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{2}{R}{R}
Aftershock
Sorcery
Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.
{3}{R}
Battle-Rattle Shaman
Creature - Goblin Shaman
At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.
2 / 2
{2}{R}{R}
Beetleback Chief
Creature - Goblin Warrior
When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.
2 / 2
{1}{R}
Betrothed of Fire
Enchantment - Aura
Enchant creature

Sacrifice an untapped creature: Enchanted creature gets +2/+0 until end of turn.

Sacrifice enchanted creature: Creatures you control get +2/+0 until end of turn.
{2}{R}
Boggart Brute
Creature - Goblin Warrior
Menace (This creature can't be blocked except by two or more creatures.)
3 / 2
{3}
Bonder's Ornament
Artifact
{T}: Add one mana of any color.

{4}, {T}: Each player who controls a permanent named Bonder's Ornament draws a card.
{1}{R}
Bravado
Enchantment - Aura
Enchant creature

Enchanted creature gets +1/+1 for each other creature you control.
{3}{R}
Caterwauling Boggart
Creature - Goblin Shaman
Goblins you control and Elementals you control have menace. (They can't be blocked except by two or more creatures.)
2 / 2
--
Cave of Temptation
Land
{T}: Add {C}.

{1}, {T}: Add one mana of any color.

{4}, {T}, Sacrifice Cave of Temptation: Put two +1/+1 counters on target creature. Activate only as a sorcery.
{1}{R}{R}
Claws of Valakut
Enchantment - Aura
Enchant creature

Enchanted creature gets +1/+0 for each Mountain you control and has first strike.
--
Cradle of the Accursed
Land - Desert
{T}: Add {C}.

{3}, {T}, Sacrifice Cradle of the Accursed: Create a 2/2 black Zombie creature token. Activate only as a sorcery.
{3}{R}
Crimson Fleet Commodore
Creature - Ogre Pirate
Trample

When Crimson Fleet Commodore enters the battlefield, you become the monarch.
5 / 2
{3}{R}
Daggersail Aeronaut
Creature - Goblin
As long as it's your turn, Daggersail Aeronaut has flying.
3 / 2
{1}{R}
Dangerous Wager
Instant
Discard your hand, then draw two cards.
{1}{R}
Dark-Dweller Oracle
Creature - Goblin Shaman
{1}, Sacrifice a creature: Exile the top card of your library. You may play that card this turn. (You still pay its costs. You can play a land this way only if you have an available land play remaining.)
2 / 2
{R}
Dragon Mantle
Enchantment - Aura
Enchant creature

When Dragon Mantle enters the battlefield, draw a card.

Enchanted creature has "{R}: This creature gets +1/+0 until end of turn."
--
Dwarven Mine
Land - Mountain
({T}: Add {R}.)

Dwarven Mine enters the battlefield tapped unless you control three or more other Mountains.

When Dwarven Mine enters the battlefield untapped, create a 1/1 red Dwarf creature token.
{3}{R}
Empty the Warrens
Sorcery
Create two 1/1 red Goblin creature tokens.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)
{R}
Experimental Synthesizer
Artifact
When Experimental Synthesizer enters or leaves the battlefield, exile the top card of your library. Until end of turn, you may play that card.

{2}{R}, Sacrifice Experimental Synthesizer: Create a 2/2 white Samurai creature token with vigilance. Activate only as a sorcery.
{1}{R}
Falter
Instant
Creatures without flying can't block this turn.
{2}{R}
Galvanic Relay
Sorcery
Exile the top card of your library. During your next turn, you may play that card.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)
{3}{R}
Goblin Battle Jester
Creature - Goblin
Whenever you cast a red spell, target creature can't block this turn.
2 / 2
{R}
Goblin Bushwhacker
Creature - Goblin Warrior
Kicker {R} (You may pay an additional {R} as you cast this spell.)

When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.
1 / 1
{1}{R}{R}
Goblin Caves
Enchantment - Aura
Enchant land

As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2.
{R}
Goblin Chirurgeon
Creature - Goblin Shaman
Sacrifice a Goblin: Regenerate target creature.
0 / 2
{3}{R}
Goblin Freerunner
Creature - Goblin Warrior Ally
Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Menace (This creature can't be blocked except by two or more creatures.)
3 / 2
{1}{R}{R}
Goblin General
Creature - Goblin Warrior
Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn.
1 / 1
{1}{R}
Goblin Glider
Creature - Goblin
Flying

Goblin Glider can't block.
1 / 1
{R}
Goblin Grenade
Sorcery
As an additional cost to cast this spell, sacrifice a Goblin.

