
Create thirteen tapped 2/2 black Zombie creature tokens. · Flashback
Creature - Elemental Hound (2) CCommon #128
 
(2/1) Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature.
Creature - Human Monk (1) CCommon #170
 
(1/1) : Add .
Creature - Human Cleric (2) CCommon #4
 
(1/2) , : Tap target non-Human creature.
Enchantment (6) RRare #44
 
Exile a creature card from your graveyard and pay its mana cost: Create a token that's a copy of that card. Activate this ability only any time you could cast a sorcery.
Creature - Dragon (7) MMythic Rare #129
 
(6/6) Flying · Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls.
Creature - Spirit (5) UUncommon #45
 
(3/3) Flying · Other Spirit creatures you control get +1/+0.
Creature - Human Shaman (5) UUncommon #88
 
(1/2) Deathtouch · When Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle your library.
Sorcery (9) RRare #130
 
This spell costs less to cast for each creature on the battlefield. · Blasphemous Act deals 13 damage to each creature.
Artifact - Equipment (1) CCommon #216
 
Equipped creature can't be blocked by Vampires or Zombies. · Equipped creature has ", Sacrifice Blazing Torch: Blazing Torch deals 2 damage to any target." · Equip
Creature - Vampire (2) CCommon #131
 
(2/1) Bloodcrazed Neonate attacks each combat if able. · Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it.
Creature - Demon (5) RRare #89
 
(5/4) Flying · At the beginning of your upkeep, target player draws a card and loses 1 life.
Creature - Vampire // Creature - Vampire (4) RRare #90
 
(3/3) Flying · : Create a 2/2 black Vampire creature token with flying. · : Transform Bloodline Keeper. Activate this ability only if you control five or more Vampires. · // · Flying · Other Vampire creatu…
Enchantment - Aura (2) CCommon #5
 
Enchant creature · Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.
Creature - Wurm (2) UUncommon #171
 
(*/*) Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.
Creature - Insect (4) CCommon #91
 
(1/1) Intimidate · Sacrifice Brain Weevil: Target player discards two cards. Activate this ability only any time you could cast a sorcery.
Sorcery (4) UUncommon #172
 
Destroy target noncreature permanent.
Instant (3) CCommon #132
 
Brimstone Volley deals 3 damage to any target. · Morbid -- Brimstone Volley deals 5 damage instead if a creature died this turn.
Sorcery (1) CCommon #92
 
Target opponent loses 3 life. · Flashback
Enchantment (3) UUncommon #133
 
Whenever you cast a spell from your graveyard, Burning Vengeance deals 2 damage to any target.
Artifact - Equipment (3) UUncommon #217
 
Equipped creature gets +3/+0. · As long as equipped creature is a Human, it has lifelink. · Equip
Instant (3) RRare #46
 
Create a token that's a copy of target creature you control. · Flashback
Sorcery (1) CCommon #173
 
Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. · Morbid -- You may put that card onto the battlefield instead of putting it into your hand if a …
Artifact (2) UUncommon #218
 
, : Target player puts the bottom card of their library into their graveyard. If it's a creature card, you create a 2/2 black Zombie creature token.
Creature - Human Soldier (1) RRare #6
 
(1/1) Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish.
Creature - Spirit (3) CCommon #7
 
(2/3) Flying
Creature - Devil (6) RRare #134
 
(4/4) At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. · Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end …
Creature - Human Advisor // Creature - Human Mutant (3) UUncommon #47
 
(0/1) : Draw a card, then discard a card. If a creature card is discarded this way, untap Civilized Scholar, then transform it. · // · At the beginning of your end step, if Homicidal Brute didn't attack th…
Enchantment - Aura (3) CCommon #48
 
Enchant creature · When Claustrophobia enters the battlefield, tap enchanted creature. · Enchanted creature doesn't untap during its controller's untap step.
Land RRare #238
 
Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. · : Add or .
Creature - Human // Creature - Horror (2) UUncommon #8
 
