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Sets » [VIS] Visions (167 Cards)

167 Cards

Card Name Type Mana Rarity Nr.
Creature - Djinn (5) RRare #51
 
(5/6) Trample · At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls.
Artifact (2) RRare #141
 
Players have no maximum hand size. · At the beginning of each player's draw step, that player draws an additional card, then discards a card.
Creature - Angel (7) RRare #1
 
(5/5) Flying, vigilance
Creature - Insect (3) UUncommon #126
 
(1/1) , Sacrifice a land: Destroy target land.
Enchantment - Aura (1) CCommon #26
 
Enchant creature an opponent controls · Whenever enchanted creature becomes tapped, you draw a card.
Enchantment (3) UUncommon #52
 
Each land is a Swamp in addition to its other land types.
Creature - Phoenix (5) RRare #76
 
(3/3) Flying · When Bogardan Phoenix dies, exile it if it had a death counter on it. Otherwise, return it to the battlefield under your control and put a death counter on it.
Artifact Creature - Chimera (4) UUncommon #142
 
(2/2) First strike · Sacrifice Brass-Talon Chimera: Put a +2/+2 counter on target Chimera creature. It gains first strike.
Enchantment (4) RRare #127
 
If a player would draw a card, instead they draw a card and reveal it. If it's a creature card, that player discards it unless they pay 3 life.
Creature - Djinn (4) CCommon #27
 
(4/4) Flying · Phasing
Creature - Insect (2) UUncommon #53
 
(1/1) When Brood of Cockroaches is put into your graveyard from the battlefield, at the beginning of the next end step, you lose 1 life and return Brood of Cockroaches to your hand.
Creature - Elephant (4) CCommon #101
 
(4/4) When Bull Elephant enters the battlefield, sacrifice it unless you return two Forests you control to their owner's hand.
Creature - Atog (2) RRare #28
 
(1/2) : Chronatog gets +3/+3 until end of turn. You skip your next turn. Activate this ability only once each turn.
Enchantment (3) RRare #102
 
Players can cast spells and activate abilities only during their own turns.
Creature - Elemental (3) CCommon #29
 
(2/3) Flying · Cloud Elemental can block only creatures with flying.
Sorcery (3) CCommon #54
 
Target opponent reveals their hand. You choose a card from it. That player discards that card.
Land UUncommon #160
 
Coral Atoll enters the battlefield tapped. · When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand. · : Add .
Enchantment (3) RRare #128
 
Cumulative upkeep · At the beginning of your upkeep, put a rust counter on each artifact target opponent controls. Then destroy each artifact with converted mana cost less than or equal to the num…
Sorcery (4) UUncommon #103
 
Destroy target artifact, enchantment, or land.
Creature - Rat (3) CCommon #55
 
(1/1) : Crypt Rats deals X damage to each creature and each player. Spend only black mana on X.
Creature - Griffin (4) UUncommon #2
 
(2/2) Flying · Sacrifice Daraja Griffin: Destroy target black creature.
Enchantment - Aura (2) CCommon #56
 
Enchant creature · Enchanted creature gets +1/+1. · Sacrifice a creature: Regenerate enchanted creature.
Enchantment - Aura (1) CCommon #57
 
Enchant creature · When enchanted creature dies, its controller loses life equal to its power and you gain life equal to its toughness.
Instant (5) RRare #30
 
Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.
Enchantment (3) UUncommon #58
 
At the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land. Desolation deals 2 damage to each player who sacrificed a Plains this way.
Artifact (4) RRare #143
 
, : Create a 0/1 colorless Prism artifact creature token. · Sacrifice a Prism token: Add one mana of any color.
Land UUncommon #161
 
Dormant Volcano enters the battlefield tapped. · When Dormant Volcano enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand. · : Add .
Artifact (3) UUncommon #144
 
, : Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step.
Enchantment (4) UUncommon #31
 
Creatures don't untap during their controllers' untap steps. · At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures they control and pay for each…
Creature - Dwarf (3) CCommon #77
 
(2/2) Whenever Dwarven Vigilantes attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, Dwarven Vigilantes assigns no combat damage this turn.
Enchantment (1) UUncommon #104
 
Cumulative upkeep · Black creatures can't attack you. · Nonblack creatures can't attack you unless their controller pays for each creature they control that's attacking you.
World Enchantment (4) RRare #78
 