Goblin Grenade deals 5 damage to any target.
{3}{R}
Goblin Heelcutter
Creature - Goblin Berserker
Whenever Goblin Heelcutter attacks, target creature can't block this turn.

Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
3 / 2
{1}{R}
Goblin Lookout
Creature - Goblin
{T}, Sacrifice a Goblin: Goblin creatures get +2/+0 until end of turn.
1 / 2
{2}{R}
Goblin Matron
Creature - Goblin
When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
1 / 1
{3}{R}
Goblin Racketeer
Creature - Goblin Rogue
Whenever Goblin Racketeer attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
4 / 2
{1}{R}{R}
Goblin Shrine
Enchantment - Aura
Enchant land

As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0.

When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature.
{2}{R}
Goblin Sky Raider
Creature - Goblin Warrior
Flying (This creature can't be blocked except by creatures with flying or reach.)
1 / 2
{R}
Goblin Sledder
Creature - Goblin
Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.
1 / 1
{R}
Goblin Taskmaster
Creature - Goblin
{1}{R}: Target Goblin creature gets +1/+0 until end of turn.

Morph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1 / 1
{1}{R}
Goblin Tinkerer
Creature - Goblin Artificer
{R}, {T}: Destroy target artifact. That artifact deals damage equal to its mana value to Goblin Tinkerer.
1 / 2
{2}{R}
Goblin War Drums
Enchantment
Creatures you control have menace. (They can't be blocked except by two or more creatures.)
{R}
Goblin War Strike
Sorcery
Goblin War Strike deals damage to target player or planeswalker equal to the number of Goblins you control.
{1}{R}{R}
Goblin Warchief
Creature - Goblin Warrior
Goblin spells you cast cost {1} less to cast.

Goblins you control have haste.
2 / 2
{2}{R}
Granite Grip
Enchantment - Aura
Enchant creature

Enchanted creature gets +1/+0 for each Mountain you control.
--
Haunted Fengraf
Land
{T}: Add {C}.

{3}, {T}, Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand.
{2}{R}
Hissing Iguanar
Creature - Lizard
Whenever another creature dies, you may have Hissing Iguanar deal 1 damage to target player or planeswalker.
3 / 1
{1}{R}
Hobgoblin Captain
Creature - Goblin Barbarian
Pack tactics -- Whenever Hobgoblin Captain attacks, if you attacked with creatures with total power 6 or greater this combat, Hobgoblin Captain gains first strike until end of turn.
3 / 1
{1}{R}{R}
Hordeling Outburst
Sorcery
Create three 1/1 red Goblin creature tokens.
{1}{R}
Impact Tremors
Enchantment
Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent.
{1}{R}{R}
Krenko's Enforcer
Creature - Goblin Warrior
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
2 / 2
{1}{R}
Kyren Glider
Creature - Goblin
Flying

Kyren Glider can't block.
1 / 1
{1}{R}
Magmatic Chasm
Sorcery
Creatures without flying can't block this turn.
{1}{R}{R}
Massive Raid
Instant
Massive Raid deals damage to any target equal to the number of creatures you control.
{4}
Mightstone
Artifact
Attacking creatures get +1/+0.
{1}{R}
Mob Justice
Sorcery
Mob Justice deals damage to target player or planeswalker equal to the number of creatures you control.
{1}{R}
Mogg Flunkies
Creature - Goblin
Mogg Flunkies can't attack or block alone.
3 / 3
{R}
Mogg Raider
Creature - Goblin
Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.
1 / 1
{1}{R}
Mogg War Marshal
Creature - Goblin Warrior
Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Mogg War Marshal enters the battlefield or dies, create a 1/1 red Goblin creature token.
1 / 1
{3}{R}
Orcish Oriflamme
Enchantment
Attacking creatures you control get +1/+0.
{R}
Outnumber
Instant
Outnumber deals damage to target creature equal to the number of creatures you control.
{2}{R}
Raid Bombardment
Enchantment
Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to the player or planeswalker that creature is attacking.
{1}{R}
Reckless Impulse
Sorcery
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
{3}{R/P}
Ruthless Invasion
Sorcery
({R/P} can be paid with either {R} or 2 life.)