(1/1) At the beginning of your upkeep, you may transform Cloistered Youth. · // · At the beginning of your end step, you lose 1 life.
Artifact - Equipment (2) CCommon #219
 
Equipped creature has flying. · Equip
Instant (3) CCommon #93
 
As an additional cost to cast this spell, exile a creature card from your graveyard. · Corpse Lunge deals damage equal to the exiled card's power to target creature.
Sorcery (5) RRare #174
 
Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand. · Flashback
Artifact Creature - Construct (5) RRare #220
 
(1/1) Indestructible · Whenever Creepy Doll deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature.
Creature - Vampire (3) CCommon #135
 
(3/2) When Crossway Vampire enters the battlefield, target creature can't block this turn.
Enchantment - Aura (1) UUncommon #49
 
Enchant creature · Whenever enchanted creature deals damage to an opponent, you may draw a card.
Enchantment - Aura Curse (5) RRare #94
 
Enchant player · Creatures enchanted player controls get -1/-1.
Enchantment - Aura Curse (4) CCommon #95
 
Enchant player · At the beginning of enchanted player's upkeep, that player exiles two cards from their graveyard.
Enchantment - Aura Curse (2) RRare #136
 
Enchant player · Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature.
Enchantment - Aura Curse (3) CCommon #50
 
Enchant player · At the beginning of enchanted player's upkeep, that player puts the top two cards of their library into their graveyard.
Enchantment - Aura Curse (3) UUncommon #137
 
Enchant player · Creatures enchanted player controls attack each combat if able.
Enchantment - Aura Curse (2) CCommon #138
 
Enchant player · At the beginning of enchanted player's upkeep, Curse of the Pierced Heart deals 1 damage to that player or a planeswalker that player controls.
Creature - Wolf (2) CCommon #175
 
(2/2) : Darkthicket Wolf gets +2/+2 until end of turn. Activate this ability only once each turn.
Creature - Human Archer Werewolf // Creature - Werewolf (3) RRare #176
 
(2/2) : Daybreak Ranger deals 2 damage to target creature with flying. · At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger. · // · , : Nightfall Predator fig…
Enchantment - Aura (1) CCommon #96
 
Enchant creature · Enchanted creature gets -2/-2.
Creature - Spirit (6) RRare #9
 
(5/5) Flying · As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it.
Creature - Human Wizard // Creature - Human Insect (1) CCommon #51
 
(1/1) At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform Delver of Secrets. · // · Flying
Artifact - Equipment (4) UUncommon #221
 
Equipped creature gets +4/+2. · Equip--Sacrifice a creature.
Creature - Human Wizard (2) CCommon #52
 
(1/1) , Put the top card of your library into your graveyard: Add .
Instant (2) UUncommon #139
 
Draw two cards, then discard a card at random. · Flashback
Sorcery (1) RRare #140
 
Devil's Play deals X damage to any target. · Flashback
Creature - Zombie (1) UUncommon #97
 
(2/2) Diregraf Ghoul enters the battlefield tapped.
Creature - Human Cleric (2) UUncommon #98
 
(1/1) , Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
Instant (3) UUncommon #53
 
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Sorcery (4) RRare #10
 
Each player chooses a creature they control. Destroy the rest. · Flashback
Creature - Human Soldier (1) CCommon #11
 
(1/1) When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying.
Instant (1) CCommon #54
 
Target player puts the top three cards of their library into their graveyard. · Flashback
Creature - Human Soldier (3) CCommon #12
 
(2/2) When Elder Cathar dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead.
Creature - Human Advisor (3) RRare #177
 
(2/3) : Target creature gets +X/+X until end of turn, where X is the number of creatures you control.
Creature - Human Soldier (2) RRare #13
 
(2/2) First strike, vigilance · Protection from Vampires, from Werewolves, and from Zombies
Enchantment (4) RRare #99
 
At the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the number of Zombies you control, rounded down.
Creature - Avatar (6) MMythic Rare #178
 
