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Dragonlord Ojutai Voltron Control (EDH / Commander)

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Control the old fashioned way with lots of board wipes, counterspells, and removal. Flying, hexproof, and generating advantage on hit make Ojutai the perfect finisher, and there are many synergistic pieces of equipment that are going to make him a pain to deal with and speed up our clock. Our alternate win con is approach of the second sun, which we can easily get into with our filtering and easily protect with our counter magic.

Power level: 6/10
This deck's lack of combos and slower gameplan keeps it far away from competitive tables, but our critical mass of answers in addition to our advantage generation gives this deck a lot of sticking power in a more combat oriented game.

Fun level: 8/10
Unlike Stax and Tax control decks, our gameplan keeps the game moving, even if we are hitting the reset button a couple times per game. Any deck with counters will draw out some salt from certain people, but overall this is a fair deck that shouldn't draw the ire of a reasonable table.

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This deck appears to be legal in EDH / Commander.

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These are the all the revisions of this deck. Click on a revision to view the deck as it looked back then.
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» Revision 4 February 19, 2019 Matt_teh_kat
Revision 3 February 19, 2019 Matt_teh_kat
Revision 2 February 14, 2019 Matt_teh_kat
Revision 1 February 10, 2019 Matt_teh_kat
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