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To play your deck at an official ("DCI-sanctioned") tournament you need a deck registration sheet. Here you can download such a sheet pre-filled with the cards in this deck!
Please note: This is not an official DCI service. So please always make extra sure that the sheet contains all the cards in your deck and fulfils all DCI requirements. If you notice anything wrong, please let us know. DCI is a trademark of of Wizards of the Coast LLC.
By Using Constrictor and Gearhulk, get as many +1/+1 counters onto Hallar and kick for the win.
I believe by relying on kickers too much, you make yourself really vulnerable early game, since kicker cards are usually super expensive in the long run. With Winding Constrictor, Merfolk Branchwalker, and a few burn spells to keep you safe in the early game. You can build up to a good amount of mana to where you can start adding +1/+1 counters to Hallar. With a couple winding constrictors out, hopefully you can capitalize on Verdurous Gearhulks and other kickers to boost him. Every kick you'll be adding 1-2 +1/+1 counters to Hallar and dealing great amount of damage to your opponents at the same time. A fun standard/casual deck to mess with your buds.
If you have any recommendations on what to change to make it viable in tournaments let me know :D
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» | Revision 2 | May 31, 2018 | sojourn | |||
Revision 1 | May 31, 2018 | sojourn |