(6/6) Creatures you control enter the battlefield as a copy of Essence of the Wild.
Creature - Shapeshifter (4) RRare #212
 
You may have Evil Twin enter the battlefield as a copy of any creature on the battlefield, except it has ", : Destroy target creature with the same name as this creature."
Creature - Vampire Warrior (5) RRare #141
 
(2/2) Flying, haste · Whenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it.
Creature - Vampire Noble (4) UUncommon #100
 
(2/2) Flying · Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.
Instant (2) CCommon #14
 
Tap up to two target creatures. · Flashback
Creature - Wolf (3) CCommon #142
 
(1/2) Trample · : Feral Ridgewolf gets +2/+0 until end of turn.
Creature - Boar (4) CCommon #179
 
(3/3) Trample · Morbid -- Festerhide Boar enters the battlefield with two +1/+1 counters on it if a creature died this turn.
Creature - Human Cleric (3) UUncommon #15
 
(1/3) When Fiend Hunter enters the battlefield, you may exile another target creature. · When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Instant (3) CCommon #55
 
Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. · Flashback
Basic Land - Forest LLand #262
Basic Land - Forest LLand #263
Basic Land - Forest LLand #264
Creature - Crab (4) CCommon #56
 
(1/6)
Instant (3) CCommon #57
 
Counter target spell unless its controller pays . That player discards a card.
Enchantment (2) UUncommon #180
 
Werewolf creatures you control get +1/+0 and have trample. · Sacrifice Full Moon's Rise: Regenerate all Werewolf creatures you control.
Enchantment - Aura (1) CCommon #143
 
Enchant creature · Enchanted creature gets +2/+2 and attacks each combat if able.
Creature - Spirit (5) UUncommon #16
 
(3/3) Flying · Other Spirit creatures you control get +0/+1.
Artifact Creature - Juggernaut (4) UUncommon #222
 
(5/5) Galvanic Juggernaut attacks each combat if able. · Galvanic Juggernaut doesn't untap during your untap step. · Whenever another creature dies, untap Galvanic Juggernaut.
Legendary Planeswalker - Garruk // Legendary Planeswalker - Garruk (4) MMythic Rare #181
 
When Garruk Relentless has two or fewer loyalty counters on him, transform him. · 0: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him. · 0: Creat…
Creature - Human Werewolf // Creature - Werewolf (2) UUncommon #182
 
(2/2) At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Shepherd. · // · Intimidate · At the beginning of each upkeep, if a player cast two or more spells last turn, transfo…
Land RRare #239
 
: Add . · , : Put a +1/+1 counter on each creature you control.
Legendary Creature - Spirit Cleric (3) MMythic Rare #213
 
(2/2) Hexproof · Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.
Creature - Human Monk (5) RRare #17
 
(*/*) Vigilance · Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. · When Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens …
Artifact Creature - Construct (6) UUncommon #223
 
(4/5) When Geistcatcher's Rig enters the battlefield, you may have it deal 4 damage to target creature with flying.
Instant (1) CCommon #144
 
Geistflame deals 1 damage to any target. · Flashback
Land UUncommon #240
 
: Add . · , Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library.
Enchantment - Aura (3) CCommon #18
 
Enchant creature · Enchanted creature has flying. · Prevent all combat damage that would be dealt to and dealt by enchanted creature.
Artifact (1) CCommon #224
 
: Each player puts the top card of their library into their graveyard.
Sorcery (1) CCommon #101
 
Choose one -- · • Return target creature card from your graveyard to your hand. · • Return two target Zombie cards from your graveyard to your hand.
Creature - Zombie (3) CCommon #102
 
(2/2) When Ghoulraiser enters the battlefield, return a Zombie card at random from your graveyard to your hand.
Instant (3) CCommon #183
 
You gain 2 life for each creature card in your graveyard. · Flashback
Sorcery (4) UUncommon #58
 
Put target creature on top of its owner's library. · Flashback
Creature - Plant (3) CCommon #184
 
