deckstats.net
You need to be logged in to do this.
The buttons above will open in a new window. Please return to this window after you have logged in. When you have logged in, click the Refresh Session button and then try again.

Copy of: Competitive Krenko (EDH / Commander)

For most Magic software, including Magic Workstation and Cockatrice:

For MTG Arena:

For Magic Online (MTGO):

For others:

To play your deck at an official ("DCI-sanctioned") tournament you need a deck registration sheet. Here you can download such a sheet pre-filled with the cards in this deck!

(-> Your Settings)

Please note: This is not an official DCI service. So please always make extra sure that the sheet contains all the cards in your deck and fulfils all DCI requirements. If you notice anything wrong, please let us know. DCI is a trademark of of Wizards of the Coast LLC.

Please select the columns you would like to see:

Throughout Magic's history, goblins would win battles by recklessly attacking in large numbers, often involving many of them dying in stupid ways (see the flavor texts for Goblin Grenade and Goblin Bombardment). This deck is an attempt at playing the numbers game a little bit smarter. You'll notice that there are many cards that will give Krenko haste. I've designed it so that you play your haste spell on turn 3 (Goblin Warchief, Thousand-Year Elixir), so that Krenko comes out on turn 4, with haste (Krenko will often come out on turn 3, with haste). Then you can spend the next few turns building up your goblin army, but try to keep them alive! Around turn 5 or 6, you can unleash something big to win the game (Coat of Arms, Furystoke Giant, Goblin War Strike), or you can attack in large enough numbers to reduce your opponent's life to zero. But in order for that to work, you need a decently sized goblin army. Again, keep them alive.

Winning Combos (NOTE: there are plenty of ways to win without these combos)

Eldrazi Monument: Give all your goblins indestructible, and then use either Skirk Fire Marshal or Blasphemous act to destroy all creatures... except for yours. Just keep in mind that this is useless against decks that don't use creatures (Teferi, Temporal Archmage).

Thornbite Staff: Krenko now untaps when a goblin token dies... which means you get infinite goblins with any sac outlet (Goblin Sharpshooter and Goblin Assassin can also work). Use Goblin Bombardment for infinite damage, Skirk Prospector for infinite red mana, or a haste enabler for an all out attack. If for some reason attacking is not an option (Caltrops, for example), but you're generating infinite Mana (Through Skirk Prospector, Mana Echoes, or Ashnod's Altar), you can use Thornbite Staff's other ability to shoot everyone to death.

Umbral Mantle: Pair it with either Skirk Prospector, Ashnod's Altar or Mana Echoes to generate infinite goblins, and infinite mana.

Breath of Fury: You'll need an opponent who doesn't have any creatures to block with (common enough in my meta, maybe not in yours) and a global haste enabler (Goblin Chieftain, Mass Hysteria, Goblin Warchief, Fervor, or Hammer of Purphoros). Use a goblin token with Breath of Fury attached to it, and attack the player who can't block. Use all your other goblin tokens to attack the other players. After that combat, Breath of Fury snaps on to another token, and all your creatures untap. Tap Krenko to make more goblin tokens, that all have haste. Attack relentlessly to win. NOTE: the haste enabler is not necessary if you happen to have a huge number of goblins.

Here are some special cards that are worth noting:

Goblin Assassin: A pseudo board wipe. It will affect your opponents more than yourself. The only downside is actually flipping 20 coins. You might want to use a coin-flipping app.
http://www.shodor.org/interactivate/activities/Coin/

Goblin Sharpshooter: Kill something with 1 toughness, Sharpshooter untaps, repeat. Useful for getting rid of mana dorks.

Goblin Recruiter: I usually search for Goblin Warchief, Skirk Prospector, and then a third goblin that could help out in my current situation (Sharpshooter for mana dorks, Goblin Assassin for mass creature removal, Goblin Piledriver for the blue player).

Obelisk of Urd: While not as good a buff as Coat of Arms, you will usually be able to cast it for 0 mana.

Pyroblast: There are two kinds of Magic players; those that hate blue players... and blue players.

Skirk Fire Marshal: Awesome board wipe. You can also stack the triggers if you want to do 20 or 30 damage. Plus it has protection from red, so it can survive to do it again. If you can't win, you're taking everyone else with you.

Warren Instigator: This card would be really good if most goblins didn't already cost one mana. Still, playing two goblins for free helps set the board for when Krenko comes out.

Another important thing to note is that there are only a handful of cards that will let you draw more cards. Skullclamp (two cards per goblin), Wheel of Fortune, Dark-Dweller Oracle (kinda like drawing cards), and one card with cycling (Gempalm Incinerator). Lack of card draw is the downside to this deck. The upside is that you will be able to do a lot of things with a low mana curve. You'll be able to win games with only two or three mountains, but you'll need cards like Goblin Warchief, Skirk Prospector, or Goblin Lackey.

Tags

This deck appears to be legal in EDH / Commander.

Turn: Your life: Opponent's life: Poison counters:
Hand (0)
Library (0)
Graveyard (0)
Exile (0)
Board (0)

Name

Type

Notes

Power

Toughness

card

Type

Notes

Power

Toughness

 

Counters

Move this card to:

Actions

2-sided (coin flip)
6-sided (d6)
20-sided (d20)
Sides:

Auto-draw

Auto-untap

Double-click to open card details.

Move selected to:

Combined probability

Min. amount:
Card:

Custom calculation

If I play a card times in my ? card deck, how likely am I to draw it times?
  Name Hand Turn 1 Turn 2 Turn 3 Turn 4 Turn 5 Turn 6 Turn 7 Turn 8 Turn 9 Turn 10

Additional Probabilities

Embed Into Forums or Website

For forums and blogs please select one of the BB-Code options. For websites and forums that support HTML (e.g. Wizards Community Forums) you can use the HTML options.

Link to this deck

Here are some suggestions for cards you could add to your deck, based on decks that other players have built with this Commander.

Please add some cards to the deck to see card suggestions.

Unfortunately, we could not detect a Commander in this deck. Please choose it here to view card suggestions. To make sure this deck is analyzed properly in the future, please flag your Commander in the deckbuilder or put it in a separate section called "Commander".
Score Card Name Type Mana Rarity Salt
Powered by edhrec.com
There are no comments about this deck yet.
English card names will be linked automatically.
In addition, you can use BBCode (like [b][/b], [url=...][/url] and so on) here.

An error with your login session occured:
unknown
You can do this in a different tab to avoid losing the data you entered here. Once you are done, click the Refresh Session button and then try again.
If the problem persists, please contact us.