At the beginning of each player's upkeep, that player exiles a card at random from their hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn't play…
Sorcery (4) CCommon #105
 
Return target card from your graveyard to your hand.
Instant (1) CCommon #106
 
Choose one -- · • Untap target permanent. · • Destroy target non-Aura enchantment. · • Target creature loses flying until end of turn.
Enchantment (3) RRare #3
 
At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land that player controls, then the chosen permanents phase out. Repeat this process…
Land UUncommon #162
 
Everglades enters the battlefield tapped. · When Everglades enters the battlefield, sacrifice it unless you return an untapped Swamp you control to its owner's hand. · : Add .
World Enchantment (4) RRare #4
 
When Eye of Singularity enters the battlefield, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated. · Whenever a permanent other than a ba…
Creature - Human Knight (2) CCommon #59
 
(2/2) Flanking · Fallen Askari can't block.
Creature - Human Druid (2) RRare #129
 
(1/2) Whenever an enchantment is put into a graveyard from the battlefield, draw a card.
Instant (2) CCommon #107
 
Target creature gets +1/+1 until end of turn. · Draw a card at the beginning of the next turn's upkeep.
Instant (6) CCommon #79
 
You may sacrifice two Mountains rather than pay this spell's mana cost. · Fireblast deals 4 damage to any target.
Creature - Dragon (6) RRare #130
 
(6/6) Flying, trample · Cumulative upkeep
Enchantment (2) RRare #32
 
, Return two Islands you control to their owner's hand: Return target creature to its owner's hand.
Sorcery (4) RRare #60
 
Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless that player sacrifices a permanent or discards a card. You may repeat this process any number of times.
Instant (2) UUncommon #33
 
Choose a card name, then target opponent mills a card. If a card with the chosen name was milled this way, you draw a card. · Draw a card at the beginning of the next turn's upkeep.
Creature - Bird (2) CCommon #5
 
(1/1) Flying, protection from red
Instant (1) CCommon #61
 
Choose one -- · • Target player discards a card. · • Target creature gets +2/-1 until end of turn. · • Target creature gains swampwalk until end of turn.
Creature - Insect (4) CCommon #108
 
(3/3) , Sacrifice Giant Caterpillar: Create a 1/1 green Insect creature token with flying named Butterfly at the beginning of the next end step.
Creature - Goblin (2) UUncommon #80
 
(1/1) When Goblin Recruiter enters the battlefield, search your library for any number of Goblin cards and reveal those cards. Shuffle your library, then put them on top of it in any order.
Creature - Goblin (1) CCommon #81
 
(1/1) Whenever Goblin Swine-Rider becomes blocked, it deals 2 damage to each attacking creature and each blocking creature.
Enchantment (2) CCommon #6
 
Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn.
Land RRare #163
 
: Add . · : Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn.
Creature - Angel Spirit (3) RRare #131
 
(1/2) Flying · : If the top card of target player's graveyard is a creature card, put that card on top of that player's library.
Instant (1) CCommon #82
 
Choose one -- · • Destroy target artifact creature. · • Attacking creatures get +1/+0 until end of turn. · • Target creature with power 2 or less can't be blocked this turn.
Enchantment (3) UUncommon #83
 
Cumulative upkeep · Blue creatures can't block creatures you control. · Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature they contr…
Artifact (2) UUncommon #145
 
Spells cost less to cast.
Instant (2) UUncommon #7
 
The next time a source of your choice would deal damage to any target this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the…
Instant (1) CCommon #8
 
Choose one -- · • Target creature gains first strike until end of turn. · • Target player gains 2 life. · • Destroy target Aura.
Creature - Cyclops (5) UUncommon #84
 
(5/5) Hulking Cyclops can't block.
Instant (2) CCommon #34
 
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Creature - Human Soldier (1) CCommon #9
 
(1/1) : Target attacking creature gets +1/+1 until end of turn.
Sorcery (2) CCommon #62
 
As an additional cost to cast this spell, return X Swamps you control to their owner's hand. · Infernal Harvest deals X damage divided as you choose among any number of target creatures.
Instant (4) CCommon #35
 
Target player draws two cards.
Artifact Creature - Chimera (4) UUncommon #146
 
(2/2) Vigilance · Sacrifice Iron-Heart Chimera: Put a +2/+2 counter on target Chimera creature. It gains vigilance.
Creature - Cat (3) CCommon #10
 