(3/4) Defender, protection from Zombies
Artifact (2) UUncommon #225
 
, : Target player exiles a card from their graveyard. If it's a creature card, you gain 2 life.
Legendary Creature - Zombie Warrior (5) MMythic Rare #214
 
(5/5) Grimgrin, Corpse-Born enters the battlefield tapped and doesn't untap during your untap step. · Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it. · Whenever Grimgrin attacks, des…
Legendary Artifact (4) MMythic Rare #226
 
, , Discard a card: Put a study counter on Grimoire of the Dead. · , Remove three study counters from Grimoire of the Dead and sacrifice it: Put all creature cards from all graveyards onto the…
Creature - Human Werewolf // Creature - Werewolf (5) CCommon #185
 
(4/4) At the beginning of each upkeep, if no spells were cast last turn, transform Grizzled Outcasts. · // · At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenho…
Enchantment - Aura (1) CCommon #103
 
Enchant creature · Enchanted creature has intimidate.
Enchantment (5) RRare #186
 
Whenever a nontoken creature you control dies, put a slime counter on Gutter Grime, then create a green Ooze creature token with "This creature's power and toughness are each equal to the number of sl…
Creature - Human Warrior (2) UUncommon #187
 
(2/2) Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn.
Creature - Human Warrior Werewolf // Creature - Werewolf (3) UUncommon #145
 
(1/5) Defender · At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep. · // · Bane of Hanweir attacks each combat if able. · At the beginning of each upkeep, if a playe…
Instant (2) CCommon #146
 
As an additional cost to cast this spell, exile X cards from your graveyard. · Harvest Pyre deals X damage to target creature.
Enchantment (2) RRare #104
 
Creature spells you cast cost less to cast. · Creatures you control get -1/-1.
Enchantment (5) RRare #147
 
: Choose any target, then put the top three cards of your library into your graveyard. Heretic's Punishment deals damage to that permanent or player equal to the highest converted mana cost amon…
Land RRare #241
 
Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. · : Add or .
Creature - Elemental (5) UUncommon #188
 
(4/5) Morbid -- When Hollowhenge Scavenger enters the battlefield, if a creature died this turn, you gain 5 life.
Instant (3) CCommon #59
 
Creatures your opponents control get -4/-0 until end of turn.
Sorcery (1) CCommon #148
 
As an additional cost to cast this spell, sacrifice a creature. · Add .
Artifact - Equipment (2) UUncommon #227
 
If equipped creature would deal combat damage, it deals double that damage instead. · If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature…
Creature - Human Werewolf // Creature - Werewolf (4) RRare #149
 
(2/3) Attacking creatures you control get +1/+0. · At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang. · // · Trample · Attacking creatures you control get +3/+0. · At t…
Enchantment (2) UUncommon #19
 
Creature tokens you control get +1/+1 and have vigilance.
Sorcery (6) UUncommon #150
 
Destroy target land. Into the Maw of Hell deals 13 damage to target creature.
Creature - Human Rogue (2) UUncommon #60
 
(1/1) Hexproof · Invisible Stalker can't be blocked.
Basic Land - Island LLand #253
Basic Land - Island LLand #254
Basic Land - Island LLand #255
Land RRare #242
 
Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. · : Add or .
Creature - Human Rogue (5) RRare #189
 
(3/4) Whenever Kessig Cagebreakers attacks, create a 2/2 green Wolf creature token that's tapped and attacking for each creature card in your graveyard.
Creature - Wolf (3) CCommon #151
 
(3/1) : Kessig Wolf gains first strike until end of turn.
Land RRare #243
 
: Add . · , : Target creature gets +X/+0 and gains trample until end of turn.
Creature - Spirit (6) CCommon #190
 
(6/6)
Creature - Human Rogue Werewolf // Creature - Werewolf (3) RRare #152
 
(2/2) First strike · At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw. · // · Double strike · Werewolves you control have menace. · At the beginning of each upkeep, if a…
Creature - Human Wizard (3) RRare #61
 
(2/2) If you would draw a card while your library has no cards in it, you win the game instead.
Creature - Spirit (3) UUncommon #62
 
