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Sets » [VAN] Vanguard (106 Cards)

106 Cards

Card Name Type Mana Rarity Nr.
Vanguard SSpecial #
 
Whenever a creature enters the battlefield under your control, it gains two abilities chosen at random from flying, first strike, trample, haste, protection from black, protection from red, and vigila…
Vanguard SSpecial #
 
, Return a creature you control with converted mana cost X to its owner's hand: Draw a number of cards chosen at random between 0 and X. X can't be 0.
Vanguard SSpecial #
 
At the beginning of your upkeep, you may put a +1/+1 counter on target creature you control. · At the beginning of your upkeep, you may put a charge counter on target permanent you control.
Vanguard SSpecial #
 
: Ashling the Pilgrim Avatar deals 1 damage to each creature and each player.
Vanguard SSpecial #
 
: Destroy all nonland permanents. Activate this ability only once and only during your turn.
Vanguard SSpecial #
 
Whenever a creature deals damage to you, destroy it.
Vanguard SSpecial #
 
Sacrifice a permanent: Return target creature to its owner's hand.
Vanguard SSpecial #
 
Lands you control have ": Add one mana of any color."
Vanguard SSpecial #
 
, Sacrifice an artifact with converted mana cost X: Bosh, Iron Golem Avatar deals X damage to any target.
Vanguard SSpecial #
 
: Each player may put a land card from their hand onto the battlefield tapped. · : Each player may put a noncreature artifact card from their hand onto the battlefield. · : Each player may put …
Vanguard SSpecial #
 
You have no maximum hand size. · : Draw three cards. You skip your next turn. Activate this ability only once each turn.
Vanguard SSpecial #
 
Whenever a creature you control deals damage to a creature or player, you gain 1 life.
Vanguard SSpecial #
 
You may play any colored card from your hand as a copy of a basic land card chosen at random that can produce mana of one of the card's colors.
Vanguard SSpecial #
 
Creatures you control have exalted.
Vanguard SSpecial #
 
: Target creature you control gets +1/+1 until end of turn.
Vanguard SSpecial #
 
: Until end of turn, target permanent you control gains protection from a color chosen at random from colors it doesn't have protection from.
Vanguard SSpecial #
 
: The next 1 damage that would be dealt to target creature you control is dealt to you instead.
Vanguard SSpecial #
 
At the beginning of each player's precombat main phase, that player adds .
Vanguard SSpecial #
 
You begin the game with a 1/1 green Elf creature token on the battlefield. It has ": Add ."
Vanguard SSpecial #
 
Whenever you cast a colored artifact spell for the first time each turn, search your library for a colored artifact card chosen at random whose converted mana cost is less than that spell's converted …
Vanguard SSpecial #
 
Whenever you cast a creature spell, create a 1/1 green Saproling creature token.
Vanguard SSpecial #
 
Creatures you control have hexproof.
Vanguard SSpecial #
 
You may pay rather than pay the mana cost for spells that you cast.
Vanguard SSpecial #
 
Whenever a creature you control dies, target opponent loses 1 life and you gain 1 life.
Vanguard SSpecial #
 
: Put a +1/+1 counter on target creature with fewer than X +1/+1 counters on it.
Vanguard SSpecial #
 
Whenever a nontoken creature enters the battlefield under your control, that creature deals X damage to target creature, where X is a number chosen at random from 0 to 4.
Vanguard SSpecial #
 
Each permanent you control has phasing. · At the beginning of your end step, flip a coin. If you win the flip, take an extra turn after this one.
Vanguard SSpecial #
 
At the beginning of your draw step, draw an additional card.
Vanguard SSpecial #
 
: Return target creature card from your graveyard to your hand.
Vanguard SSpecial #
 
Attacking creatures you control get +1/+0.
Vanguard SSpecial #
 
Whenever a creature you control deals damage to a creature, destroy the other creature. It can't be regenerated.
Vanguard SSpecial #
 
Whenever a nontoken creature you control dies, target opponent discards a card.
Vanguard SSpecial #
 
Pay 1 life: You may cast target creature card in your graveyard this turn. · Whenever you cast a creature spell from your graveyard, it becomes a black Zombie Knight. · If a Zombie Knight would be put i…
Vanguard SSpecial #
 
Spells you cast cost less to cast.
Vanguard SSpecial #
 
The first creature spell you cast each turn costs less to cast. · The first noncreature spell each opponent casts each turn costs more to cast.
Vanguard SSpecial #
 
, Sacrifice a creature: Return target creature card from your graveyard to the battlefield.
Vanguard SSpecial #
 