(3/1) , : Target creature can't block this turn.
Artifact (1) UUncommon #147
 
Cumulative upkeep · When you play a card, sacrifice Juju Bubble. · : You gain 1 life.
Land UUncommon #164
 
Jungle Basin enters the battlefield tapped. · When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand. · : Add .
Instant (3) RRare #63
 
As an additional cost to cast this spell, sacrifice all permanents you control and discard your hand. · Target player loses 5 life.
Land UUncommon #165
 
Karoo enters the battlefield tapped. · When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand. · : Add .
Enchantment (3) RRare #109
 
Phasing · Creatures with flying can't attack or block, and their activated abilities with in their costs can't be activated.
Creature - Goblin (1) CCommon #85
 
(1/1) : Keeper of Kookus gains protection from red until end of turn.
Creature - Cat (4) CCommon #110
 
(3/2) Flash
Creature - Human Knight (3) CCommon #36
 
(2/2) Flanking · When Knight of the Mists enters the battlefield, you may pay . If you don't, destroy target Knight and it can't be regenerated.
Creature - Human Knight (3) CCommon #11
 
(2/2) Flanking · : Each creature without flanking blocking Knight of Valor gets -1/-1 until end of turn. Activate this ability only once each turn.
Creature - Djinn (5) RRare #86
 
(3/5) Trample · At the beginning of your upkeep, if you don't control a creature named Keeper of Kookus, Kookus deals 3 damage to you and attacks this turn if able. · : Kookus gets +1/+0 until end of turn.
Creature - Drake (4) UUncommon #111
 
(2/2) Flying · : Kyscu Drake gets +0/+1 until end of turn. Activate this ability only once each turn. · Sacrifice Kyscu Drake and a creature named Spitting Drake: Search your library for a card named Viash…
Artifact Creature - Chimera (4) UUncommon #148
 
(2/2) Trample · Sacrifice Lead-Belly Chimera: Put a +2/+2 counter on target Chimera creature. It gains trample.
Creature - Plant Fungus (5) RRare #112
 
(5/5) If damage would be dealt to Lichenthrope, put that many -1/-1 counters on it instead. · At the beginning of your upkeep, remove a -1/-1 counter from Lichenthrope.
Enchantment (4) RRare #87
 
Whenever a player casts a red spell, you may pay . If you do, Lightning Cloud deals 1 damage to any target.
Creature - Human Soldier Archer (2) UUncommon #12
 
(2/2) First strike; reach
Artifact (1) UUncommon #149
 
: Put a pressure counter on Magma Mine. · , Sacrifice Magma Mine: It deals damage equal to the number of pressure counters on it to any target.
Creature - Jellyfish (3) CCommon #37
 
(2/2) When Man-o'-War enters the battlefield, return target creature to its owner's hand.
Artifact Creature - Golem (5) UUncommon #150
 
(3/3) : Regenerate Matopi Golem. When it regenerates this way, put a -1/-1 counter on it.
Instant (5) UUncommon #13
 
Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it.
Enchantment - Aura (1) UUncommon #88
 
Enchant creature · Enchanted creature has trample. · Whenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures.
Enchantment - Aura (1) CCommon #113
 
Enchant creature · When enchanted creature is dealt damage, destroy it.
Creature - Human Wizard (3) UUncommon #132
 
(1/1) : Counter target spell unless its controller pays and 1 life.
Enchantment - Aura (2) CCommon #38
 
You may cast Mystic Veil as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanu…
Sorcery (4) RRare #114
 
As an additional cost to cast this spell, sacrifice a green creature. · Search your library for a green creature card and put it onto the battlefield. Then shuffle your library.
Enchantment (3) UUncommon #64
 
You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup…
Creature - Zombie Giant (6) RRare #65
 
(5/5) , Sacrifice a creature: Return Necrosavant from your graveyard to the battlefield. Activate this ability only during your upkeep.
Creature - Human Assassin (4) UUncommon #66
 
(2/1) First strike · When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.
Creature - Ogre (5) RRare #89
 
(4/4) Ogre Enforcer can't be destroyed by lethal damage unless lethal damage dealt by a single source is marked on it.
Creature - Human Wizard (3) UUncommon #39
 
(0/1) When Ovinomancer enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand. · , Return Ovinomancer to its owner's hand: Destroy target creature. It c…
Creature - Cat Warrior (5) CCommon #115
 
(6/3)
Enchantment (2) CCommon #14
 
You may cast Parapet as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup st…
Sorcery (2) UUncommon #15
 
