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Viewing revision 40. There is a more recent version of this deck.
Needs more draw and removal and actual game plan. I'm a bit better at deck creation these days so I'm going to make a go and remaking this one. aiming for 10 ramp, removal, and draw these days. and maybe even go to 15 in this deck since more ramp means more mana for the battery. But I'll aim for 10 early game ramp (1-3 CMC) and 5 late game ramp (4+CMC). I think right now I have 8 4+CMC. I'm also tempted to go Voltron, but I already have an artifact voltron deck in Korlash. or maybe I'll break it up as 10 that adds extra mana on my turn and up to 5 that add it on opponent's turn (basically mana I can use to case Omnath vs mana I can store on Omnath).
I'm also thinking I'll need about 8 Overrun style effects somewhere. Mass trample. I've got 3 so far. I'm thinking add Overrun, Garruk Wildspeaker, Triumph of the Hordes, Pathbreaker Ibex, and Goreclaw, Terror of Qal Sisma.
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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