At the beginning of your upkeep, put a land card from your library chosen at random onto the battlefield.
Vanguard SSpecial #
 
Whenever a nontoken creature you control deals combat damage to an opponent, choose a creature card at random from your library, reveal that card, and put it into your hand. Then shuffle your library.
Vanguard SSpecial #
 
At the beginning of the game, look at target opponent's hand and choose a nonland card from it. That player discards that card. · , Pay X life: Put target creature card with converted mana cost X fr…
Vanguard SSpecial #
 
: Jaya Ballard Avatar deals an amount of damage chosen at random from 0 to X to any target. Activate this ability only once each turn.
Vanguard SSpecial #
 
, Discard a card: Copy three instant cards chosen at random. You may cast one of the copies without paying its mana cost. · , Discard a card: Copy three sorcery cards chosen at random. You may ca…
Vanguard SSpecial #
 
Each noncreature artifact you control is an artifact creature with power and toughness each equal to its converted mana cost.
Vanguard SSpecial #
 
At the beginning of your upkeep, exchange control of a permanent you control chosen at random and a permanent target opponent controls chosen at random.
Vanguard SSpecial #
 
Whenever a creature you control is devoured, create an X/X green Ooze creature token, where X is the devoured creature's power.
Vanguard SSpecial #
 
Sacrifice a permanent: Regenerate target creature you control.
Vanguard SSpecial #
 
Creatures you control have shadow.
Vanguard SSpecial #
 
Hellbent -- As long as you have no cards in hand, if a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. · Hellbent -- At t…
Vanguard SSpecial #
 
At end of combat, for each creature you controlled at the time it dealt combat damage to a player this turn, copy a random card with the same mana cost as that creature. You may pay . If you do, ch…
Vanguard SSpecial #
 
Whenever a creature enters the battlefield under your control, if it was unearthed, it gets +3/+0. · Whenever a creature you control is exiled, if it was unearthed, shuffle that card into its owner's l…
Vanguard SSpecial #
 
At the beginning of the game, you may pay any amount of life. · You can't draw cards. · At the beginning of your draw step, look at the top X cards of your library, where X is the amount of life paid wi…
Vanguard SSpecial #
 
Creatures you control get +1/+0.
Vanguard SSpecial #
 
Tap an untapped creature you control, Discard a card: Target creature you control gets +X/+X until end of turn, where X is the number of cards in your hand.
Vanguard SSpecial #
 
: Create a green creature token that's a 2/2 Wolf, a 2/3 Antelope with forestwalk, a 3/2 Cat with shroud, or a 4/4 Rhino with trample, chosen at random.
Vanguard SSpecial #
 
At the beginning of your upkeep, reveal the top card of your library. If it's a creature card with power 5 or greater, put it into your hand. Otherwise, you may put it on the bottom of your library.
Vanguard SSpecial #
 
If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type.
Vanguard SSpecial #
 
Creatures you control have ": Another target creature gets -1/-1 until end of turn. Put a +1/+1 counter on this creature."
Vanguard SSpecial #
 
: Choose a creature type. Until end of turn, creatures you control of the chosen type have base power and toughness X/X and gain all creature types.
Vanguard SSpecial #
 
If a creature you control would deal damage, it deals double that damage instead.
Vanguard SSpecial #
 
, Discard a card: Create a token that's a copy of a creature card with converted mana cost X chosen at random. Activate this ability only any time you could cast a sorcery and only once each turn.
Vanguard SSpecial #
 
At the beginning of your upkeep, you lose 1 life for each permanent you control.
Vanguard SSpecial #
 
Creatures you control get +X/+0, where X is the number of cards in your hand.
Vanguard SSpecial #
 
Whenever a creature enters the battlefield under your control with a counter on it, you may have it deal damage equal to its power to any target.
Vanguard SSpecial #
 
Skip your draw step. · At the beginning of your end step, if it's not the first turn of the game, put a death counter on Necropotence Avatar. You draw X cards and you lose X life, where X is the number…
Vanguard SSpecial #
 
Creature spells you cast cost less to cast. This effect reduces only the amount of colored mana you pay.
Vanguard SSpecial #
 
Creatures you control have haste. · At the beginning of your upkeep, return a creature you control to its owner's hand.
Vanguard SSpecial #
 
: Untap target attacking creature you control and remove it from combat.
Vanguard SSpecial #
 
At the beginning of your precombat main phase, add for each land target opponent controls.
Vanguard SSpecial #
 