This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.
Artifact Creature - Construct (0) RRare #151
 
Phyrexian Marauder enters the battlefield with X +1/+1 counters on it. · Phyrexian Marauder can't block. · Phyrexian Marauder can't attack unless you pay for each +1/+1 counter on it.
Artifact Creature - Construct (0) CCommon #152
 
(0/3)
World Enchantment (4) RRare #67
 
At the beginning of each player's upkeep, that player may sacrifice a creature. If that player doesn't, they lose 5 life and you sacrifice Pillar Tombs of Aku.
Sorcery (1) UUncommon #40
 
Each player draws X cards.
Creature - Hippo (2) RRare #133
 
(2/2) Whenever Pygmy Hippo attacks and isn't blocked, you may have defending player activate a mana ability of each land they control and lose all unspent mana. If you do, Pygmy Hippo assigns no combat dama…
Creature - Snake (3) CCommon #68
 
(3/2)
Land UUncommon #166
 
: Add . · , Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.
Creature - Elf Druid (3) RRare #116
 
(1/2) , : Target land becomes a 2/2 green creature that's still a land.
Creature - Elf (1) CCommon #117
 
(1/1) Return a Forest you control to its owner's hand: Untap target creature. Activate this ability only once each turn.
Creature - Ape (3) CCommon #90
 
(2/3) Whenever Raging Gorilla blocks or becomes blocked, it gets +2/-2 until end of turn.
Creature - Efreet (4) RRare #41
 
(3/1) Flying · : Rainbow Efreet phases out.
Sorcery (4) RRare #91
 
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Enchantment - Aura (2) UUncommon #16
 
You may cast Relic Ward as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup…
Instant (2) CCommon #17
 
Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
Creature - Human Soldier (1) CCommon #18
 
(1/1) Sacrifice Resistance Fighter: Prevent all combat damage target creature would deal this turn.
Sorcery (3) RRare #19
 
Destroy all creatures with power 4 or greater. They can't be regenerated.
Enchantment (2) CCommon #20
 
, Pay 2 life: The next time a source of your choice would deal damage to you this turn, prevent that damage.
Enchantment (3) RRare #134
 
White creatures you control have protection from black. · Black creatures you control have protection from white.
Creature - Snake (2) CCommon #118
 
(2/1) Islandwalk · : Regenerate River Boa.
Instant (1) CCommon #92
 
Rock Slide deals X damage divided as you choose among any number of target attacking or blocking creatures without flying.
Enchantment (4) RRare #119
 
Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card.
Artifact (4) RRare #153
 
Each player skips their untap step. · At the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land they control and taps each untapped artifact, …
Creature - Human Soldier (5) UUncommon #135
 
(4/4) Protection from black
Creature - Efreet (3) UUncommon #42
 
(2/2) Flying · Phasing · Whenever Shimmering Efreet phases in, target creature phases out.
Creature - Drake (1) CCommon #43
 
(1/1) Flying · When Shrieking Drake enters the battlefield, return a creature you control to its owner's hand.
Instant (2) UUncommon #136
 
Simoon deals 1 damage to each creature target opponent controls.
Artifact (4) CCommon #154
 
: Add .
Artifact (4) RRare #155
 
, Sacrifice Snake Basket: Create X 1/1 green Snake creature tokens. Activate this ability only any time you could cast a sorcery.
Instant (3) CCommon #93
 
Target player can't play lands this turn. · Draw a card at the beginning of the next turn's upkeep.
Sorcery (2) CCommon #94
 
Mill four cards. Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way.
Enchantment - Aura (1) CCommon #120
 
You may cast Spider Climb as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next clean…
Creature - Drake (4) UUncommon #95
 
(2/2) Flying · : Spitting Drake gets +1/+0 until end of turn. Activate this ability only once each turn.
Enchantment (2) RRare #137
 
Sacrifice a land: Add one mana of any type the sacrificed land could produce.
Creature - Antelope Beast (4) UUncommon #121
 
(5/4) Trample · At the beginning of your upkeep, return a green creature you control to its owner's hand.
Enchantment (2) RRare #138
 
When Suleiman's Legacy enters the battlefield, destroy all Djinns and Efreets. They can't be regenerated. · Whenever a Djinn or Efreet enters the battlefield, destroy it. It can't be regenerated.
Sorcery (2) UUncommon #122
 
You may play up to three additional lands this turn.
Enchantment - Aura (2) CCommon #21
 
