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Viewing revision 33. There is a more recent version of this deck.
This deck functions mostly as a Voltron Deck. It needs to damage to each opponent throughout the game in hopes to eventually knock them out with Niv or combat damage from the Guildmages. Only half of the deck can help get value off of Niv's ETB, sacrificing potential card advantage for more consistent land drops and ramp from signets. It runs every Ravnican Guildmage and Charm so that'll lead to a hand of jank most of the time, but sometimes they can be kind of clutch with the right abilities / options. Cards like Elesh Norn can ruin this deck's day and because it's light on removal, it may not have an answer. It seems to be a casual 3 out of 10 in terms of power.
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Additional Probabilities |
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Score | Card Name | Type | Mana | Rarity | Salt |
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