Creatures you control have reach.
Vanguard SSpecial #
 
: For each opponent who controls a creature, create a token that's a copy of a card named Arrest and attach it to a creature that player controls chosen at random.
Vanguard SSpecial #
 
Pay 1 life: Until end of turn, whenever a creature deals combat damage to you, destroy that creature. · Pay 1 life: Until end of turn, whenever target creature you control deals combat damage to a crea…
Vanguard SSpecial #
 
If you control an artifact, a creature, an enchantment, and a land, you can't lose the game and your opponents can't win the game.
Vanguard SSpecial #
 
At the beginning of your upkeep, look at the top card of your library. You may put that card into your graveyard.
Vanguard SSpecial #
 
Creatures you control get +0/+1. · Equipped creatures you control get +1/+0 and have first strike.
Vanguard SSpecial #
 
Each creature you control gets +1/+1 for each of its colors.
Vanguard SSpecial #
 
Whenever a creature you control deals combat damage to a player, you may pay . If you do, create a 5/5 red Dragon creature token with flying.
Vanguard SSpecial #
 
Whenever a creature you control dies, draw a card.
Vanguard SSpecial #
 
At the beginning of your upkeep, you draw a card and you lose 1 life.
Vanguard SSpecial #
 
At the beginning of your upkeep, Rumbling Slum Avatar deals 1 damage to each opponent.
Vanguard SSpecial #
 
: Choose a creature you control. It becomes a copy of target creature except for its name.
Vanguard SSpecial #
 
Creatures you control have vigilance.
Vanguard SSpecial #
 
Creatures you control get +0/+2.
Vanguard SSpecial #
 
Whenever you cast a spell, you gain 2 life.
Vanguard SSpecial #
 
At the beginning of the game, choose a creature type. Creatures you control, creature spells you control, and creature cards you own in any zone other than the battlefield or the stack have the chosen…
Vanguard SSpecial #
 
: Target creature gets +3/+3 until end of turn.
Vanguard SSpecial #
 
Whenever you tap a land for mana, add one mana of any type that land produced.
Vanguard SSpecial #
 
Each creature you control must be blocked if able. · : Exile target creature that's blocking a creature you control.
Vanguard SSpecial #
 
Whenever you cast a non-Sliver creature spell, exile that spell. If you do, create a token that's a copy of a random non-Shapeshifter Sliver creature card with the same converted mana cost as that spe…
Vanguard SSpecial #
 
: Create a 1/1 colorless Sliver creature token.
Vanguard SSpecial #
 
Your opponents play with their hands revealed.
Vanguard SSpecial #
 
: Prevent the next 1 damage that would be dealt to target creature you control this turn.
Vanguard SSpecial #
 
Whenever you cast a creature spell, you may pay . If you do, draw a card.
Vanguard SSpecial #
 
At the beginning of your draw step, you may draw an additional card. If you do, put a card from your hand on the bottom of your library.
Vanguard SSpecial #
 
Whenever a creature enters the battlefield under your control, create a token that's a copy of a random Equipment card with converted mana cost less than that creature's converted mana cost. Attach th…
Vanguard SSpecial #
 
: If damage would be dealt to you this turn by a source of your choice, prevent that damage. Stuffy Doll Avatar deals damage to you and target opponent or planeswalker equal to half the damage prev…
Vanguard SSpecial #
 
Creatures you control have haste.
Vanguard SSpecial #
 
Sacrifice a creature: Takara deals 1 damage to any target.
Vanguard SSpecial #
 
You may cast artifact, creature, and enchantment spells as though they had flash.
Vanguard SSpecial #
 
Whenever a nontoken creature dies, create a 1/1 white Spirit creature token with flying.
Vanguard SSpecial #
 
You may play an additional land on each of your turns.
Vanguard SSpecial #
 
: Each player returns a permanent they control to its owner's hand unless they pay 2 life.
Vanguard SSpecial #
 
Creatures you control have menace. · Each creature you control can block an additional creature each combat.
Vanguard SSpecial #
 
: Urza deals 1 damage to any target.
Vanguard SSpecial #
 
Play with the top card of your library revealed. · As long as the top card of your library is black, black creatures you control get +2/+1.
Vanguard SSpecial #
 
, Sacrifice a creature: Destroy target artifact or enchantment. Search your library for a card with the same name as the sacrificed creature, reveal that card, and put it into your hand. Then shuff…
Vanguard SSpecial #
 
Whenever a creature you control is put into your graveyard from the battlefield, you may put it on top of your library.
Vanguard SSpecial #
 
Sacrifice a permanent: Regenerate target creature.
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