(2/1) Flying · : Return Lantern Spirit to its owner's hand.
Legendary Planeswalker - Liliana (3) MMythic Rare #105
 
(Loyalty: 3) +1: Each player discards a card. · -2: Target player sacrifices a creature. · -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of thei…
Instant (5) CCommon #63
 
Counter target spell. Return target permanent to its owner's hand.
Creature - Lizard Egg // Creature - Lizard Horror (2) RRare #64
 
(0/3) Defender · : Put a hatchling counter on Ludevic's Test Subject. Then if there are five or more hatchling counters on it, remove all of them and transform it. · // · Trample
Creature - Treefolk (4) UUncommon #191
 
(1/1) Hexproof · Whenever a creature dies, put a +1/+1 counter on Lumberknot.
Sorcery (4) UUncommon #192
 
Return two cards at random from your graveyard to your hand.
Creature - Zombie Horror (4) CCommon #65
 
(4/5) As an additional cost to cast this spell, exile a creature card from your graveyard.
Artifact Creature - Gargoyle (5) RRare #228
 
(4/4) Defender · Manor Gargoyle has indestructible as long as it has defender. · : Until end of turn, Manor Gargoyle loses defender and gains flying.
Creature - Skeleton (2) CCommon #106
 
(1/1) Haste · : Regenerate Manor Skeleton.
Creature - Vampire (3) CCommon #107
 
(3/1) Lifelink
Artifact - Equipment (2) UUncommon #229
 
Equipped creature gets +1/+2 and has hexproof. · Equip
Creature - Human Scout (4) UUncommon #20
 
(2/2) When Mausoleum Guard dies, create two 1/1 white Spirit creature tokens with flying.
Sorcery (5) CCommon #108
 
Destroy target land. You gain 4 life.
Creature - Human Advisor Werewolf // Creature - Werewolf (2) RRare #193
 
(1/1) Other Human creatures you control get +1/+1. · At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck. · // · Each other creature you control that's a Werewolf or …
Instant (2) UUncommon #66
 
Target player shuffles up to three target cards from their graveyard into their library. · Flashback
Creature - Human Soldier (3) RRare #21
 
(2/2) Whenever another creature with power 2 or less enters the battlefield under your control, you may pay . If you do, draw a card.
Instant (3) UUncommon #22
 
Create two 1/1 white Spirit creature tokens with flying.
Legendary Creature - Human Cleric (1) MMythic Rare #23
 
Mikaeus, the Lunarch enters the battlefield with X +1/+1 counters on it. · : Put a +1/+1 counter on Mikaeus. · , Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you…
Creature - Spirit Bird (2) RRare #67
 
(1/1) Flying · : Target player puts the top card of their library into their graveyard. Mindshrieker gets +X/+X until end of turn, where X is that card's converted mana cost.
Creature - Spirit (5) MMythic Rare #68
 
(5/1) Flying · : Mirror-Mad Phantasm's owner shuffles it into their library. If that player does, they reveal cards from the top of that library until a card named Mirror-Mad Phantasm is revealed. The …
Sorcery (4) UUncommon #109
 
Create two 2/2 black Zombie creature tokens. · Flashback
Creature - Insect (7) RRare #194
 
(8/8) Trample · When Moldgraf Monstrosity dies, exile it, then return two creature cards at random from your graveyard to the battlefield.
Instant (2) CCommon #24
 
Target creature gets +2/+2 and gains lifelink until end of turn.
Creature - Spirit Bird (4) CCommon #69
 
(3/2) Flying
Instant (2) CCommon #195
 
Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves.
Land RRare #244
 
: Add . · , , Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.
Creature - Spirit (5) UUncommon #110
 
(4/4) Morbid -- When Morkrut Banshee enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn.
Basic Land - Mountain LLand #259
Basic Land - Mountain LLand #260
Basic Land - Mountain LLand #261
Sorcery (2) CCommon #196
 
Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
Creature - Bird (5) UUncommon #70
 
(4/4) Flying · Whenever another creature dies, you may draw a card. If you do, discard a card.
Instant (2) CCommon #197
 
Destroy target artifact or enchantment.
Land RRare #245
 
: Add . · , : Target player puts the top three cards of their library into their graveyard.
Enchantment (3) RRare #25
 
As Nevermore enters the battlefield, choose a nonland card name. · Spells with the chosen name can't be cast.
Creature - Vampire (5) CCommon #153
 
(4/4) Night Revelers has haste as long as an opponent controls a Human.
Sorcery (3) CCommon #111
 
Target player reveals their hand. You choose a nonland card from it. Exile that card.
Sorcery (2) CCommon #154
 
Up to two target creatures can't block this turn. · Flashback
Legendary Creature - Vampire (4) MMythic Rare #215
 
(3/3) Flying · : Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren. · : Gain cont…
Artifact Creature - Scarecrow (3) CCommon #230
 
(2/3) Defender · Creatures with flying your opponents control get -1/-0.
Creature - Spirit (3) CCommon #198
 
(2/2) Orchard Spirit can't be blocked except by creatures with flying or reach.
Enchantment (4) RRare #199
 
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
Sorcery (3) UUncommon #26
 
Destroy all enchantments. You gain 1 life for each enchantment destroyed this way.
Sorcery (4) MMythic Rare #155
 
Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. · Flashback
Creature - Devil (5) CCommon #156
 
(3/3) When Pitchburn Devils dies, it deals 3 damage to any target.
Basic Land - Plains LLand #250
Basic Land - Plains LLand #251
Basic Land - Plains LLand #252
Sorcery (1) CCommon #200
 
Target creature you control fights target creature you don't control.
Instant (1) UUncommon #27
 
Exile target card from a graveyard. · Flashback
Creature - Human Shaman (6) UUncommon #157
 
(4/2) Whenever another creature dies, Rage Thrower deals 2 damage to target player or planeswalker.
Creature - Vampire (3) UUncommon #158
 
(2/2) Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Instant (3) UUncommon #28
 
Creatures you control get +2/+0 until end of turn. · Flashback
Instant (1) CCommon #201
 
Target creature you control gets +1/+1 and gains hexproof until end of turn.
Creature - Demon (6) MMythic Rare #112
 
(6/6) Flying · Morbid -- At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.
Instant (3) CCommon #29
 
Destroy target attacking creature.
Creature - Human Rogue Werewolf // Creature - Werewolf (1) UUncommon #159
 
(1/1) At the beginning of each upkeep, if no spells were cast last turn, transform Reckless Waif. · // · At the beginning of each upkeep, if a player cast two or more spells last turn, transform Merciless Pre…
Creature - Devil (3) CCommon #160
 
(2/3)
Sorcery (3) UUncommon #161
 
Rolling Temblor deals 2 damage to each creature without flying. · Flashback
Enchantment (6) RRare #71
 
You may pay rather than pay the mana cost for Zombie creature spells you cast.
Creature - Zombie Snake (4) CCommon #113
 
(5/1)
Artifact - Equipment (2) RRare #231
 
Equipped creature has first strike and gets +X/+0, where X is the number of instant and sorcery cards in your graveyard. · Equip
Sorcery (3) UUncommon #72
 
Return target exiled card with flashback you own to your hand.
Creature - Elemental (5) UUncommon #162
 
(3/3) Scourge of Geier Reach gets +1/+1 for each creature your opponents control.
Creature - Bat // Creature - Vampire (3) UUncommon #114
 
(2/2) Flying · At the beginning of your upkeep, you may pay . If you do, transform Screeching Bat. · // · At the beginning of your upkeep, you may pay . If you do, transform Stalking Vampire.
Creature - Human Cleric (1) CCommon #30
 
(1/1) , Sacrifice Selfless Cathar: Creatures you control get +1/+1 until end of turn.
Creature - Human Rogue (3) CCommon #73
 
