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To play your deck at an official ("DCI-sanctioned") tournament you need a deck registration sheet. Here you can download such a sheet pre-filled with the cards in this deck!
Please note: This is not an official DCI service. So please always make extra sure that the sheet contains all the cards in your deck and fulfils all DCI requirements. If you notice anything wrong, please let us know. DCI is a trademark of of Wizards of the Coast LLC.
The main goal of the deck is to get out 3x Energy Chamber (with help of copies by Sculpting Steel if you dont draw the chamber often enough) and Magistrate's Scepter to get infinite turns by placing three charge-counters on it every turn.
Surge Node and Voltaic Servant can help to get your first extra turns before you go infinite
The Antiquities War as a 2nd Win-Condition and to find your chamber and scepter
Steel Wall for early Blockings to survive till you have the combo pieces, Etched Champion for damageless blockings cause of protection and attacking unblockable
Astral Cornucopia can be cast for zero and used with Energy Chamber and Surge Node to create huge mana ramp and to pay for the removal ability of Ethersworn Adjudicator
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6-sided (d6) | |
20-sided (d20) | |
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Double-click to open card details.
Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Additional Probabilities |