Nonartifact creatures can't block this turn.
{1}{R}
Seismic Stomp
Sorcery
Creatures without flying can't block this turn.
{2}{R}
Shiny Impetus
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)

Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
{1}{R}
Skirk Drill Sergeant
Creature - Goblin
Whenever Skirk Drill Sergeant or another Goblin dies, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard.
2 / 1
{1}{R}{R}
Skirk Shaman
Creature - Goblin Shaman
Skirk Shaman can't be blocked except by artifact creatures and/or red creatures.
2 / 2
{R}
Skred
Instant
Skred deals damage to target creature equal to the number of snow permanents you control.
--
Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
--
Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
--
Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
--
Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
--
Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
--
Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
--
Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
--
Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
--
Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
--
Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
--
Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
--
Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
--
Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
--
Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
--
Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
--
Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
--
Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
--
Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
--
Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
--
Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
--
Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
--
Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
--
Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
{2}
Spare Supplies
Artifact
Spare Supplies enters the battlefield tapped.

When Spare Supplies enters the battlefield, draw a card.

{2}, {T}, Sacrifice Spare Supplies: Draw a card.
{1}{R}
Sparksmith
Creature - Goblin
{T}: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield.
1 / 1
{2}{R}
Spikeshot Goblin
Creature - Goblin Shaman
{R}, {T}: Spikeshot Goblin deals damage equal to its power to any target.
1 / 2
{4}{R}
Swarming Goblins
Creature - Goblin
When Swarming Goblins enters the battlefield, roll a d20.

1--9 | Create a 1/1 red Goblin creature token.

10--19 | Create two of those tokens.

20 | Create three of those tokens.
4 / 3
{2}{R}
Tavern Brawler
Legendary Enchantment - Background
Commander creatures you own have "At the beginning of your upkeep, exile the top card of your library. This creature gets +X/+0 until end of turn, where X is that card's mana value. You may play that card this turn."
{2}{R}
Tuskeri Firewalker
Creature - Human Berserker
Boast -- {1}: Exile the top card of your library. You may play that card this turn. (Activate only if this creature attacked this turn and only once each turn.)
3 / 2
{1}{R}
Utvara Scalper
Creature - Goblin Scout
Flying

Utvara Scalper attacks each combat if able.
1 / 2
{R}
Veteran's Voice
Enchantment - Aura
Enchant creature you control

Tap enchanted creature: Target creature other than the creature tapped this way gets +2/+1 until end of turn. Activate only if enchanted creature is untapped.
{3}
Whispersilk Cloak
Artifact - Equipment
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)

Equip {2}
{2}{R}{R}
Wildfire Elemental
Creature - Elemental
Whenever an opponent is dealt noncombat damage, creatures you control get +1/+0 until end of turn.
3 / 3
{2}{R}
Witty Roastmaster
Creature - Devil Citizen
Alliance -- Whenever another creature enters the battlefield under your control, Witty Roastmaster deals 1 damage to each opponent.
3 / 2

{R}
Active Volcano
Instant
Choose one --

• Destroy target blue permanent.

• Return target Island to its owner's hand.
{1}
Bonesplitter
Artifact - Equipment
Equipped creature gets +2/+0.

Equip {1}
{3}{R}
Cosmotronic Wave
Sorcery
Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.
{2}{R}
Destructive Digger
Creature - Goblin
{3}, {T}, Sacrifice an artifact or land: Draw a card.
3 / 2
{3}{R}
Dogpile
Instant
Dogpile deals damage to any target equal to the number of attacking creatures you control.
{3}{R}{R}
Fissure
Instant
Destroy target creature or land. It can't be regenerated.
{3}{R}{R}
Lava Flow
Sorcery
Destroy target creature or land.
{R}
Pyroblast
Instant
Choose one --

• Counter target spell if it's blue.

• Destroy target permanent if it's blue.
{R}
Reckless Air Strike
Sorcery
Choose one --

• Reckless Air Strike deals 3 damage to target creature with flying.

• Destroy target artifact.
{R}
Red Elemental Blast
Instant
Choose one --

• Counter target blue spell.

• Destroy target blue permanent.
{3}{R}
Roar of the Crowd
Sorcery
Choose a creature type. Roar of the Crowd deals damage to any target equal to the number of permanents you control of the chosen type.
{1}{R}
Shenanigans
Sorcery
Destroy target artifact.

Dredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.)
{1}{R}
Smash to Smithereens
Instant
Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.
{2}
Sparring Collar
Artifact - Equipment
Equipped creature has first strike.

{R}{R}: Attach Sparring Collar to target creature you control.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
{R}
Sticky Fingers
Enchantment - Aura
Enchant creature

Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

When enchanted creature dies, draw a card.

--
Goblin
Token Creature - Goblin
Red
1 / 1
--
Samurai
Token Creature - Samurai
White

Vigilance
2 / 2