(2/3) Whenever Selhoff Occultist or another creature dies, target player puts the top card of their library into their graveyard.
Enchantment - Aura (1) CCommon #74
 
Enchant creature · Enchanted creature gets -3/-0.
Sorcery (4) RRare #115
 
Exile target creature and all other creatures with the same name as that creature. · Flashback
Artifact - Equipment (2) UUncommon #232
 
Equipped creature has first strike. · As long as equipped creature is a Human, it gets +1/+1. · Equip
Land CCommon #246
 
: Add . · , : Add one mana of any color.
Sorcery (1) CCommon #75
 
Return target creature to its owner's hand. · Flashback
Artifact - Equipment (1) UUncommon #233
 
Equipped creature gets +2/+0. · As long as equipped creature is a Human, it gets an additional +1/+0. · Equip
Creature - Fox (2) CCommon #31
 
(2/2) , Sacrifice Silverchase Fox: Exile target enchantment.
Creature - Zombie Giant (6) UUncommon #76
 
(6/9) As an additional cost to cast this spell, exile two creature cards from your graveyard. · Trample
Creature - Zombie Horror (3) MMythic Rare #77
 
(5/6) As an additional cost to cast this spell, exile three creature cards from your graveyard. · Flying · You may cast Skaab Ruinator from your graveyard.
Enchantment - Aura (2) CCommon #116
 
Enchant creature · Enchanted creature gets +1/+1 and has ": Regenerate this creature."
Creature - Human Shaman (4) UUncommon #163
 
(2/2) , , Sacrifice a creature: Skirsdag Cultist deals 2 damage to any target.
Creature - Human Cleric (2) RRare #117
 
(1/2) Morbid -- , Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate this ability only if a creature died this turn.
Creature - Human Soldier (4) UUncommon #32
 
(3/2) When Slayer of the Wicked enters the battlefield, you may destroy target Vampire, Werewolf, or Zombie.
Instant (4) CCommon #33
 
Destroy target creature with power 4 or greater.
Creature - Human Wizard (2) RRare #78
 
(2/1) Flash · When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Creature - Spider (5) CCommon #202
 
(2/4) Reach · Morbid -- Somberwald Spider enters the battlefield with two +1/+1 counters on it if a creature died this turn.
Instant (2) CCommon #34
 
Creatures you control gain protection from non-Human creatures until end of turn.
Enchantment - Aura (2) CCommon #79
 
Enchant creature · Enchanted creature gets +2/+2 and has flying.
Creature - Spirit Knight (2) UUncommon #35
 
(2/2) Intimidate
Sorcery (5) UUncommon #203
 
Create a 1/2 green Spider creature token with reach for each creature card in your graveyard. · Flashback
Instant (3) CCommon #204
 
Untap target creature. It gets +2/+4 and gains reach until end of turn.
Creature - Elemental (3) RRare #205
 
(*/*) Trample · Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard. · At the beginning of your upkeep, put the top two cards of your library into your gravey…
Land RRare #247
 
: Add . · , : Stensia Bloodhall deals 2 damage to target player or planeswalker.
Creature - Zombie Drake (3) CCommon #80
 
(3/4) As an additional cost to cast this spell, exile a creature card from your graveyard. · Flying
Creature - Homunculus (2) CCommon #81
 
(1/2) , : Create a 2/2 blue Homunculus creature token, then sacrifice a creature.
Enchantment (2) RRare #36
 
Activated abilities of artifacts can't be activated.
Creature - Vampire Noble (1) RRare #164
 
(1/1) Stromkirk Noble can't be blocked by Humans. · Whenever Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it.
Creature - Vampire Soldier (5) CCommon #118
 
(4/3) Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it.
Creature - Spirit (5) RRare #82
 
(*/*) Flying · Sturmgeist's power and toughness are each equal to the number of cards in your hand. · Whenever Sturmgeist deals combat damage to a player, draw a card.
Land RRare #248
 
Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. · : Add or .
Basic Land - Swamp LLand #256
Basic Land - Swamp LLand #257
Basic Land - Swamp LLand #258
Instant (2) CCommon #83
 
Draw a card. · Flashback
Creature - Hound (5) CCommon #37
 
(3/5)
Creature - Human Soldier // Creature - Human Soldier (4) CCommon #38
 
(2/2) Vigilance · Whenever another creature you control dies, you may transform Thraben Sentry. · // · Trample
Creature - Human Warrior Werewolf // Creature - Werewolf (4) CCommon #165
 
(3/2) At the beginning of each upkeep, if no spells were cast last turn, transform Tormented Pariah. · // · At the beginning of each upkeep, if a player cast two or more spells last turn, transform Rampaging …
Sorcery (3) CCommon #166
 
Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.
Sorcery (2) CCommon #206
 
Put a +1/+1 counter on each of up to two target creatures. · Flashback
Artifact (1) CCommon #234
 
, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Creature - Plant (4) MMythic Rare #207
 
(0/13) Defender · : Exchange your life total with Tree of Redemption's toughness.
Artifact - Equipment (3) UUncommon #235
 
Whenever equipped creature attacks, defending player reveals cards from the top of their library until they reveal a land card. The creature gets +1/+0 until end of turn for each card revealed this wa…
Instant (3) UUncommon #119
 
Target opponent sacrifices a creature. You gain life equal to that creature's toughness.
Creature - Rat (1) CCommon #120
 
(1/1) Deathtouch
Creature - Human Shaman Werewolf // Creature - Werewolf (4) UUncommon #208
 
(3/3) At the beginning of each upkeep, if no spells were cast last turn, transform Ulvenwald Mystics. · // · : Regenerate Ulvenwald Primordials. · At the beginning of each upkeep, if a player cast two or mo…
Creature - Zombie (3) RRare #121
 
Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard. · If Unbreathing Horde would be dealt damage, prevent that …
Sorcery (5) UUncommon #122
 
Return target creature card from your graveyard to the battlefield. · Flashback
Creature - Zombie (4) RRare #84
 
(4/2) If a Zombie you control would deal combat damage to a player, instead that player puts that many cards from the top of their library into their graveyard. · Whenever a creature card is put into an oppo…
Creature - Human (2) CCommon #39
 
(1/1) Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob.
Instant (2) CCommon #40
 
Destroy target Spirit or enchantment.
Creature - Vampire Scout (2) CCommon #123
 
(2/1) Flying · Vampire Interloper can't block.
Instant (2) CCommon #167
 
Vampire creatures you control get +2/+0 and gain first strike until end of turn.
Instant (2) CCommon #124
 
Destroy target non-Vampire, non-Werewolf, non-Zombie creature.
Creature - Human Scout (3) CCommon #41
 
(1/4) Flash · When Village Bell-Ringer enters the battlefield, untap all creatures you control.
Creature - Human (3) UUncommon #125
 
(2/2) Whenever another Human creature dies, put a +1/+1 counter on Village Cannibals.
Creature - Human Werewolf // Creature - Werewolf (2) CCommon #168
 
(1/1) First strike · At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith. · // · First strike · At the beginning of each upkeep, if a player cast two or more spells la…
Creature - Human Werewolf // Creature - Werewolf (3) CCommon #209
 
(2/3) At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald. · // · At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpa…
Creature - Spirit (3) CCommon #42
 
(2/1) Flying, first strike
Creature - Zombie (2) CCommon #126
 
(2/2)
Artifact (4) RRare #236
 
When Witchbane Orb enters the battlefield, destroy all Curses attached to you. · You have hexproof.
Artifact - Equipment (2) CCommon #237
 
Equipped creature gets +1/+0. · Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated. · Equip
Land RRare #249
 
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. · : Add or .
Creature - Human Scout (4) CCommon #210
 
(2/3) Morbid -- When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand.
Enchantment - Aura (1) UUncommon #211
 
Enchant creature · Enchanted creature gets +X/+X, where X is the number of creature cards in your graveyard.
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