Enchant creature · Enchanted creature gets +1/+3. · : Return enchanted creature to its owner's hand.
Creature - Human Assassin (3) UUncommon #69
 
(1/1) Fear · Whenever Suq'Ata Assassin attacks and isn't blocked, defending player gets a poison counter.
Creature - Human Knight (3) CCommon #96
 
(2/2) Haste · Flanking
Creature - Minotaur (5) CCommon #97
 
(3/3) First strike · Whenever Talruum Champion blocks or becomes blocked by a creature, that creature loses first strike until end of turn.
Creature - Minotaur (5) UUncommon #98
 
(3/3) All creatures with flying able to block Talruum Piper do so.
Creature - Cyclops Warrior (3) CCommon #70
 
(3/4) When Tar Pit Warrior becomes the target of a spell or ability, sacrifice it.
Creature - Human Knight (3) UUncommon #22
 
(2/2) Flanking · : Teferi's Honor Guard phases out.
Artifact (4) RRare #156
 
At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards.
World Enchantment (3) RRare #44
 
At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out.
Creature - Drake (3) UUncommon #139
 
(2/2) Flying, vigilance
Instant (3) RRare #45
 
Exile the top three cards of your library face down. You may look at those cards for as long as they remain exiled. Until your next turn, you may play those cards. At the beginning of your next upkeep…
Instant (2) UUncommon #46
 
Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out.
Artifact Creature - Chimera (4) UUncommon #157
 
(2/2) Flying · Sacrifice Tin-Wing Chimera: Put a +2/+2 counter on target Chimera creature. It gains flying.
Instant (1) RRare #23
 
Search your library for a Plains card. If target opponent controls more lands than you, you may search your library for an additional Plains card. Reveal those cards and put them into your hand. Then …
Sorcery (1) CCommon #99
 
Tremor deals 1 damage to each creature without flying.
Artifact (1) RRare #158
 
, Sacrifice Triangle of War: Target creature you control fights target creature an opponent controls.
Creature - Ape (3) UUncommon #123
 
(2/2) When Uktabi Orangutan enters the battlefield, destroy target artifact.
Land RRare #167
 
: Add one mana of any color. During your next untap step, as you untap your permanents, return Undiscovered Paradise to its owner's hand.
Sorcery (3) CCommon #47
 
Return two target creatures to their owners' hands.
Creature - Horror (3) CCommon #71
 
(2/2) , Sacrifice Urborg Mindsucker: Target opponent discards a card at random. Activate this ability only any time you could cast a sorcery.
Instant (1) RRare #72
 
Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.
Enchantment - Aura (2) UUncommon #73
 
Enchant creature · When Vampirism enters the battlefield, draw a card at the beginning of the next turn's upkeep. · Enchanted creature gets +1/+1 for each other creature you control. · Other creatures yo…
Enchantment - Aura (1) CCommon #48
 
Enchant creature · : Enchanted creature phases out.
Creature - Viashino Warrior (3) UUncommon #100
 
(4/2) Haste · At the beginning of the end step, return Viashino Sandstalker to its owner's hand.
Creature - Dragon (6) RRare #140
 
(4/4) Flying · : Viashivan Dragon gets +1/+0 until end of turn. · : Viashivan Dragon gets +0/+1 until end of turn.
Instant (1) CCommon #49
 
Choose one -- · • Target player mills four cards. · • Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn. · • Target artifact ph…
Creature - Bird (4) CCommon #74
 
(3/1) Flying · , Sacrifice a creature: Regenerate Wake of Vultures.
Artifact (2) RRare #159
 
: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard.
Instant (3) CCommon #24
 
Creatures you control get +1/+1 until end of turn.
Creature - Boar (3) CCommon #124
 
(3/2) Swampwalk
Creature - Djinn (4) UUncommon #50
 
(4/4) Flying · At the beginning of your upkeep, sacrifice Waterspout Djinn unless you return an untapped Island you control to its owner's hand.
Instant (2) CCommon #75
 
As an additional cost to cast this spell, sacrifice a creature. · Target creature gets +4/+2 until end of turn.
Instant (3) UUncommon #125
 
Attacking creatures with flying get -2/-2 and lose flying until end of turn.
Creature - Human Knight (3) RRare #25
 
(2/2) Flanking · : The next 1 damage that would be dealt to Zhalfirin Crusader this turn is dealt to any target instead.
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